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赣州市洪水风险预警系统三维版本
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UI修改
xiebin
2023-02-21
4062c04655d19366ca5e4c772d8a8e9c5690ef7d
[hsyjv2.git]
/
libs
/
Source
/
Shaders
/
Builtin
/
Structs
/
shadowParameters.glsl
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struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
vec3 texCoords;
#else
vec2 texCoords;
#endif
float depthBias;
float depth;
float nDotL;
vec2 texelStepSize;
float normalShadingSmooth;
float darkness;
};