import Cartesian2 from '../Core/Cartesian2.js';
|
import Check from '../Core/Check.js';
|
import createGuid from '../Core/createGuid.js';
|
import defaultValue from '../Core/defaultValue.js';
|
import defined from '../Core/defined.js';
|
import destroyObject from '../Core/destroyObject.js';
|
import DeveloperError from '../Core/DeveloperError.js';
|
import CesiumMath from '../Core/Math.js';
|
import PixelFormat from '../Core/PixelFormat.js';
|
import WebGLConstants from '../Core/WebGLConstants.js';
|
import ContextLimits from './ContextLimits.js';
|
import MipmapHint from './MipmapHint.js';
|
import PixelDatatype from './PixelDatatype.js';
|
import Sampler from './Sampler.js';
|
import TextureMagnificationFilter from './TextureMagnificationFilter.js';
|
import TextureMinificationFilter from './TextureMinificationFilter.js';
|
|
/**
|
* @private
|
*/
|
function Texture(options) {
|
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
|
|
//>>includeStart('debug', pragmas.debug);
|
Check.defined('options.context', options.context);
|
//>>includeEnd('debug');
|
|
var context = options.context;
|
var width = options.width;
|
var height = options.height;
|
var source = options.source;
|
|
if (defined(source)) {
|
if (!defined(width)) {
|
width = defaultValue(source.videoWidth, source.width);
|
}
|
if (!defined(height)) {
|
height = defaultValue(source.videoHeight, source.height);
|
}
|
}
|
|
var pixelFormat = defaultValue(options.pixelFormat, PixelFormat.RGBA);
|
var pixelDatatype = defaultValue(options.pixelDatatype, PixelDatatype.UNSIGNED_BYTE);
|
var internalFormat = pixelFormat;
|
|
var isCompressed = PixelFormat.isCompressedFormat(internalFormat);
|
|
if (context.webgl2) {
|
if (pixelFormat === PixelFormat.DEPTH_STENCIL) {
|
internalFormat = WebGLConstants.DEPTH24_STENCIL8;
|
} else if (pixelFormat === PixelFormat.DEPTH_COMPONENT) {
|
if (pixelDatatype === PixelDatatype.UNSIGNED_SHORT) {
|
internalFormat = WebGLConstants.DEPTH_COMPONENT16;
|
} else if (pixelDatatype === PixelDatatype.UNSIGNED_INT) {
|
internalFormat = WebGLConstants.DEPTH_COMPONENT24;
|
}
|
}
|
|
if (pixelDatatype === PixelDatatype.FLOAT) {
|
switch (pixelFormat) {
|
case PixelFormat.RGBA:
|
internalFormat = WebGLConstants.RGBA32F;
|
break;
|
case PixelFormat.RGB:
|
internalFormat = WebGLConstants.RGB32F;
|
break;
|
case PixelFormat.RG:
|
internalFormat = WebGLConstants.RG32F;
|
break;
|
case PixelFormat.R:
|
internalFormat = WebGLConstants.R32F;
|
break;
|
}
|
} else if (pixelDatatype === PixelDatatype.HALF_FLOAT) {
|
switch (pixelFormat) {
|
case PixelFormat.RGBA:
|
internalFormat = WebGLConstants.RGBA16F;
|
break;
|
case PixelFormat.RGB:
|
internalFormat = WebGLConstants.RGB16F;
|
break;
|
case PixelFormat.RG:
|
internalFormat = WebGLConstants.RG16F;
|
break;
|
case PixelFormat.R:
|
internalFormat = WebGLConstants.R16F;
|
break;
|
}
|
}
|
}
|
|
//>>includeStart('debug', pragmas.debug);
|
if (!defined(width) || !defined(height)) {
|
throw new DeveloperError('options requires a source field to create an initialized texture or width and height fields to create a blank texture.');
|
}
|
|
Check.typeOf.number.greaterThan('width', width, 0);
|
|
if (width > ContextLimits.maximumTextureSize) {
|
throw new DeveloperError('Width must be less than or equal to the maximum texture size (' + ContextLimits.maximumTextureSize + '). Check maximumTextureSize.');
