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赣州市洪水风险预警系统三维版本
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洪水淹没-修复点位渲染过小的问题(颜色问题未解决)
guoshilong
2023-02-22
650c96db3d8bd4a3fdcde7a0b80112e45e352146
[hsyjv2.git]
/
libs
/
Source
/
Shaders
/
Builtin
/
Structs
/
ray.glsl
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/**
* DOC_TBA
*
* @name czm_ray
* @glslStruct
*/
struct czm_ray
{
vec3 origin;
vec3 direction;
};