赣州市洪水风险预警系统三维版本
guoshilong
2023-02-27 4d8c6dd77427e8e581fda17b6b65ba86bfb7a815
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import arraySlice from '../Core/arraySlice.js';
import BoundingSphere from '../Core/BoundingSphere.js';
import Cartesian3 from '../Core/Cartesian3.js';
import Cartesian4 from '../Core/Cartesian4.js';
import Check from '../Core/Check.js';
import Color from '../Core/Color.js';
import combine from '../Core/combine.js';
import ComponentDatatype from '../Core/ComponentDatatype.js';
import defaultValue from '../Core/defaultValue.js';
import defined from '../Core/defined.js';
import destroyObject from '../Core/destroyObject.js';
import getStringFromTypedArray from '../Core/getStringFromTypedArray.js';
import CesiumMath from '../Core/Math.js';
import Matrix4 from '../Core/Matrix4.js';
import oneTimeWarning from '../Core/oneTimeWarning.js';
import OrthographicFrustum from '../Core/OrthographicFrustum.js';
import PrimitiveType from '../Core/PrimitiveType.js';
import RuntimeError from '../Core/RuntimeError.js';
import Transforms from '../Core/Transforms.js';
import Buffer from '../Renderer/Buffer.js';
import BufferUsage from '../Renderer/BufferUsage.js';
import DrawCommand from '../Renderer/DrawCommand.js';
import Pass from '../Renderer/Pass.js';
import RenderState from '../Renderer/RenderState.js';
import ShaderProgram from '../Renderer/ShaderProgram.js';
import VertexArray from '../Renderer/VertexArray.js';
import when from '../ThirdParty/when.js';
import BlendingState from './BlendingState.js';
import Cesium3DTileBatchTable from './Cesium3DTileBatchTable.js';
import Cesium3DTileFeatureTable from './Cesium3DTileFeatureTable.js';
import DracoLoader from './DracoLoader.js';
import getClipAndStyleCode from './getClipAndStyleCode.js';
import getClippingFunction from './getClippingFunction.js';
import SceneMode from './SceneMode.js';
import ShadowMode from './ShadowMode.js';
import StencilConstants from './StencilConstants.js';
 
    var DecodingState = {
        NEEDS_DECODE : 0,
        DECODING : 1,
        READY : 2,
        FAILED : 3
    };
 
    /**
     * Represents the contents of a
     * {@link https://github.com/CesiumGS/3d-tiles/tree/master/specification/TileFormats/PointCloud|Point Cloud}
     * tile. Used internally by {@link PointCloud3DTileContent} and {@link TimeDynamicPointCloud}.
     *
     * @alias PointCloud
     * @constructor
     *
     * @see PointCloud3DTileContent
     * @see TimeDynamicPointCloud
     *
     * @private
     */
    function PointCloud(options) {
        //>>includeStart('debug', pragmas.debug);
        Check.typeOf.object('options', options);
        Check.typeOf.object('options.arrayBuffer', options.arrayBuffer);
        //>>includeEnd('debug');
 
        // Hold onto the payload until the render resources are created
        this._parsedContent = undefined;
 
        this._drawCommand = undefined;
        this._isTranslucent = false;
        this._styleTranslucent = false;
        this._constantColor = Color.clone(Color.DARKGRAY);
        this._highlightColor = Color.clone(Color.WHITE);
        this._pointSize = 1.0;
 
        this._rtcCenter = undefined;
        this._quantizedVolumeScale = undefined;
        this._quantizedVolumeOffset = undefined;
 
        // These values are used to regenerate the shader when the style changes
        this._styleableShaderAttributes = undefined;
        this._isQuantized = false;
        this._isOctEncoded16P = false;
        this._isRGB565 = false;
        this._hasColors = false;
        this._hasNormals = false;
        this._hasBatchIds = false;
 
        // Draco
        this._decodingState = DecodingState.READY;
        this._dequantizeInShader = true;
        this._isQuantizedDraco = false;
        this._isOctEncodedDraco = false;
        this._quantizedRange = 0.0;
        this._octEncodedRange = 0.0;
 
        // Use per-point normals to hide back-facing points.
        this.backFaceCulling = false;
        this._backFaceCulling = false;
 