|
}
|
|
Check.typeOf.number.greaterThan('height', height, 0);
|
|
if (height > ContextLimits.maximumTextureSize) {
|
throw new DeveloperError('Height must be less than or equal to the maximum texture size (' + ContextLimits.maximumTextureSize + '). Check maximumTextureSize.');
|
}
|
|
if (!PixelFormat.validate(pixelFormat)) {
|
throw new DeveloperError('Invalid options.pixelFormat.');
|
}
|
|
if (!isCompressed && !PixelDatatype.validate(pixelDatatype)) {
|
throw new DeveloperError('Invalid options.pixelDatatype.');
|
}
|
|
if ((pixelFormat === PixelFormat.DEPTH_COMPONENT) &&
|
((pixelDatatype !== PixelDatatype.UNSIGNED_SHORT) && (pixelDatatype !== PixelDatatype.UNSIGNED_INT))) {
|
throw new DeveloperError('When options.pixelFormat is DEPTH_COMPONENT, options.pixelDatatype must be UNSIGNED_SHORT or UNSIGNED_INT.');
|
}
|
|
if ((pixelFormat === PixelFormat.DEPTH_STENCIL) && (pixelDatatype !== PixelDatatype.UNSIGNED_INT_24_8)) {
|
throw new DeveloperError('When options.pixelFormat is DEPTH_STENCIL, options.pixelDatatype must be UNSIGNED_INT_24_8.');
|
}
|
|
if ((pixelDatatype === PixelDatatype.FLOAT) && !context.floatingPointTexture) {
|
throw new DeveloperError('When options.pixelDatatype is FLOAT, this WebGL implementation must support the OES_texture_float extension. Check context.floatingPointTexture.');
|
}
|
|
if ((pixelDatatype === PixelDatatype.HALF_FLOAT) && !context.halfFloatingPointTexture) {
|
throw new DeveloperError('When options.pixelDatatype is HALF_FLOAT, this WebGL implementation must support the OES_texture_half_float extension. Check context.halfFloatingPointTexture.');
|
}
|
|
if (PixelFormat.isDepthFormat(pixelFormat)) {
|
if (defined(source)) {
|
throw new DeveloperError('When options.pixelFormat is DEPTH_COMPONENT or DEPTH_STENCIL, source cannot be provided.');
|
}
|
|
if (!context.depthTexture) {
|
throw new DeveloperError('When options.pixelFormat is DEPTH_COMPONENT or DEPTH_STENCIL, this WebGL implementation must support WEBGL_depth_texture. Check context.depthTexture.');
|
}
|
}
|
|
if (isCompressed) {
|
if (!defined(source) || !defined(source.arrayBufferView)) {
|
throw new DeveloperError('When options.pixelFormat is compressed, options.source.arrayBufferView must be defined.');
|
}
|
|
if (PixelFormat.isDXTFormat(internalFormat) && !context.s3tc) {
|
throw new DeveloperError('When options.pixelFormat is S3TC compressed, this WebGL implementation must support the WEBGL_texture_compression_s3tc extension. Check context.s3tc.');
|
} else if (PixelFormat.isPVRTCFormat(internalFormat) && !context.pvrtc) {
|
throw new DeveloperError('When options.pixelFormat is PVRTC compressed, this WebGL implementation must support the WEBGL_texture_compression_pvrtc extension. Check context.pvrtc.');
|
} else if (PixelFormat.isETC1Format(internalFormat) && !context.etc1) {
|
throw new DeveloperError('When options.pixelFormat is ETC1 compressed, this WebGL implementation must support the WEBGL_texture_compression_etc1 extension. Check context.etc1.');
|
}
|
|
if (PixelFormat.compressedTextureSizeInBytes(internalFormat, width, height) !== source.arrayBufferView.byteLength) {
|
throw new DeveloperError('The byte length of the array buffer is invalid for the compressed texture with the given width and height.');
