赣州市洪水风险预警系统三维版本
guoshilong
2023-02-09 3ea9a42dfb1f6ef13a9a4c81f5843383a3be3e1c
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uniform sampler2D u_texture;
 
varying vec2 v_textureCoordinates;
 
void main()
{
    gl_FragColor = texture2D(u_texture, v_textureCoordinates);
}