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赣州市洪水风险预警系统三维版本
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洪水淹没-修复点位渲染过小的问题(颜色问题未解决)
guoshilong
2023-02-22
650c96db3d8bd4a3fdcde7a0b80112e45e352146
[hsyjv2.git]
/
libs
/
Source
/
Shaders
/
Builtin
/
Functions
/
cascadeColor.glsl
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vec4 czm_cascadeColor(vec4 weights)
{
return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}