|
}
|
}
|
//>>includeEnd('debug');
|
|
// Use premultiplied alpha for opaque textures should perform better on Chrome:
|
// http://media.tojicode.com/webglCamp4/#20
|
var preMultiplyAlpha = options.preMultiplyAlpha || pixelFormat === PixelFormat.RGB || pixelFormat === PixelFormat.LUMINANCE;
|
var flipY = defaultValue(options.flipY, true);
|
|
var initialized = true;
|
|
var gl = context._gl;
|
var textureTarget = gl.TEXTURE_2D;
|
var texture = gl.createTexture();
|
|
gl.activeTexture(gl.TEXTURE0);
|
gl.bindTexture(textureTarget, texture);
|
|
var unpackAlignment = 4;
|
if (defined(source) && defined(source.arrayBufferView) && !isCompressed) {
|
unpackAlignment = PixelFormat.alignmentInBytes(pixelFormat, pixelDatatype, width);
|
}
|
|
gl.pixelStorei(gl.UNPACK_ALIGNMENT, unpackAlignment);
|
|
if (defined(source)) {
|
if (defined(source.arrayBufferView)) {
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
|
|
// Source: typed array
|
var arrayBufferView = source.arrayBufferView;
|
if (isCompressed) {
|
gl.compressedTexImage2D(textureTarget, 0, internalFormat, width, height, 0, arrayBufferView);
|
} else {
|
if (flipY) {
|
arrayBufferView = PixelFormat.flipY(arrayBufferView, pixelFormat, pixelDatatype, width, height);
|
}
|
gl.texImage2D(textureTarget, 0, internalFormat, width, height, 0, pixelFormat, pixelDatatype, arrayBufferView);
|
}
|
} else if (defined(source.framebuffer)) {
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
|
|
// Source: framebuffer
|
if (source.framebuffer !== context.defaultFramebuffer) {
|
source.framebuffer._bind();
|
}
|
|
gl.copyTexImage2D(textureTarget, 0, internalFormat, source.xOffset, source.yOffset, width, height, 0);
|
|
if (source.framebuffer !== context.defaultFramebuffer) {
|
source.framebuffer._unBind();
|
}
|
} else {
|
// Only valid for DOM-Element uploads
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
|
|
// Source: ImageData, HTMLImageElement, HTMLCanvasElement, or HTMLVideoElement
|
gl.texImage2D(textureTarget, 0, internalFormat, pixelFormat, pixelDatatype, source);
|
}
|
} else {
|
gl.texImage2D(textureTarget, 0, internalFormat, width, height, 0, pixelFormat, pixelDatatype, null);
|
initialized = false;
|
}
|
gl.bindTexture(textureTarget, null);
|
|
var sizeInBytes;
|
if (isCompressed) {
|
sizeInBytes = PixelFormat.compressedTextureSizeInBytes(pixelFormat, width, height);
|
} else {
|
sizeInBytes = PixelFormat.textureSizeInBytes(pixelFormat, pixelDatatype, width, height);
|
}
|
|
this._id = createGuid();
|
this._context = context;
|
this._textureFilterAnisotropic = context._textureFilterAnisotropic;
|
this._textureTarget = textureTarget;
|
this._texture = texture;
|
this._pixelFormat = pixelFormat;
|
this._pixelDatatype = pixelDatatype;
|
this._width = width;
|
this._height = height;
|
this._dimensions = new Cartesian2(width, height);
|
this._hasMipmap = false;
|
this._sizeInBytes = sizeInBytes;
|
this._preMultiplyAlpha = preMultiplyAlpha;
|
this._flipY = flipY;
|
this._initialized = initialized;
|
this._sampler = undefined;
|
|
this.sampler = defined(options.sampler) ? options.sampler : new Sampler();
|
}
|
|
/**
|
* This function is identical to using the Texture constructor except that it can be
|
* replaced with a mock/spy in tests.