        // Whether to enable normal shading
        this.normalShading = true;
        this._normalShading = true;
 
        this._opaqueRenderState = undefined;
        this._translucentRenderState = undefined;
 
        this._mode = undefined;
 
        this._ready = false;
        this._readyPromise = when.defer();
        this._pointsLength = 0;
        this._geometryByteLength = 0;
 
        this._vertexShaderLoaded = options.vertexShaderLoaded;
        this._fragmentShaderLoaded = options.fragmentShaderLoaded;
        this._uniformMapLoaded = options.uniformMapLoaded;
        this._batchTableLoaded = options.batchTableLoaded;
        this._pickIdLoaded = options.pickIdLoaded;
        this._opaquePass = defaultValue(options.opaquePass, Pass.OPAQUE);
        this._cull = defaultValue(options.cull, true);
 
        this.style = undefined;
        this._style = undefined;
        this.styleDirty = false;
 
        this.modelMatrix = Matrix4.clone(Matrix4.IDENTITY);
        this._modelMatrix = Matrix4.clone(Matrix4.IDENTITY);
 
        this.time = 0.0; // For styling
        this.shadows = ShadowMode.ENABLED;
        this._boundingSphere = undefined;
 
        this.clippingPlanes = undefined;
        this.isClipped = false;
        this.clippingPlanesDirty = false;
        // If defined, use this matrix to position the clipping planes instead of the modelMatrix.
        // This is so that when point clouds are part of a tileset they all get clipped relative
        // to the root tile.
        this.clippingPlanesOriginMatrix = undefined;
 
        this.attenuation = false;
        this._attenuation = false;
 
        // Options for geometric error based attenuation
        this.geometricError = 0.0;
        this.geometricErrorScale = 1.0;
        this.maximumAttenuation = this._pointSize;
 
        initialize(this, options);
    }
 
    Object.defineProperties(PointCloud.prototype, {
        pointsLength : {
            get : function() {
                return this._pointsLength;
            }
        },
 
        geometryByteLength : {
            get : function() {
                return this._geometryByteLength;
            }
        },
 
        ready : {
            get : function() {
                return this._ready;
            }
        },
 
        readyPromise : {
            get : function() {
                return this._readyPromise.promise;
            }
        },
 
        color : {
            get : function() {
                return Color.clone(this._highlightColor);
            },
            set : function(value) {
                this._highlightColor = Color.clone(value, this._highlightColor);
            }
        },
 
        boundingSphere : {
            get : function() {
                if (defined(this._drawCommand)) {
                    return this._drawCommand.boundingVolume;
                }
                return undefined;
            },
            set : function(value) {
                this._boundingSphere = BoundingSphere.clone(value, this._boundingSphere);
            }
        }
    });
 
    var sizeOfUint32 = Uint32Array.BYTES_PER_ELEMENT;
 
    function initialize(pointCloud, options) {
        var arrayBuffer = options.arrayBuffer;
        var byteOffset = defaultValue(options.byteOffset, 0);
 
        var uint8Array = new Uint8Array(arrayBuffer);
        var view = new DataView(arrayBuffer);
        byteOffset += sizeOfUint32;  // Skip magic
 
        var version = view.getUint32(byteOffset, true);
        if (version !== 1) {
            throw new RuntimeError('Only Point Cloud tile version 1 is supported.  Version ' + version + ' is not.');
        }
        byteOffset += sizeOfUint32;
 
        // Skip byteLength
        byteOffset += sizeOfUint32;
 
        var featureTableJsonByteLength = view.getUint32(byteOffset, true);
        if (featureTableJsonByteLength === 0) {
            throw new RuntimeError('Feature table must have a byte length greater than zero');
        }
        byteOffset += sizeOfUint32;
 
        var featureTableBinaryByteLength = view.getUint32(byteOffset, true);
        byteOffset += sizeOfUint32;
 
        var batchTableJsonByteLength = view.getUint32(byteOffset, true);
        byteOffset += sizeOfUint32;
        var batchTableBinaryByteLength = view.getUint32(byteOffset, true);
        byteOffset += sizeOfUint32;
 
        var featureTableString = getStringFromTypedArray(uint8Array, byteOffset, featureTableJsonByteLength);
        var featureTableJson = JSON.parse(featureTableString);
        byteOffset += featureTableJsonByteLength;
 
        var featureTableBinary = new Uint8Array(arrayBuffer, byteOffset, featureTableBinaryByteLength);
        byteOffset += featureTableBinaryByteLength;
 
