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赣州市洪水风险预警系统三维版本
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洪水淹没-修复当选择河段无数据时,还残留上一个河段的数据渲染点的问题
guoshilong
2023-02-27
31777eebd9fcab94a26a583b96de8a1b110e75c6
[hsyjv2.git]
/
libs
/
Source
/
Shaders
/
PostProcessStages
/
PassThroughDepth.js
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//This file is automatically rebuilt by the Cesium build process.
export default "uniform sampler2D u_depthTexture;\n\
\n\
varying vec2 v_textureCoordinates;\n\
\n\
void main()\n\
{\n\
gl_FragColor = czm_packDepth(texture2D(u_depthTexture, v_textureCoordinates).r);\n\
}\n\
";