|
* @private
|
*/
|
Texture.create = function(options) {
|
return new Texture(options);
|
};
|
|
/**
|
* Creates a texture, and copies a subimage of the framebuffer to it. When called without arguments,
|
* the texture is the same width and height as the framebuffer and contains its contents.
|
*
|
* @param {Object} options Object with the following properties:
|
* @param {Context} options.context The context in which the Texture gets created.
|
* @param {PixelFormat} [options.pixelFormat=PixelFormat.RGB] The texture's internal pixel format.
|
* @param {Number} [options.framebufferXOffset=0] An offset in the x direction in the framebuffer where copying begins from.
|
* @param {Number} [options.framebufferYOffset=0] An offset in the y direction in the framebuffer where copying begins from.
|
* @param {Number} [options.width=canvas.clientWidth] The width of the texture in texels.
|
* @param {Number} [options.height=canvas.clientHeight] The height of the texture in texels.
|
* @param {Framebuffer} [options.framebuffer=defaultFramebuffer] The framebuffer from which to create the texture. If this
|
* parameter is not specified, the default framebuffer is used.
|
* @returns {Texture} A texture with contents from the framebuffer.
|
*
|
* @exception {DeveloperError} Invalid pixelFormat.
|
* @exception {DeveloperError} pixelFormat cannot be DEPTH_COMPONENT, DEPTH_STENCIL or a compressed format.
|
* @exception {DeveloperError} framebufferXOffset must be greater than or equal to zero.
|
* @exception {DeveloperError} framebufferYOffset must be greater than or equal to zero.
|
* @exception {DeveloperError} framebufferXOffset + width must be less than or equal to canvas.clientWidth.
|
* @exception {DeveloperError} framebufferYOffset + height must be less than or equal to canvas.clientHeight.
|
*
|
*
|
* @example
|
* // Create a texture with the contents of the framebuffer.
|
* var t = Texture.fromFramebuffer({
|
* context : context
|
* });
|
*
|
* @see Sampler
|
*
|
* @private
|
*/
|
Texture.fromFramebuffer = function(options) {
|
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
|
|
//>>includeStart('debug', pragmas.debug);
|
Check.defined('options.context', options.context);
|
//>>includeEnd('debug');
|
|
var context = options.context;
|
var gl = context._gl;
|
|
var pixelFormat = defaultValue(options.pixelFormat, PixelFormat.RGB);
|
var framebufferXOffset = defaultValue(options.framebufferXOffset, 0);
|
var framebufferYOffset = defaultValue(options.framebufferYOffset, 0);
|
var width = defaultValue(options.width, gl.drawingBufferWidth);
|
var height = defaultValue(options.height, gl.drawingBufferHeight);
|
var framebuffer = options.framebuffer;
|
|
//>>includeStart('debug', pragmas.debug);
|
if (!PixelFormat.validate(pixelFormat)) {
|
throw new DeveloperError('Invalid pixelFormat.');
|
}
|
if (PixelFormat.isDepthFormat(pixelFormat) || PixelFormat.isCompressedFormat(pixelFormat)) {
|
throw new DeveloperError('pixelFormat cannot be DEPTH_COMPONENT, DEPTH_STENCIL or a compressed format.');
|
}
|
Check.defined('options.context', options.context);
|
Check.typeOf.number.greaterThanOrEquals('framebufferXOffset', framebufferXOffset, 0);
|
Check.typeOf.number.greaterThanOrEquals('framebufferYOffset', framebufferYOffset, 0);
|
if (framebufferXOffset + width > gl.drawingBufferWidth) {
|
throw new DeveloperError('framebufferXOffset + width must be less than or equal to drawingBufferWidth');
|
}
|
if (framebufferYOffset + height > gl.drawingBufferHeight) {
|
throw new DeveloperError('framebufferYOffset + height must be less than or equal to drawingBufferHeight.');
|
}
|
//>>includeEnd('debug');
|
|
var texture = new Texture({
|
context : context,
|
width : width,
|
height : height,
|
pixelFormat : pixelFormat,
|
source : {
|
framebuffer : defined(framebuffer) ? framebuffer : context.defaultFramebuffer,
|
xOffset : framebufferXOffset,
|
yOffset : framebufferYOffset,
|
width : width,
|
height : height
|
}
|
});
|
|
return texture;
|
};
|
|
Object.defineProperties(Texture.prototype, {
|
/**
|
* A unique id for the texture
|
* @memberof Texture.prototype
|
* @type {String}
|
* @readonly
|
* @private
|
*/
|
id : {
|
get : function() {
|
return this._id;
|
}
|
},
|
/**
|
* The sampler to use when sampling this texture.
