import Cartesian3 from './Cartesian3.js';
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import Cartographic from './Cartographic.js';
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import defaultValue from './defaultValue.js';
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import defined from './defined.js';
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import DeveloperError from './DeveloperError.js';
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import Ellipsoid from './Ellipsoid.js';
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import EllipsoidGeodesic from './EllipsoidGeodesic.js';
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import EllipsoidRhumbLine from './EllipsoidRhumbLine.js';
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import IntersectionTests from './IntersectionTests.js';
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import CesiumMath from './Math.js';
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import Matrix4 from './Matrix4.js';
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import Plane from './Plane.js';
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/**
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* @private
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*/
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var PolylinePipeline = {};
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PolylinePipeline.numberOfPoints = function(p0, p1, minDistance) {
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var distance = Cartesian3.distance(p0, p1);
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return Math.ceil(distance / minDistance);
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};
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PolylinePipeline.numberOfPointsRhumbLine = function(p0, p1, granularity) {
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var radiansDistanceSquared = Math.pow((p0.longitude - p1.longitude), 2) + Math.pow((p0.latitude - p1.latitude), 2);
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return Math.ceil(Math.sqrt(radiansDistanceSquared / (granularity * granularity)));
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};
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var cartoScratch = new Cartographic();
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PolylinePipeline.extractHeights = function(positions, ellipsoid) {
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var length = positions.length;
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var heights = new Array(length);
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for (var i = 0; i < length; i++) {
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var p = positions[i];
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heights[i] = ellipsoid.cartesianToCartographic(p, cartoScratch).height;
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}
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return heights;
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};
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var wrapLongitudeInversMatrix = new Matrix4();
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var wrapLongitudeOrigin = new Cartesian3();
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var wrapLongitudeXZNormal = new Cartesian3();
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var wrapLongitudeXZPlane = new Plane(Cartesian3.UNIT_X, 0.0);
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var wrapLongitudeYZNormal = new Cartesian3();
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var wrapLongitudeYZPlane = new Plane(Cartesian3.UNIT_X, 0.0);
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var wrapLongitudeIntersection = new Cartesian3();
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var wrapLongitudeOffset = new Cartesian3();
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var subdivideHeightsScratchArray = [];
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function subdivideHeights(numPoints, h0, h1) {
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var heights = subdivideHeightsScratchArray;
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heights.length = numPoints;
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var i;
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if (h0 === h1) {
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for (i = 0; i < numPoints; i++) {
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heights[i] = h0;
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}
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return heights;
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}
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var dHeight = h1 - h0;
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var heightPerVertex = dHeight / numPoints;
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for (i = 0; i < numPoints; i++) {
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var h = h0 + i*heightPerVertex;
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heights[i] = h;
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}
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return heights;
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}
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var carto1 = new Cartographic();
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var carto2 = new Cartographic();
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var cartesian = new Cartesian3();
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var scaleFirst = new Cartesian3();
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var scaleLast = new Cartesian3();
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var ellipsoidGeodesic = new EllipsoidGeodesic();
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var ellipsoidRhumb = new EllipsoidRhumbLine();
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//Returns subdivided line scaled to ellipsoid surface starting at p1 and ending at p2.
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//Result includes p1, but not include p2. This function is called for a sequence of line segments,
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//and this prevents duplication of end point.
