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|
| /**
| * This enumerated type is used to determine how the vertices of the terrain mesh are compressed.
| *
| * @exports TerrainQuantization
| *
| * @private
| */
| var TerrainQuantization = {
| /**
| * The vertices are not compressed.
| *
| * @type {Number}
| * @constant
| */
| NONE : 0,
|
| /**
| * The vertices are compressed to 12 bits.
| *
| * @type {Number}
| * @constant
| */
| BITS12 : 1
| };
| export default Object.freeze(TerrainQuantization);
|
|