|
* Create a sampler by calling {@link Sampler}. If this
|
* parameter is not specified, a default sampler is used. The default sampler clamps texture
|
* coordinates in both directions, uses linear filtering for both magnification and minification,
|
* and uses a maximum anisotropy of 1.0.
|
* @memberof Texture.prototype
|
* @type {Object}
|
*/
|
sampler : {
|
get : function() {
|
return this._sampler;
|
},
|
set : function(sampler) {
|
var minificationFilter = sampler.minificationFilter;
|
var magnificationFilter = sampler.magnificationFilter;
|
|
var mipmap =
|
(minificationFilter === TextureMinificationFilter.NEAREST_MIPMAP_NEAREST) ||
|
(minificationFilter === TextureMinificationFilter.NEAREST_MIPMAP_LINEAR) ||
|
(minificationFilter === TextureMinificationFilter.LINEAR_MIPMAP_NEAREST) ||
|
(minificationFilter === TextureMinificationFilter.LINEAR_MIPMAP_LINEAR);
|
|
var context = this._context;
|
var pixelDatatype = this._pixelDatatype;
|
|
// float textures only support nearest filtering unless the linear extensions are supported, so override the sampler's settings
|
if ((pixelDatatype === PixelDatatype.FLOAT && !context.textureFloatLinear) || (pixelDatatype === PixelDatatype.HALF_FLOAT && !context.textureHalfFloatLinear)) {
|
minificationFilter = mipmap ? TextureMinificationFilter.NEAREST_MIPMAP_NEAREST : TextureMinificationFilter.NEAREST;
|
magnificationFilter = TextureMagnificationFilter.NEAREST;
|
}
|
|
var gl = context._gl;
|
var target = this._textureTarget;
|
|
gl.activeTexture(gl.TEXTURE0);
|
gl.bindTexture(target, this._texture);
|
gl.texParameteri(target, gl.TEXTURE_MIN_FILTER, minificationFilter);
|
gl.texParameteri(target, gl.TEXTURE_MAG_FILTER, magnificationFilter);
|
gl.texParameteri(target, gl.TEXTURE_WRAP_S, sampler.wrapS);
|
gl.texParameteri(target, gl.TEXTURE_WRAP_T, sampler.wrapT);
|
if (defined(this._textureFilterAnisotropic)) {
|
gl.texParameteri(target, this._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT, sampler.maximumAnisotropy);
|
}
|
gl.bindTexture(target, null);
|
|
this._sampler = sampler;
|
}
|
},
|
pixelFormat : {
|
get : function() {
|
return this._pixelFormat;
|
}
|
},
|
pixelDatatype : {
|
get : function() {
|
return this._pixelDatatype;
|
}
|
},
|
dimensions : {
|
get : function() {
|
return this._dimensions;
|
}
|
},
|
preMultiplyAlpha : {
|
get : function() {
|
return this._preMultiplyAlpha;
|
}
|
},
|
flipY : {
|
get : function() {
|
return this._flipY;
|
}
|
},
|
width : {
|
get : function() {
|
return this._width;
|
}
|
},
|
height : {
|
get : function() {
|
return this._height;
|
}
|
},
|
sizeInBytes : {
|
get : function() {
|
if (this._hasMipmap) {
|
return Math.floor(this._sizeInBytes * 4 / 3);
|
}
|
return this._sizeInBytes;
|
}
|
},
|
_target : {
|
get : function() {
|
return this._textureTarget;
|
}
|
}
|
});
|
|
/**
|
* Copy new image data into this texture, from a source {@link ImageData}, {@link Image}, {@link Canvas}, or {@link Video}.