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function generateCartesianArc(p0, p1, minDistance, ellipsoid, h0, h1, array, offset) {
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var first = ellipsoid.scaleToGeodeticSurface(p0, scaleFirst);
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var last = ellipsoid.scaleToGeodeticSurface(p1, scaleLast);
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var numPoints = PolylinePipeline.numberOfPoints(p0, p1, minDistance);
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var start = ellipsoid.cartesianToCartographic(first, carto1);
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var end = ellipsoid.cartesianToCartographic(last, carto2);
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var heights = subdivideHeights(numPoints, h0, h1);
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ellipsoidGeodesic.setEndPoints(start, end);
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var surfaceDistanceBetweenPoints = ellipsoidGeodesic.surfaceDistance / numPoints;
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var index = offset;
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start.height = h0;
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var cart = ellipsoid.cartographicToCartesian(start, cartesian);
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Cartesian3.pack(cart, array, index);
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index += 3;
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for (var i = 1; i < numPoints; i++) {
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var carto = ellipsoidGeodesic.interpolateUsingSurfaceDistance(i * surfaceDistanceBetweenPoints, carto2);
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carto.height = heights[i];
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cart = ellipsoid.cartographicToCartesian(carto, cartesian);
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Cartesian3.pack(cart, array, index);
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index += 3;
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}
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return index;
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}
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//Returns subdivided line scaled to ellipsoid surface starting at p1 and ending at p2.
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//Result includes p1, but not include p2. This function is called for a sequence of line segments,
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//and this prevents duplication of end point.
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function generateCartesianRhumbArc(p0, p1, granularity, ellipsoid, h0, h1, array, offset) {
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var first = ellipsoid.scaleToGeodeticSurface(p0, scaleFirst);
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var last = ellipsoid.scaleToGeodeticSurface(p1, scaleLast);
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var start = ellipsoid.cartesianToCartographic(first, carto1);
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var end = ellipsoid.cartesianToCartographic(last, carto2);
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var numPoints = PolylinePipeline.numberOfPointsRhumbLine(start, end, granularity);
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var heights = subdivideHeights(numPoints, h0, h1);
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if (!ellipsoidRhumb.ellipsoid.equals(ellipsoid)) {
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ellipsoidRhumb = new EllipsoidRhumbLine(undefined, undefined, ellipsoid);
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}
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ellipsoidRhumb.setEndPoints(start, end);
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var surfaceDistanceBetweenPoints = ellipsoidRhumb.surfaceDistance / numPoints;
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var index = offset;
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start.height = h0;
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var cart = ellipsoid.cartographicToCartesian(start, cartesian);
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Cartesian3.pack(cart, array, index);
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index += 3;
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for (var i = 1; i < numPoints; i++) {
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var carto = ellipsoidRhumb.interpolateUsingSurfaceDistance(i * surfaceDistanceBetweenPoints, carto2);
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carto.height = heights[i];
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cart = ellipsoid.cartographicToCartesian(carto, cartesian);
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Cartesian3.pack(cart, array, index);
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index += 3;
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}
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return index;
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}
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/**
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* Breaks a {@link Polyline} into segments such that it does not cross the ±180 degree meridian of an ellipsoid.
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*
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* @param {Cartesian3[]} positions The polyline's Cartesian positions.
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* @param {Matrix4} [modelMatrix=Matrix4.IDENTITY] The polyline's model matrix. Assumed to be an affine
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* transformation matrix, where the upper left 3x3 elements are a rotation matrix, and
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* the upper three elements in the fourth column are the translation. The bottom row is assumed to be [0, 0, 0, 1].
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* The matrix is not verified to be in the proper form.
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* @returns {Object} An object with a <code>positions</code> property that is an array of positions and a
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* <code>segments</code> property.