        // Get the batch table JSON and binary
        var batchTableJson;
        var batchTableBinary;
        if (batchTableJsonByteLength > 0) {
            // Has a batch table JSON
            var batchTableString = getStringFromTypedArray(uint8Array, byteOffset, batchTableJsonByteLength);
            batchTableJson = JSON.parse(batchTableString);
            byteOffset += batchTableJsonByteLength;
 
            if (batchTableBinaryByteLength > 0) {
                // Has a batch table binary
                batchTableBinary = new Uint8Array(arrayBuffer, byteOffset, batchTableBinaryByteLength);
                byteOffset += batchTableBinaryByteLength;
            }
        }
 
        var featureTable = new Cesium3DTileFeatureTable(featureTableJson, featureTableBinary);
 
        var pointsLength = featureTable.getGlobalProperty('POINTS_LENGTH');
        featureTable.featuresLength = pointsLength;
 
        if (!defined(pointsLength)) {
            throw new RuntimeError('Feature table global property: POINTS_LENGTH must be defined');
        }
 
        var rtcCenter = featureTable.getGlobalProperty('RTC_CENTER', ComponentDatatype.FLOAT, 3);
        if (defined(rtcCenter)) {
            pointCloud._rtcCenter = Cartesian3.unpack(rtcCenter);
        }
 
        var positions;
        var colors;
        var normals;
        var batchIds;
 
        var hasPositions = false;
        var hasColors = false;
        var hasNormals = false;
        var hasBatchIds = false;
 
        var isQuantized = false;
        var isTranslucent = false;
        var isRGB565 = false;
        var isOctEncoded16P = false;
 
        var dracoBuffer;
        var dracoFeatureTableProperties;
        var dracoBatchTableProperties;
 
        var featureTableDraco = defined(featureTableJson.extensions) ? featureTableJson.extensions['3DTILES_draco_point_compression'] : undefined;
        var batchTableDraco = (defined(batchTableJson) && defined(batchTableJson.extensions)) ? batchTableJson.extensions['3DTILES_draco_point_compression'] : undefined;
 
        if (defined(batchTableDraco)) {
            dracoBatchTableProperties = batchTableDraco.properties;
        }
 
        if (defined(featureTableDraco)) {
            dracoFeatureTableProperties = featureTableDraco.properties;
            var dracoByteOffset = featureTableDraco.byteOffset;
            var dracoByteLength = featureTableDraco.byteLength;
            if (!defined(dracoFeatureTableProperties) || !defined(dracoByteOffset) || !defined(dracoByteLength)) {
                throw new RuntimeError('Draco properties, byteOffset, and byteLength must be defined');
            }
            dracoBuffer = arraySlice(featureTableBinary, dracoByteOffset, dracoByteOffset + dracoByteLength);
            hasPositions = defined(dracoFeatureTableProperties.POSITION);
            hasColors = defined(dracoFeatureTableProperties.RGB) || defined(dracoFeatureTableProperties.RGBA);
            hasNormals = defined(dracoFeatureTableProperties.NORMAL);
            hasBatchIds = defined(dracoFeatureTableProperties.BATCH_ID);
            isTranslucent = defined(dracoFeatureTableProperties.RGBA);
            pointCloud._decodingState = DecodingState.NEEDS_DECODE;
        }
 
        var draco;
        if (defined(dracoBuffer)) {
            draco = {
                buffer : dracoBuffer,
                featureTableProperties : dracoFeatureTableProperties,
                batchTableProperties : dracoBatchTableProperties,
                properties : combine(dracoFeatureTableProperties, dracoBatchTableProperties),
                dequantizeInShader : pointCloud._dequantizeInShader
            };
        }
 
        if (!hasPositions) {
            if (defined(featureTableJson.POSITION)) {
                positions = featureTable.getPropertyArray('POSITION', ComponentDatatype.FLOAT, 3);
                hasPositions = true;
            } else if (defined(featureTableJson.POSITION_QUANTIZED)) {
                positions = featureTable.getPropertyArray('POSITION_QUANTIZED', ComponentDatatype.UNSIGNED_SHORT, 3);
                isQuantized = true;
                hasPositions = true;
 
                var quantizedVolumeScale = featureTable.getGlobalProperty('QUANTIZED_VOLUME_SCALE', ComponentDatatype.FLOAT, 3);
                if (!defined(quantizedVolumeScale)) {
                    throw new RuntimeError('Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.');
                }
                pointCloud._quantizedVolumeScale = Cartesian3.unpack(quantizedVolumeScale);
                pointCloud._quantizedRange = (1 << 16) - 1;
 
