赣州市洪水风险预警系统三维版本
guoshilong
2023-02-21 40af7bb06b53d667a7c5592deeaefe4169782811
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uniform samplerCube u_cubeMap;
 
varying vec3 v_texCoord;
 
void main()
{
    vec4 color = textureCube(u_cubeMap, normalize(v_texCoord));
    gl_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}