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*
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*
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* @example
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* var polylines = new Cesium.PolylineCollection();
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* var polyline = polylines.add(...);
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* var positions = polyline.positions;
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* var modelMatrix = polylines.modelMatrix;
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* var segments = Cesium.PolylinePipeline.wrapLongitude(positions, modelMatrix);
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*
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* @see PolygonPipeline.wrapLongitude
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* @see Polyline
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* @see PolylineCollection
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*/
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PolylinePipeline.wrapLongitude = function(positions, modelMatrix) {
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var cartesians = [];
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var segments = [];
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if (defined(positions) && positions.length > 0) {
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modelMatrix = defaultValue(modelMatrix, Matrix4.IDENTITY);
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var inverseModelMatrix = Matrix4.inverseTransformation(modelMatrix, wrapLongitudeInversMatrix);
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var origin = Matrix4.multiplyByPoint(inverseModelMatrix, Cartesian3.ZERO, wrapLongitudeOrigin);
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var xzNormal = Cartesian3.normalize(Matrix4.multiplyByPointAsVector(inverseModelMatrix, Cartesian3.UNIT_Y, wrapLongitudeXZNormal), wrapLongitudeXZNormal);
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var xzPlane = Plane.fromPointNormal(origin, xzNormal, wrapLongitudeXZPlane);
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var yzNormal = Cartesian3.normalize(Matrix4.multiplyByPointAsVector(inverseModelMatrix, Cartesian3.UNIT_X, wrapLongitudeYZNormal), wrapLongitudeYZNormal);
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var yzPlane = Plane.fromPointNormal(origin, yzNormal, wrapLongitudeYZPlane);
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var count = 1;
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cartesians.push(Cartesian3.clone(positions[0]));
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var prev = cartesians[0];
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var length = positions.length;
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for (var i = 1; i < length; ++i) {
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var cur = positions[i];
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// intersects the IDL if either endpoint is on the negative side of the yz-plane
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if (Plane.getPointDistance(yzPlane, prev) < 0.0 || Plane.getPointDistance(yzPlane, cur) < 0.0) {
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// and intersects the xz-plane
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var intersection = IntersectionTests.lineSegmentPlane(prev, cur, xzPlane, wrapLongitudeIntersection);
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if (defined(intersection)) {
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// move point on the xz-plane slightly away from the plane
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var offset = Cartesian3.multiplyByScalar(xzNormal, 5.0e-9, wrapLongitudeOffset);
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if (Plane.getPointDistance(xzPlane, prev) < 0.0) {
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Cartesian3.negate(offset, offset);
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}
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cartesians.push(Cartesian3.add(intersection, offset, new Cartesian3()));
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segments.push(count + 1);
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Cartesian3.negate(offset, offset);
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cartesians.push(Cartesian3.add(intersection, offset, new Cartesian3()));
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count = 1;
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}
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}
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cartesians.push(Cartesian3.clone(positions[i]));
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count++;
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prev = cur;
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}
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segments.push(count);
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}
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return {
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positions : cartesians,
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lengths : segments
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};
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};
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/**
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* Subdivides polyline and raises all points to the specified height. Returns an array of numbers to represent the positions.
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* @param {Object} options Object with the following properties:
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* @param {Cartesian3[]} options.positions The array of type {Cartesian3} representing positions.
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* @param {Number|Number[]} [options.height=0.0] A number or array of numbers representing the heights of each position.
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* @param {Number} [options.granularity = CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
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* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid on which the positions lie.
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* @returns {Number[]} A new array of positions of type {Number} that have been subdivided and raised to the surface of the ellipsoid.