                var quantizedVolumeOffset = featureTable.getGlobalProperty('QUANTIZED_VOLUME_OFFSET', ComponentDatatype.FLOAT, 3);
                if (!defined(quantizedVolumeOffset)) {
                    throw new RuntimeError('Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.');
                }
                pointCloud._quantizedVolumeOffset = Cartesian3.unpack(quantizedVolumeOffset);
            }
        }
 
        if (!hasColors) {
            if (defined(featureTableJson.RGBA)) {
                colors = featureTable.getPropertyArray('RGBA', ComponentDatatype.UNSIGNED_BYTE, 4);
                isTranslucent = true;
                hasColors = true;
            } else if (defined(featureTableJson.RGB)) {
                colors = featureTable.getPropertyArray('RGB', ComponentDatatype.UNSIGNED_BYTE, 3);
                hasColors = true;
            } else if (defined(featureTableJson.RGB565)) {
                colors = featureTable.getPropertyArray('RGB565', ComponentDatatype.UNSIGNED_SHORT, 1);
                isRGB565 = true;
                hasColors = true;
            }
        }
 
        if (!hasNormals) {
            if (defined(featureTableJson.NORMAL)) {
                normals = featureTable.getPropertyArray('NORMAL', ComponentDatatype.FLOAT, 3);
                hasNormals = true;
            } else if (defined(featureTableJson.NORMAL_OCT16P)) {
                normals = featureTable.getPropertyArray('NORMAL_OCT16P', ComponentDatatype.UNSIGNED_BYTE, 2);
                isOctEncoded16P = true;
                hasNormals = true;
            }
        }
 
        if (!hasBatchIds) {
            if (defined(featureTableJson.BATCH_ID)) {
                batchIds = featureTable.getPropertyArray('BATCH_ID', ComponentDatatype.UNSIGNED_SHORT, 1);
                hasBatchIds = true;
            }
        }
 
        if (!hasPositions) {
            throw new RuntimeError('Either POSITION or POSITION_QUANTIZED must be defined.');
        }
 
        if (defined(featureTableJson.CONSTANT_RGBA)) {
            var constantRGBA = featureTable.getGlobalProperty('CONSTANT_RGBA', ComponentDatatype.UNSIGNED_BYTE, 4);
            pointCloud._constantColor = Color.fromBytes(constantRGBA[0], constantRGBA[1], constantRGBA[2], constantRGBA[3], pointCloud._constantColor);
        }
 
        if (hasBatchIds) {
            var batchLength = featureTable.getGlobalProperty('BATCH_LENGTH');
            if (!defined(batchLength)) {
                throw new RuntimeError('Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.');
            }
 
            if (defined(batchTableBinary)) {
                // Copy the batchTableBinary section and let the underlying ArrayBuffer be freed
                batchTableBinary = new Uint8Array(batchTableBinary);
            }
 
            if (defined(pointCloud._batchTableLoaded)) {
                pointCloud._batchTableLoaded(batchLength, batchTableJson, batchTableBinary);
            }
        }
 
        // If points are not batched and there are per-point properties, use these properties for styling purposes
        var styleableProperties;
        if (!hasBatchIds && defined(batchTableBinary)) {
            styleableProperties = Cesium3DTileBatchTable.getBinaryProperties(pointsLength, batchTableJson, batchTableBinary);
        }
 
        pointCloud._parsedContent = {
            positions : positions,
            colors : colors,
            normals : normals,
            batchIds : batchIds,
            styleableProperties : styleableProperties,
            draco : draco
        };
        pointCloud._pointsLength = pointsLength;
        pointCloud._isQuantized = isQuantized;
        pointCloud._isOctEncoded16P = isOctEncoded16P;
        pointCloud._isRGB565 = isRGB565;
        pointCloud._isTranslucent = isTranslucent;
        pointCloud._hasColors = hasColors;
        pointCloud._hasNormals = hasNormals;
        pointCloud._hasBatchIds = hasBatchIds;
    }
 
    var scratchMin = new Cartesian3();
    var scratchMax = new Cartesian3();
    var scratchPosition = new Cartesian3();
    var randomValues;
 
    function getRandomValues(samplesLength) {
        // Use same random values across all runs
        if (!defined(randomValues)) {
            CesiumMath.setRandomNumberSeed(0);
            randomValues = new Array(samplesLength);
            for (var i = 0; i < samplesLength; ++i) {
                randomValues[i] = CesiumMath.nextRandomNumber();
            }
        }
        return randomValues;
    }
 
