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赣州市洪水风险预警系统三维版本
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洪水淹没-进度条、分析弹窗大小位置变更
guoshilong
2023-02-20
52c8ca8e31bb9aee13726d9c858dee1d11dcde87
[hsyjv2.git]
/
libs
/
Source
/
Shaders
/
SunFS.glsl
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uniform sampler2D u_texture;
varying vec2 v_textureCoordinates;
void main()
{
vec4 color = texture2D(u_texture, v_textureCoordinates);
gl_FragColor = czm_gammaCorrect(color);
}