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*
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* @example
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* var positions = Cesium.Cartesian3.fromDegreesArray([
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* -105.0, 40.0,
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* -100.0, 38.0,
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* -105.0, 35.0,
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* -100.0, 32.0
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* ]);
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* var surfacePositions = Cesium.PolylinePipeline.generateArc({
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* positons: positions
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* });
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*/
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PolylinePipeline.generateArc = function(options) {
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if (!defined(options)) {
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options = {};
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}
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var positions = options.positions;
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//>>includeStart('debug', pragmas.debug);
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if (!defined(positions)) {
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throw new DeveloperError('options.positions is required.');
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}
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//>>includeEnd('debug');
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var length = positions.length;
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var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
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var height = defaultValue(options.height, 0);
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var hasHeightArray = Array.isArray(height);
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if (length < 1) {
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return [];
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} else if (length === 1) {
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var p = ellipsoid.scaleToGeodeticSurface(positions[0], scaleFirst);
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height = hasHeightArray ? height[0] : height;
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if (height !== 0) {
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var n = ellipsoid.geodeticSurfaceNormal(p, cartesian);
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Cartesian3.multiplyByScalar(n, height, n);
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Cartesian3.add(p, n, p);
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}
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return [p.x, p.y, p.z];
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}
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var minDistance = options.minDistance;
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if (!defined(minDistance)) {
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var granularity = defaultValue(options.granularity, CesiumMath.RADIANS_PER_DEGREE);
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minDistance = CesiumMath.chordLength(granularity, ellipsoid.maximumRadius);
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}
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var numPoints = 0;
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var i;
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for (i = 0; i < length -1; i++) {
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numPoints += PolylinePipeline.numberOfPoints(positions[i], positions[i+1], minDistance);
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}
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var arrayLength = (numPoints + 1) * 3;
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var newPositions = new Array(arrayLength);
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var offset = 0;
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for (i = 0; i < length - 1; i++) {
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var p0 = positions[i];
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var p1 = positions[i + 1];
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var h0 = hasHeightArray ? height[i] : height;
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var h1 = hasHeightArray ? height[i + 1] : height;
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offset = generateCartesianArc(p0, p1, minDistance, ellipsoid, h0, h1, newPositions, offset);
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}
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subdivideHeightsScratchArray.length = 0;
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var lastPoint = positions[length - 1];
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var carto = ellipsoid.cartesianToCartographic(lastPoint, carto1);
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carto.height = hasHeightArray ? height[length - 1] : height;
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var cart = ellipsoid.cartographicToCartesian(carto, cartesian);
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Cartesian3.pack(cart, newPositions, arrayLength - 3);
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return newPositions;
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};
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var scratchCartographic0 = new Cartographic();
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var scratchCartographic1 = new Cartographic();
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/**
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* Subdivides polyline and raises all points to the specified height using Rhumb lines. Returns an array of numbers to represent the positions.
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* @param {Object} options Object with the following properties:
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* @param {Cartesian3[]} options.positions The array of type {Cartesian3} representing positions.
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* @param {Number|Number[]} [options.height=0.0] A number or array of numbers representing the heights of each position.
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* @param {Number} [options.granularity = CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
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* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid on which the positions lie.
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* @returns {Number[]} A new array of positions of type {Number} that have been subdivided and raised to the surface of the ellipsoid.
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*
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* @example
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* var positions = Cesium.Cartesian3.fromDegreesArray([
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* -105.0, 40.0,
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* -100.0, 38.0,
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* -105.0, 35.0,
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* -100.0, 32.0
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* ]);
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* var surfacePositions = Cesium.PolylinePipeline.generateRhumbArc({
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* positons: positions
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* });
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*/
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PolylinePipeline.generateRhumbArc = function(options) {
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if (!defined(options)) {
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options = {};
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}
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var positions = options.positions;
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//>>includeStart('debug', pragmas.debug);
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if (!defined(positions)) {
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throw new DeveloperError('options.positions is required.');
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}
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//>>includeEnd('debug');
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var length = positions.length;
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var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
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var height = defaultValue(options.height, 0);
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var hasHeightArray = Array.isArray(height);
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if (length < 1) {
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return [];
