import BoundingSphere from './BoundingSphere.js';
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import buildModuleUrl from './buildModuleUrl.js';
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import Cartesian2 from './Cartesian2.js';
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import Cartesian3 from './Cartesian3.js';
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import Cartographic from './Cartographic.js';
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import Check from './Check.js';
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import defaultValue from './defaultValue.js';
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import defined from './defined.js';
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import DeveloperError from './DeveloperError.js';
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import Ellipsoid from './Ellipsoid.js';
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import GeographicTilingScheme from './GeographicTilingScheme.js';
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import Rectangle from './Rectangle.js';
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import Resource from './Resource.js';
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var scratchDiagonalCartesianNE = new Cartesian3();
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var scratchDiagonalCartesianSW = new Cartesian3();
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var scratchDiagonalCartographic = new Cartographic();
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var scratchCenterCartesian = new Cartesian3();
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var scratchSurfaceCartesian = new Cartesian3();
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var scratchBoundingSphere = new BoundingSphere();
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var tilingScheme = new GeographicTilingScheme();
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var scratchCorners = [new Cartographic(), new Cartographic(), new Cartographic(), new Cartographic()];
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var scratchTileXY = new Cartesian2();
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/**
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* A collection of functions for approximating terrain height
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* @private
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*/
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var ApproximateTerrainHeights = {};
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/**
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* Initializes the minimum and maximum terrain heights
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* @return {Promise}
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*/
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ApproximateTerrainHeights.initialize = function() {
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var initPromise = ApproximateTerrainHeights._initPromise;
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if (defined(initPromise)) {
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return initPromise;
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}
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initPromise = Resource.fetchJson(buildModuleUrl('Assets/approximateTerrainHeights.json'))
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.then(function(json) {
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ApproximateTerrainHeights._terrainHeights = json;
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});
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ApproximateTerrainHeights._initPromise = initPromise;
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return initPromise;
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};
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/**
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* Computes the minimum and maximum terrain heights for a given rectangle
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* @param {Rectangle} rectangle The bounding rectangle
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* @param {Ellipsoid} [ellipsoid=Ellipsoid.WGS84] The ellipsoid
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* @return {{minimumTerrainHeight: Number, maximumTerrainHeight: Number}}
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*/
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ApproximateTerrainHeights.getMinimumMaximumHeights = function(rectangle, ellipsoid) {
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//>>includeStart('debug', pragmas.debug);
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Check.defined('rectangle', rectangle);
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if (!defined(ApproximateTerrainHeights._terrainHeights)) {
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throw new DeveloperError('You must call ApproximateTerrainHeights.initialize and wait for the promise to resolve before using this function');
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}
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//>>includeEnd('debug');
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ellipsoid = defaultValue(ellipsoid, Ellipsoid.WGS84);
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var xyLevel = getTileXYLevel(rectangle);
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// Get the terrain min/max for that tile
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var minTerrainHeight = ApproximateTerrainHeights._defaultMinTerrainHeight;
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var maxTerrainHeight = ApproximateTerrainHeights._defaultMaxTerrainHeight;
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if (defined(xyLevel)) {
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var key = xyLevel.level + '-' + xyLevel.x + '-' + xyLevel.y;
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var heights = ApproximateTerrainHeights._terrainHeights[key];
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if (defined(heights)) {
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minTerrainHeight = heights[0];
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maxTerrainHeight = heights[1];
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}
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// Compute min by taking the center of the NE->SW diagonal and finding distance to the surface
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ellipsoid.cartographicToCartesian(Rectangle.northeast(rectangle, scratchDiagonalCartographic),
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scratchDiagonalCartesianNE);
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ellipsoid.cartographicToCartesian(Rectangle.southwest(rectangle, scratchDiagonalCartographic),
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scratchDiagonalCartesianSW);
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Cartesian3.midpoint(scratchDiagonalCartesianSW, scratchDiagonalCartesianNE, scratchCenterCartesian);
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var surfacePosition = ellipsoid.scaleToGeodeticSurface(scratchCenterCartesian, scratchSurfaceCartesian);
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if (defined(surfacePosition)) {
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var distance = Cartesian3.distance(scratchCenterCartesian, surfacePosition);
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minTerrainHeight = Math.min(minTerrainHeight, -distance);
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} else {
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minTerrainHeight = ApproximateTerrainHeights._defaultMinTerrainHeight;
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}
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}
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minTerrainHeight = Math.max(ApproximateTerrainHeights._defaultMinTerrainHeight, minTerrainHeight);