|
* or an object with width, height, and arrayBufferView properties.
|
*
|
* @param {Object} source The source {@link ImageData}, {@link Image}, {@link Canvas}, or {@link Video},
|
* or an object with width, height, and arrayBufferView properties.
|
* @param {Number} [xOffset=0] The offset in the x direction within the texture to copy into.
|
* @param {Number} [yOffset=0] The offset in the y direction within the texture to copy into.
|
*
|
* @exception {DeveloperError} Cannot call copyFrom when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.
|
* @exception {DeveloperError} Cannot call copyFrom with a compressed texture pixel format.
|
* @exception {DeveloperError} xOffset must be greater than or equal to zero.
|
* @exception {DeveloperError} yOffset must be greater than or equal to zero.
|
* @exception {DeveloperError} xOffset + source.width must be less than or equal to width.
|
* @exception {DeveloperError} yOffset + source.height must be less than or equal to height.
|
* @exception {DeveloperError} This texture was destroyed, i.e., destroy() was called.
|
*
|
* @example
|
* texture.copyFrom({
|
* width : 1,
|
* height : 1,
|
* arrayBufferView : new Uint8Array([255, 0, 0, 255])
|
* });
|
*/
|
Texture.prototype.copyFrom = function(source, xOffset, yOffset) {
|
xOffset = defaultValue(xOffset, 0);
|
yOffset = defaultValue(yOffset, 0);
|
|
//>>includeStart('debug', pragmas.debug);
|
Check.defined('source', source);
|
if (PixelFormat.isDepthFormat(this._pixelFormat)) {
|
throw new DeveloperError('Cannot call copyFrom when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.');
|
}
|
if (PixelFormat.isCompressedFormat(this._pixelFormat)) {
|
throw new DeveloperError('Cannot call copyFrom with a compressed texture pixel format.');
|
}
|
Check.typeOf.number.greaterThanOrEquals('xOffset', xOffset, 0);
|
Check.typeOf.number.greaterThanOrEquals('yOffset', yOffset, 0);
|
Check.typeOf.number.lessThanOrEquals('xOffset + source.width', xOffset + source.width, this._width);
|
Check.typeOf.number.lessThanOrEquals('yOffset + source.height', yOffset + source.height, this._height);
|
//>>includeEnd('debug');
|
|
var gl = this._context._gl;
|
var target = this._textureTarget;
|
|
gl.activeTexture(gl.TEXTURE0);
|
gl.bindTexture(target, this._texture);
|
|
var width = source.width;
|
var height = source.height;
|
var arrayBufferView = source.arrayBufferView;
|
|
var textureWidth = this._width;
|
var textureHeight = this._height;
|
var pixelFormat = this._pixelFormat;
|
var pixelDatatype = this._pixelDatatype;
|
|
var preMultiplyAlpha = this._preMultiplyAlpha;
|
var flipY = this._flipY;
|
|
var unpackAlignment = 4;
|
if (defined(arrayBufferView)) {
|
unpackAlignment = PixelFormat.alignmentInBytes(pixelFormat, pixelDatatype, width);
|
}
|
|
gl.pixelStorei(gl.UNPACK_ALIGNMENT, unpackAlignment);
|
|
var uploaded = false;
|
if (!this._initialized) {
|
if (xOffset === 0 && yOffset === 0 && width === textureWidth && height === textureHeight) {