    function computeApproximateBoundingSphereFromPositions(positions) {
        var maximumSamplesLength = 20;
        var pointsLength = positions.length / 3;
        var samplesLength = Math.min(pointsLength, maximumSamplesLength);
        var randomValues = getRandomValues(maximumSamplesLength);
        var maxValue = Number.MAX_VALUE;
        var minValue = -Number.MAX_VALUE;
        var min = Cartesian3.fromElements(maxValue, maxValue, maxValue, scratchMin);
        var max = Cartesian3.fromElements(minValue, minValue, minValue, scratchMax);
        for (var i = 0; i < samplesLength; ++i) {
            var index = Math.floor(randomValues[i] * pointsLength);
            var position = Cartesian3.unpack(positions, index * 3, scratchPosition);
            Cartesian3.minimumByComponent(min, position, min);
            Cartesian3.maximumByComponent(max, position, max);
        }
 
        var boundingSphere = BoundingSphere.fromCornerPoints(min, max);
        boundingSphere.radius += CesiumMath.EPSILON2; // To avoid radius of zero
        return boundingSphere;
    }
 
    function prepareVertexAttribute(typedArray, name) {
        // WebGL does not support UNSIGNED_INT, INT, or DOUBLE vertex attributes. Convert these to FLOAT.
        var componentDatatype = ComponentDatatype.fromTypedArray(typedArray);
        if (componentDatatype === ComponentDatatype.INT || componentDatatype === ComponentDatatype.UNSIGNED_INT || componentDatatype === ComponentDatatype.DOUBLE) {
            oneTimeWarning('Cast pnts property to floats', 'Point cloud property "' + name + '" will be casted to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.');
            return new Float32Array(typedArray);
        }
        return typedArray;
    }
 
    var scratchPointSizeAndTimeAndGeometricErrorAndDepthMultiplier = new Cartesian4();
    var scratchQuantizedVolumeScaleAndOctEncodedRange = new Cartesian4();
    var scratchColor = new Color();
 
    var positionLocation = 0;
    var colorLocation = 1;
    var normalLocation = 2;
    var batchIdLocation = 3;
    var numberOfAttributes = 4;
 
    var scratchClippingPlaneMatrix = new Matrix4();
 
    function createResources(pointCloud, frameState) {
        var context = frameState.context;
        var parsedContent = pointCloud._parsedContent;
        var pointsLength = pointCloud._pointsLength;
        var positions = parsedContent.positions;
        var colors = parsedContent.colors;
        var normals = parsedContent.normals;
        var batchIds = parsedContent.batchIds;
        var styleableProperties = parsedContent.styleableProperties;
        var hasStyleableProperties = defined(styleableProperties);
        var isQuantized = pointCloud._isQuantized;
        var isQuantizedDraco = pointCloud._isQuantizedDraco;
        var isOctEncoded16P = pointCloud._isOctEncoded16P;
        var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
        var quantizedRange = pointCloud._quantizedRange;
        var octEncodedRange = pointCloud._octEncodedRange;
        var isRGB565 = pointCloud._isRGB565;
        var isTranslucent = pointCloud._isTranslucent;
        var hasColors = pointCloud._hasColors;
        var hasNormals = pointCloud._hasNormals;
        var hasBatchIds = pointCloud._hasBatchIds;
 
        var componentsPerAttribute;
        var componentDatatype;
 
        var styleableVertexAttributes = [];
        var styleableShaderAttributes = {};
        pointCloud._styleableShaderAttributes = styleableShaderAttributes;
 
        if (hasStyleableProperties) {
            var attributeLocation = numberOfAttributes;
 
            for (var name in styleableProperties) {
                if (styleableProperties.hasOwnProperty(name)) {
                    var property = styleableProperties[name];
                    var typedArray = prepareVertexAttribute(property.typedArray, name);
                    componentsPerAttribute = property.componentCount;
                    componentDatatype = ComponentDatatype.fromTypedArray(typedArray);
 
                    var vertexBuffer = Buffer.createVertexBuffer({
                        context : context,
                        typedArray : typedArray,
                        usage : BufferUsage.STATIC_DRAW
                    });
 
                    pointCloud._geometryByteLength += vertexBuffer.sizeInBytes;
 