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return {
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minimumTerrainHeight: minTerrainHeight,
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maximumTerrainHeight: maxTerrainHeight
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};
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};
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/**
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* Computes the bounding sphere based on the tile heights in the rectangle
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* @param {Rectangle} rectangle The bounding rectangle
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* @param {Ellipsoid} [ellipsoid=Ellipsoid.WGS84] The ellipsoid
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* @return {BoundingSphere} The result bounding sphere
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*/
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ApproximateTerrainHeights.getBoundingSphere = function(rectangle, ellipsoid) {
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//>>includeStart('debug', pragmas.debug);
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Check.defined('rectangle', rectangle);
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if (!defined(ApproximateTerrainHeights._terrainHeights)) {
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throw new DeveloperError('You must call ApproximateTerrainHeights.initialize and wait for the promise to resolve before using this function');
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}
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//>>includeEnd('debug');
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ellipsoid = defaultValue(ellipsoid, Ellipsoid.WGS84);
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var xyLevel = getTileXYLevel(rectangle);
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// Get the terrain max for that tile
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var maxTerrainHeight = ApproximateTerrainHeights._defaultMaxTerrainHeight;
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if (defined(xyLevel)) {
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var key = xyLevel.level + '-' + xyLevel.x + '-' + xyLevel.y;
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var heights = ApproximateTerrainHeights._terrainHeights[key];
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if (defined(heights)) {
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maxTerrainHeight = heights[1];
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}
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}
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var result = BoundingSphere.fromRectangle3D(rectangle, ellipsoid, 0.0);
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BoundingSphere.fromRectangle3D(rectangle, ellipsoid, maxTerrainHeight, scratchBoundingSphere);
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return BoundingSphere.union(result, scratchBoundingSphere, result);
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};
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function getTileXYLevel(rectangle) {
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Cartographic.fromRadians(rectangle.east, rectangle.north, 0.0, scratchCorners[0]);
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Cartographic.fromRadians(rectangle.west, rectangle.north, 0.0, scratchCorners[1]);
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Cartographic.fromRadians(rectangle.east, rectangle.south, 0.0, scratchCorners[2]);
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Cartographic.fromRadians(rectangle.west, rectangle.south, 0.0, scratchCorners[3]);
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// Determine which tile the bounding rectangle is in
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var lastLevelX = 0, lastLevelY = 0;
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var currentX = 0, currentY = 0;
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var maxLevel = ApproximateTerrainHeights._terrainHeightsMaxLevel;
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var i;
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for(i = 0; i <= maxLevel; ++i) {
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var failed = false;
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for(var j = 0; j < 4; ++j) {
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var corner = scratchCorners[j];
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tilingScheme.positionToTileXY(corner, i, scratchTileXY);
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if (j === 0) {
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currentX = scratchTileXY.x;
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currentY = scratchTileXY.y;
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} else if(currentX !== scratchTileXY.x || currentY !== scratchTileXY.y) {
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failed = true;
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break;
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}
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}
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if (failed) {
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break;
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}
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lastLevelX = currentX;
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lastLevelY = currentY;
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}
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if (i === 0) {
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return undefined;
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}
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return {
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x : lastLevelX,
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y : lastLevelY,
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level : (i > maxLevel) ? maxLevel : (i - 1)
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};
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}
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ApproximateTerrainHeights._terrainHeightsMaxLevel = 6;
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ApproximateTerrainHeights._defaultMaxTerrainHeight = 9000.0;
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ApproximateTerrainHeights._defaultMinTerrainHeight = -100000.0;
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ApproximateTerrainHeights._terrainHeights = undefined;
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ApproximateTerrainHeights._initPromise = undefined;
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Object.defineProperties(ApproximateTerrainHeights, {
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/**
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* Determines if the terrain heights are initialized and ready to use. To initialize the terrain heights,
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* call {@link ApproximateTerrainHeights#initialize} and wait for the returned promise to resolve.
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* @type {Boolean}
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* @readonly
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* @memberof ApproximateTerrainHeights
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*/
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initialized: {
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get: function() {
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return defined(ApproximateTerrainHeights._terrainHeights);
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}
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}
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});
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export default ApproximateTerrainHeights;
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