|
// initialize the entire texture
|
if (defined(arrayBufferView)) {
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
|
|
if (flipY) {
|
arrayBufferView = PixelFormat.flipY(arrayBufferView, pixelFormat, pixelDatatype, textureWidth, textureHeight);
|
}
|
gl.texImage2D(target, 0, pixelFormat, textureWidth, textureHeight, 0, pixelFormat, pixelDatatype, arrayBufferView);
|
} else {
|
// Only valid for DOM-Element uploads
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
|
|
gl.texImage2D(target, 0, pixelFormat, pixelFormat, pixelDatatype, source);
|
}
|
uploaded = true;
|
} else {
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
|
|
// initialize the entire texture to zero
|
var bufferView = PixelFormat.createTypedArray(pixelFormat, pixelDatatype, textureWidth, textureHeight);
|
gl.texImage2D(target, 0, pixelFormat, textureWidth, textureHeight, 0, pixelFormat, pixelDatatype, bufferView);
|
}
|
this._initialized = true;
|
}
|
|
if (!uploaded) {
|
if (defined(arrayBufferView)) {
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
|
|
if (flipY) {
|
arrayBufferView = PixelFormat.flipY(arrayBufferView, pixelFormat, pixelDatatype, width, height);
|
}
|
gl.texSubImage2D(target, 0, xOffset, yOffset, width, height, pixelFormat, pixelDatatype, arrayBufferView);
|
} else {
|
// Only valid for DOM-Element uploads
|
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, preMultiplyAlpha);
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
|
|
gl.texSubImage2D(target, 0, xOffset, yOffset, pixelFormat, pixelDatatype, source);
|
}
|
}
|
|
gl.bindTexture(target, null);
|
};
|
|
/**
|
* @param {Number} [xOffset=0] The offset in the x direction within the texture to copy into.
|
* @param {Number} [yOffset=0] The offset in the y direction within the texture to copy into.
|
* @param {Number} [framebufferXOffset=0] optional
|
* @param {Number} [framebufferYOffset=0] optional
|
* @param {Number} [width=width] optional
|
* @param {Number} [height=height] optional
|
*
|
* @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.
|
* @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT.
|
* @exception {DeveloperError} Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT.
|
* @exception {DeveloperError} Cannot call copyFrom with a compressed texture pixel format.
|
* @exception {DeveloperError} This texture was destroyed, i.e., destroy() was called.
|
* @exception {DeveloperError} xOffset must be greater than or equal to zero.
|
* @exception {DeveloperError} yOffset must be greater than or equal to zero.
|
* @exception {DeveloperError} framebufferXOffset must be greater than or equal to zero.
|
* @exception {DeveloperError} framebufferYOffset must be greater than or equal to zero.
|
* @exception {DeveloperError} xOffset + width must be less than or equal to width.
|
* @exception {DeveloperError} yOffset + height must be less than or equal to height.