                    var vertexAttribute = {
                        index : attributeLocation,
                        vertexBuffer : vertexBuffer,
                        componentsPerAttribute : componentsPerAttribute,
                        componentDatatype : componentDatatype,
                        normalize : false,
                        offsetInBytes : 0,
                        strideInBytes : 0
                    };
 
                    styleableVertexAttributes.push(vertexAttribute);
                    styleableShaderAttributes[name] = {
                        location : attributeLocation,
                        componentCount : componentsPerAttribute
                    };
                    ++attributeLocation;
                }
            }
        }
 
        var positionsVertexBuffer = Buffer.createVertexBuffer({
            context : context,
            typedArray : positions,
            usage : BufferUsage.STATIC_DRAW
        });
        pointCloud._geometryByteLength += positionsVertexBuffer.sizeInBytes;
 
        var colorsVertexBuffer;
        if (hasColors) {
            colorsVertexBuffer = Buffer.createVertexBuffer({
                context : context,
                typedArray : colors,
                usage : BufferUsage.STATIC_DRAW
            });
            pointCloud._geometryByteLength += colorsVertexBuffer.sizeInBytes;
        }
 
        var normalsVertexBuffer;
        if (hasNormals) {
            normalsVertexBuffer = Buffer.createVertexBuffer({
                context : context,
                typedArray : normals,
                usage : BufferUsage.STATIC_DRAW
            });
            pointCloud._geometryByteLength += normalsVertexBuffer.sizeInBytes;
        }
 
        var batchIdsVertexBuffer;
        if (hasBatchIds) {
            batchIds = prepareVertexAttribute(batchIds, 'batchIds');
            batchIdsVertexBuffer = Buffer.createVertexBuffer({
                context : context,
                typedArray : batchIds,
                usage : BufferUsage.STATIC_DRAW
            });
            pointCloud._geometryByteLength += batchIdsVertexBuffer.sizeInBytes;
        }
 
        var attributes = [];
 
        if (isQuantized) {
            componentDatatype = ComponentDatatype.UNSIGNED_SHORT;
        } else if (isQuantizedDraco) {
            componentDatatype = (quantizedRange <= 255) ? ComponentDatatype.UNSIGNED_BYTE : ComponentDatatype.UNSIGNED_SHORT;
        } else {
            componentDatatype = ComponentDatatype.FLOAT;
        }
 
        attributes.push({
            index : positionLocation,
            vertexBuffer : positionsVertexBuffer,
            componentsPerAttribute : 3,
            componentDatatype : componentDatatype,
            normalize : false,
            offsetInBytes : 0,
            strideInBytes : 0
        });
 
        if (pointCloud._cull) {
            if (isQuantized || isQuantizedDraco) {
                pointCloud._boundingSphere = BoundingSphere.fromCornerPoints(Cartesian3.ZERO, pointCloud._quantizedVolumeScale);
            } else {
                pointCloud._boundingSphere = computeApproximateBoundingSphereFromPositions(positions);
            }
        }
 
        if (hasColors) {
            if (isRGB565) {
                attributes.push({
                    index : colorLocation,
                    vertexBuffer : colorsVertexBuffer,
                    componentsPerAttribute : 1,
                    componentDatatype : ComponentDatatype.UNSIGNED_SHORT,
                    normalize : false,
                    offsetInBytes : 0,
                    strideInBytes : 0
                });
            } else {
                var colorComponentsPerAttribute = isTranslucent ? 4 : 3;
                attributes.push({
                    index : colorLocation,
                    vertexBuffer : colorsVertexBuffer,
                    componentsPerAttribute : colorComponentsPerAttribute,
                    componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
                    normalize : true,
                    offsetInBytes : 0,
                    strideInBytes : 0
                });
            }
        }
 
        if (hasNormals) {
            if (isOctEncoded16P) {
                componentsPerAttribute = 2;
                componentDatatype = ComponentDatatype.UNSIGNED_BYTE;
            } else if (isOctEncodedDraco) {
                componentsPerAttribute = 2;
                componentDatatype = (octEncodedRange <= 255) ? ComponentDatatype.UNSIGNED_BYTE : ComponentDatatype.UNSIGNED_SHORT;
            } else {
                componentsPerAttribute = 3;
                componentDatatype = ComponentDatatype.FLOAT;
            }
            attributes.push({
                index : normalLocation,
                vertexBuffer : normalsVertexBuffer,
                componentsPerAttribute : componentsPerAttribute,
                componentDatatype : componentDatatype,
                normalize : false,
                offsetInBytes : 0,
                strideInBytes : 0
            });
        }
 
