dashboard
repositories
filestore
activity
search
login
main
/
hsyjv2
赣州市洪水风险预警系统三维版本
summary
reflog
commits
tree
docs
forks
compare
blame
|
history
|
raw
水文水环境分析-洪水淹没:柱状图调整、地图直接定位到瑞金市
guoshilong
2023-02-04
1a2905dce9e5d69df9619cfe513cc2e80b1424fb
[hsyjv2.git]
/
libs
/
Source
/
Shaders
/
OctahedralProjectionFS.glsl
1
2
3
4
5
6
7
8
9
10
varying vec3 v_cubeMapCoordinates;
uniform samplerCube cubeMap;
void main()
{
vec4 rgbm = textureCube(cubeMap, v_cubeMapCoordinates);
float m = rgbm.a * 16.0;
vec3 r = rgbm.rgb * m;
gl_FragColor = vec4(r * r, 1.0);
}