dashboard
repositories
filestore
activity
search
login
main
/
hsyjv2
赣州市洪水风险预警系统三维版本
summary
reflog
commits
tree
docs
forks
compare
blame
|
history
|
raw
三维模型部件点位清空
xiebin
2023-02-23
210bca4e717b4a8c3aa6269ecc2f5160a13d81a6
[hsyjv2.git]
/
libs
/
Source
/
Shaders
/
PostProcessStages
/
PassThroughDepth.glsl
1
2
3
4
5
6
7
8
uniform sampler2D u_depthTexture;
varying vec2 v_textureCoordinates;
void main()
{
gl_FragColor = czm_packDepth(texture2D(u_depthTexture, v_textureCoordinates).r);
}