        if (hasBatchIds) {
            attributes.push({
                index : batchIdLocation,
                vertexBuffer : batchIdsVertexBuffer,
                componentsPerAttribute : 1,
                componentDatatype : ComponentDatatype.fromTypedArray(batchIds),
                normalize : false,
                offsetInBytes : 0,
                strideInBytes : 0
            });
        }
 
        if (hasStyleableProperties) {
            attributes = attributes.concat(styleableVertexAttributes);
        }
 
        var vertexArray = new VertexArray({
            context : context,
            attributes : attributes
        });
 
        var opaqueRenderState = {
            depthTest : {
                enabled : true
            }
        };
 
        if (pointCloud._opaquePass === Pass.CESIUM_3D_TILE) {
            opaqueRenderState.stencilTest = StencilConstants.setCesium3DTileBit();
            opaqueRenderState.stencilMask = StencilConstants.CESIUM_3D_TILE_MASK;
        }
 
        pointCloud._opaqueRenderState = RenderState.fromCache(opaqueRenderState);
 
        pointCloud._translucentRenderState = RenderState.fromCache({
            depthTest : {
                enabled : true
            },
            depthMask : false,
            blending : BlendingState.ALPHA_BLEND
        });
 
        pointCloud._drawCommand = new DrawCommand({
            boundingVolume : new BoundingSphere(),
            cull : pointCloud._cull,
            modelMatrix : new Matrix4(),
            primitiveType : PrimitiveType.POINTS,
            vertexArray : vertexArray,
            count : pointsLength,
            shaderProgram : undefined, // Updated in createShaders
            uniformMap : undefined, // Updated in createShaders
            renderState : isTranslucent ? pointCloud._translucentRenderState : pointCloud._opaqueRenderState,
            pass : isTranslucent ? Pass.TRANSLUCENT : pointCloud._opaquePass,
            owner : pointCloud,
            castShadows : false,
            receiveShadows : false,
            pickId : pointCloud._pickIdLoaded()
        });
    }
 
    function createUniformMap(pointCloud, frameState) {
        var context = frameState.context;
        var isQuantized = pointCloud._isQuantized;
        var isQuantizedDraco = pointCloud._isQuantizedDraco;
        var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
 
        var uniformMap = {
            u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier : function() {
                var scratch = scratchPointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
                scratch.x = pointCloud._attenuation ? pointCloud.maximumAttenuation : pointCloud._pointSize;
                scratch.x *= frameState.pixelRatio;
 
                scratch.y = pointCloud.time;
 
                if (pointCloud._attenuation) {
                    var frustum = frameState.camera.frustum;
                    var depthMultiplier;
                    // Attenuation is maximumAttenuation in 2D/ortho
                    if (frameState.mode === SceneMode.SCENE2D || frustum instanceof OrthographicFrustum) {
                        depthMultiplier = Number.POSITIVE_INFINITY;
                    } else {
                        depthMultiplier = context.drawingBufferHeight / frameState.camera.frustum.sseDenominator;
                    }
 
                    scratch.z = pointCloud.geometricError * pointCloud.geometricErrorScale;
                    scratch.w = depthMultiplier;
                }
 
                return scratch;
            },
            u_highlightColor : function() {
                return pointCloud._highlightColor;
            },
            u_constantColor : function() {
                return pointCloud._constantColor;
            },
            u_clippingPlanes : function() {
                var clippingPlanes = pointCloud.clippingPlanes;
                var isClipped = pointCloud.isClipped;
                return isClipped ? clippingPlanes.texture : context.defaultTexture;
            },
            u_clippingPlanesEdgeStyle : function() {
                var clippingPlanes = pointCloud.clippingPlanes;
                if (!defined(clippingPlanes)) {
                    return Color.TRANSPARENT;
                }
 
                var style = Color.clone(clippingPlanes.edgeColor, scratchColor);
                style.alpha = clippingPlanes.edgeWidth;
                return style;
            },
            u_clippingPlanesMatrix : function() {
                var clippingPlanes = pointCloud.clippingPlanes;
                if (!defined(clippingPlanes)) {
                    return Matrix4.IDENTITY;
                }
 