|
*/
|
Texture.prototype.copyFromFramebuffer = function(xOffset, yOffset, framebufferXOffset, framebufferYOffset, width, height) {
|
xOffset = defaultValue(xOffset, 0);
|
yOffset = defaultValue(yOffset, 0);
|
framebufferXOffset = defaultValue(framebufferXOffset, 0);
|
framebufferYOffset = defaultValue(framebufferYOffset, 0);
|
width = defaultValue(width, this._width);
|
height = defaultValue(height, this._height);
|
|
//>>includeStart('debug', pragmas.debug);
|
if (PixelFormat.isDepthFormat(this._pixelFormat)) {
|
throw new DeveloperError('Cannot call copyFromFramebuffer when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.');
|
}
|
if (this._pixelDatatype === PixelDatatype.FLOAT) {
|
throw new DeveloperError('Cannot call copyFromFramebuffer when the texture pixel data type is FLOAT.');
|
}
|
if (this._pixelDatatype === PixelDatatype.HALF_FLOAT) {
|
throw new DeveloperError('Cannot call copyFromFramebuffer when the texture pixel data type is HALF_FLOAT.');
|
}
|
if (PixelFormat.isCompressedFormat(this._pixelFormat)) {
|
throw new DeveloperError('Cannot call copyFrom with a compressed texture pixel format.');
|
}
|
|
Check.typeOf.number.greaterThanOrEquals('xOffset', xOffset, 0);
|
Check.typeOf.number.greaterThanOrEquals('yOffset', yOffset, 0);
|
Check.typeOf.number.greaterThanOrEquals('framebufferXOffset', framebufferXOffset, 0);
|
Check.typeOf.number.greaterThanOrEquals('framebufferYOffset', framebufferYOffset, 0);
|
Check.typeOf.number.lessThanOrEquals('xOffset + width', xOffset + width, this._width);
|
Check.typeOf.number.lessThanOrEquals('yOffset + height', yOffset + height, this._height);
|
//>>includeEnd('debug');
|
|
var gl = this._context._gl;
|
var target = this._textureTarget;
|
|
gl.activeTexture(gl.TEXTURE0);
|
gl.bindTexture(target, this._texture);
|
gl.copyTexSubImage2D(target, 0, xOffset, yOffset, framebufferXOffset, framebufferYOffset, width, height);
|
gl.bindTexture(target, null);
|
this._initialized = true;
|
};
|
|
/**
|
* @param {MipmapHint} [hint=MipmapHint.DONT_CARE] optional.
|
*
|
* @exception {DeveloperError} Cannot call generateMipmap when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.
|
* @exception {DeveloperError} Cannot call generateMipmap when the texture pixel format is a compressed format.
|
* @exception {DeveloperError} hint is invalid.
|
* @exception {DeveloperError} This texture's width must be a power of two to call generateMipmap().
|
* @exception {DeveloperError} This texture's height must be a power of two to call generateMipmap().
|
* @exception {DeveloperError} This texture was destroyed, i.e., destroy() was called.
|
*/
|
Texture.prototype.generateMipmap = function(hint) {
|
hint = defaultValue(hint, MipmapHint.DONT_CARE);
|
|
//>>includeStart('debug', pragmas.debug);
|
if (PixelFormat.isDepthFormat(this._pixelFormat)) {
|
throw new DeveloperError('Cannot call generateMipmap when the texture pixel format is DEPTH_COMPONENT or DEPTH_STENCIL.');
|
}
|
if (PixelFormat.isCompressedFormat(this._pixelFormat)) {
|
throw new DeveloperError('Cannot call generateMipmap with a compressed pixel format.');
|
}
|
if (this._width > 1 && !CesiumMath.isPowerOfTwo(this._width)) {
|
throw new DeveloperError('width must be a power of two to call generateMipmap().');
|
}
|
if (this._height > 1 && !CesiumMath.isPowerOfTwo(this._height)) {
|
throw new DeveloperError('height must be a power of two to call generateMipmap().');
|
}
|
if (!MipmapHint.validate(hint)) {
|
throw new DeveloperError('hint is invalid.');
|
}
|
//>>includeEnd('debug');
|
|
this._hasMipmap = true;
|
|
var gl = this._context._gl;
|
var target = this._textureTarget;
|
|
gl.hint(gl.GENERATE_MIPMAP_HINT, hint);
|
gl.activeTexture(gl.TEXTURE0);
|
gl.bindTexture(target, this._texture);
|
gl.generateMipmap(target);
|
gl.bindTexture(target, null);
|
};
|
|
Texture.prototype.isDestroyed = function() {
|
return false;
|
};
|
|
Texture.prototype.destroy = function() {
|
this._context._gl.deleteTexture(this._texture);
|
return destroyObject(this);
|
};
|
export default Texture;
|