import Cartesian3 from '../Core/Cartesian3.js';
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import Cartographic from '../Core/Cartographic.js';
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import Check from '../Core/Check.js';
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import defined from '../Core/defined.js';
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import destroyObject from '../Core/destroyObject.js';
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import Event from '../Core/Event.js';
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import Iso8601 from '../Core/Iso8601.js';
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import CesiumMath from '../Core/Math.js';
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import HeightReference from '../Scene/HeightReference.js';
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import SceneMode from '../Scene/SceneMode.js';
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import Property from './Property.js';
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var scratchPosition = new Cartesian3();
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var scratchCarto = new Cartographic();
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/**
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* @private
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*/
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function TerrainOffsetProperty(scene, positionProperty, heightReferenceProperty, extrudedHeightReferenceProperty) {
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//>>includeStart('debug', pragmas.debug);
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Check.defined('scene', scene);
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Check.defined('positionProperty', positionProperty);
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//>>includeEnd('debug');
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this._scene = scene;
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this._heightReference = heightReferenceProperty;
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this._extrudedHeightReference = extrudedHeightReferenceProperty;
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this._positionProperty = positionProperty;
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this._position = new Cartesian3();
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this._cartographicPosition = new Cartographic();
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this._normal = new Cartesian3();
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this._definitionChanged = new Event();
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this._terrainHeight = 0;
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this._removeCallbackFunc = undefined;
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this._removeEventListener = undefined;
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this._removeModeListener = undefined;
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var that = this;
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if (defined(scene.globe)) {
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this._removeEventListener = scene.terrainProviderChanged.addEventListener(function() {
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that._updateClamping();
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});
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this._removeModeListener = scene.morphComplete.addEventListener(function() {
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that._updateClamping();
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});
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}
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if (positionProperty.isConstant) {
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var position = positionProperty.getValue(Iso8601.MINIMUM_VALUE, scratchPosition);
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if (!defined(position) || Cartesian3.equals(position, Cartesian3.ZERO) || !defined(scene.globe)) {
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return;
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}
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this._position = Cartesian3.clone(position, this._position);
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this._updateClamping();
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this._normal = scene.globe.ellipsoid.geodeticSurfaceNormal(position, this._normal);
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}
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}
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Object.defineProperties(TerrainOffsetProperty.prototype, {
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/**
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* Gets a value indicating if this property is constant.
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* @memberof TerrainOffsetProperty.prototype
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*
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* @type {Boolean}
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* @readonly
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*/
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isConstant : {
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get : function() {
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return false;
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}
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},
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/**
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* Gets the event that is raised whenever the definition of this property changes.
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* @memberof TerrainOffsetProperty.prototype
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*
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* @type {Event}
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* @readonly
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*/
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definitionChanged : {
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get : function() {
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return this._definitionChanged;
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}
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}
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});
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/**
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* @private
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*/
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TerrainOffsetProperty.prototype._updateClamping = function() {
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if (defined(this._removeCallbackFunc)) {
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this._removeCallbackFunc();
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}
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var scene = this._scene;
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var globe = scene.globe;
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var position = this._position;
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if (!defined(globe) || Cartesian3.equals(position, Cartesian3.ZERO)) {
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this._terrainHeight = 0;
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return;
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}
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var ellipsoid = globe.ellipsoid;
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var surface = globe._surface;
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var that = this;
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var cartographicPosition = ellipsoid.cartesianToCartographic(position, this._cartographicPosition);
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var height = globe.getHeight(cartographicPosition);
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if (defined(height)) {
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this._terrainHeight = height;
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} else {
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this._terrainHeight = 0;
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}
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function updateFunction(clampedPosition) {
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if (scene.mode === SceneMode.SCENE3D) {
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var carto = ellipsoid.cartesianToCartographic(clampedPosition, scratchCarto);
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that._terrainHeight = carto.height;
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} else {
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that._terrainHeight = clampedPosition.x;
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}
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that.definitionChanged.raiseEvent();
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}
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this._removeCallbackFunc = surface.updateHeight(cartographicPosition, updateFunction);
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};
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/**
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* Gets the height relative to the terrain based on the positions.
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*
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* @returns {Cartesian3} The offset
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*/
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TerrainOffsetProperty.prototype.getValue = function(time, result) {
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var heightReference = Property.getValueOrDefault(this._heightReference, time, HeightReference.NONE);
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var extrudedHeightReference = Property.getValueOrDefault(this._extrudedHeightReference, time, HeightReference.NONE);
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if (heightReference === HeightReference.NONE && extrudedHeightReference !== HeightReference.RELATIVE_TO_GROUND) {
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this._position = Cartesian3.clone(Cartesian3.ZERO, this._position);
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return Cartesian3.clone(Cartesian3.ZERO, result);
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}
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if (this._positionProperty.isConstant) {
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return Cartesian3.multiplyByScalar(this._normal, this._terrainHeight, result);
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}
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var scene = this._scene;
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var position = this._positionProperty.getValue(time, scratchPosition);
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if (!defined(position) || Cartesian3.equals(position, Cartesian3.ZERO) || !defined(scene.globe)) {
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return Cartesian3.clone(Cartesian3.ZERO, result);
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}
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if (Cartesian3.equalsEpsilon(this._position, position, CesiumMath.EPSILON10)) {
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return Cartesian3.multiplyByScalar(this._normal, this._terrainHeight, result);
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}
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this._position = Cartesian3.clone(position, this._position);
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this._updateClamping();
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var normal = scene.globe.ellipsoid.geodeticSurfaceNormal(position, this._normal);
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return Cartesian3.multiplyByScalar(normal, this._terrainHeight, result);
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};
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TerrainOffsetProperty.prototype.isDestroyed = function() {
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return false;
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};
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TerrainOffsetProperty.prototype.destroy = function() {
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if (defined(this._removeEventListener)) {
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this._removeEventListener();
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}
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if (defined(this._removeModeListener)) {
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this._removeModeListener();
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}
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if (defined(this._removeCallbackFunc)) {
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this._removeCallbackFunc();
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}
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return destroyObject(this);
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};
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/**
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* A function which creates one or more providers.
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* @callback TerrainOffsetProperty~PositionFunction
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* @param {JulianDate} time The clock time at which to retrieve the position
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* @param {Cartesian3} result The result position
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* @returns {Cartesian3} The position at which to do the terrain height check
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*/
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export default TerrainOffsetProperty;
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