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} else if (length === 1) {
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var p = ellipsoid.scaleToGeodeticSurface(positions[0], scaleFirst);
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height = hasHeightArray ? height[0] : height;
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if (height !== 0) {
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var n = ellipsoid.geodeticSurfaceNormal(p, cartesian);
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Cartesian3.multiplyByScalar(n, height, n);
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Cartesian3.add(p, n, p);
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}
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return [p.x, p.y, p.z];
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}
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var granularity = defaultValue(options.granularity, CesiumMath.RADIANS_PER_DEGREE);
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var numPoints = 0;
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var i;
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var c0 = ellipsoid.cartesianToCartographic(positions[0], scratchCartographic0);
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var c1;
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for (i = 0; i < length - 1; i++) {
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c1 = ellipsoid.cartesianToCartographic(positions[i + 1], scratchCartographic1);
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numPoints += PolylinePipeline.numberOfPointsRhumbLine(c0, c1, granularity);
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c0 = Cartographic.clone(c1, scratchCartographic0);
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}
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var arrayLength = (numPoints + 1) * 3;
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var newPositions = new Array(arrayLength);
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var offset = 0;
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for (i = 0; i < length - 1; i++) {
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var p0 = positions[i];
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var p1 = positions[i + 1];
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var h0 = hasHeightArray ? height[i] : height;
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var h1 = hasHeightArray ? height[i + 1] : height;
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offset = generateCartesianRhumbArc(p0, p1, granularity, ellipsoid, h0, h1, newPositions, offset);
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}
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subdivideHeightsScratchArray.length = 0;
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var lastPoint = positions[length - 1];
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var carto = ellipsoid.cartesianToCartographic(lastPoint, carto1);
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carto.height = hasHeightArray ? height[length - 1] : height;
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var cart = ellipsoid.cartographicToCartesian(carto, cartesian);
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Cartesian3.pack(cart, newPositions, arrayLength - 3);
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return newPositions;
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};
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/**
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* Subdivides polyline and raises all points to the specified height. Returns an array of new {Cartesian3} positions.
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* @param {Object} options Object with the following properties:
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* @param {Cartesian3[]} options.positions The array of type {Cartesian3} representing positions.
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* @param {Number|Number[]} [options.height=0.0] A number or array of numbers representing the heights of each position.
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* @param {Number} [options.granularity = CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
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* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid on which the positions lie.
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* @returns {Cartesian3[]} A new array of cartesian3 positions that have been subdivided and raised to the surface of the ellipsoid.
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*
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* @example
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* var positions = Cesium.Cartesian3.fromDegreesArray([
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* -105.0, 40.0,
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* -100.0, 38.0,
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* -105.0, 35.0,
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* -100.0, 32.0
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* ]);
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* var surfacePositions = Cesium.PolylinePipeline.generateCartesianArc({
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* positons: positions
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* });
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*/
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PolylinePipeline.generateCartesianArc = function(options) {
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var numberArray = PolylinePipeline.generateArc(options);
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var size = numberArray.length/3;
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var newPositions = new Array(size);
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for (var i = 0; i < size; i++) {
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newPositions[i] = Cartesian3.unpack(numberArray, i*3);
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}
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return newPositions;
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};
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/**
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* Subdivides polyline and raises all points to the specified height using Rhumb Lines. Returns an array of new {Cartesian3} positions.
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* @param {Object} options Object with the following properties:
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* @param {Cartesian3[]} options.positions The array of type {Cartesian3} representing positions.
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* @param {Number|Number[]} [options.height=0.0] A number or array of numbers representing the heights of each position.
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* @param {Number} [options.granularity = CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
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* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid on which the positions lie.
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* @returns {Cartesian3[]} A new array of cartesian3 positions that have been subdivided and raised to the surface of the ellipsoid.
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*
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* @example
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* var positions = Cesium.Cartesian3.fromDegreesArray([
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* -105.0, 40.0,
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* -100.0, 38.0,
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* -105.0, 35.0,
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* -100.0, 32.0
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* ]);
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* var surfacePositions = Cesium.PolylinePipeline.generateCartesianRhumbArc({
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* positons: positions
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* });
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*/
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PolylinePipeline.generateCartesianRhumbArc = function(options) {
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var numberArray = PolylinePipeline.generateRhumbArc(options);
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var size = numberArray.length/3;
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var newPositions = new Array(size);
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for (var i = 0; i < size; i++) {
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newPositions[i] = Cartesian3.unpack(numberArray, i*3);
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}
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return newPositions;
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};
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export default PolylinePipeline;
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