                var clippingPlanesOriginMatrix = defaultValue(pointCloud.clippingPlanesOriginMatrix, pointCloud._modelMatrix);
                Matrix4.multiply(context.uniformState.view3D, clippingPlanesOriginMatrix, scratchClippingPlaneMatrix);
                return Matrix4.multiply(scratchClippingPlaneMatrix, clippingPlanes.modelMatrix, scratchClippingPlaneMatrix);
            }
        };
 
        if (isQuantized || isQuantizedDraco || isOctEncodedDraco) {
            uniformMap = combine(uniformMap, {
                u_quantizedVolumeScaleAndOctEncodedRange : function() {
                    var scratch = scratchQuantizedVolumeScaleAndOctEncodedRange;
                    if (defined(pointCloud._quantizedVolumeScale)) {
                        var scale = Cartesian3.clone(pointCloud._quantizedVolumeScale, scratch);
                        Cartesian3.divideByScalar(scale, pointCloud._quantizedRange, scratch);
                    }
                    scratch.w = pointCloud._octEncodedRange;
                    return scratch;
                }
            });
        }
 
        if (defined(pointCloud._uniformMapLoaded)) {
            uniformMap = pointCloud._uniformMapLoaded(uniformMap);
        }
 
        pointCloud._drawCommand.uniformMap = uniformMap;
    }
 
    var defaultProperties = ['POSITION', 'COLOR', 'NORMAL', 'POSITION_ABSOLUTE'];
 
    function getStyleableProperties(source, properties) {
        // Get all the properties used by this style
        var regex = /czm_tiles3d_style_(\w+)/g;
        var matches = regex.exec(source);
        while (matches !== null) {
            var name = matches[1];
            if (properties.indexOf(name) === -1) {
                properties.push(name);
            }
            matches = regex.exec(source);
        }
    }
 
    function getVertexAttribute(vertexArray, index) {
        var numberOfAttributes = vertexArray.numberOfAttributes;
        for (var i = 0; i < numberOfAttributes; ++i) {
            var attribute = vertexArray.getAttribute(i);
            if (attribute.index === index) {
                return attribute;
            }
        }
    }
 
    function modifyStyleFunction(source) {
        // Replace occurrences of czm_tiles3d_style_DEFAULTPROPERTY
        var length = defaultProperties.length;
        for (var i = 0; i < length; ++i) {
            var property = defaultProperties[i];
            var styleName = 'czm_tiles3d_style_' + property;
            var replaceName = property.toLowerCase();
            source = source.replace(new RegExp(styleName + '(\\W)', 'g'), replaceName + '$1');
        }
 
        // Edit the function header to accept the point position, color, and normal
        return source.replace('()', '(vec3 position, vec3 position_absolute, vec4 color, vec3 normal)');
    }
 
    function createShaders(pointCloud, frameState, style) {
        var i;
        var name;
        var attribute;
 
        var context = frameState.context;
        var hasStyle = defined(style);
        var isQuantized = pointCloud._isQuantized;
        var isQuantizedDraco = pointCloud._isQuantizedDraco;
        var isOctEncoded16P = pointCloud._isOctEncoded16P;
        var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
        var isRGB565 = pointCloud._isRGB565;
        var isTranslucent = pointCloud._isTranslucent;
        var hasColors = pointCloud._hasColors;
        var hasNormals = pointCloud._hasNormals;
        var hasBatchIds = pointCloud._hasBatchIds;
        var backFaceCulling = pointCloud._backFaceCulling;
        var normalShading = pointCloud._normalShading;
        var vertexArray = pointCloud._drawCommand.vertexArray;
        var clippingPlanes = pointCloud.clippingPlanes;
        var attenuation = pointCloud._attenuation;
 
        var colorStyleFunction;
        var showStyleFunction;
        var pointSizeStyleFunction;
        var styleTranslucent = isTranslucent;
 
        if (hasStyle) {
            var shaderState = {
                translucent : false
            };
            colorStyleFunction = style.getColorShaderFunction('getColorFromStyle', 'czm_tiles3d_style_', shaderState);
            showStyleFunction = style.getShowShaderFunction('getShowFromStyle', 'czm_tiles3d_style_', shaderState);
            pointSizeStyleFunction = style.getPointSizeShaderFunction('getPointSizeFromStyle', 'czm_tiles3d_style_', shaderState);
            if (defined(colorStyleFunction) && shaderState.translucent) {
                styleTranslucent = true;
            }
        }
 
        pointCloud._styleTranslucent = styleTranslucent;
 
        var hasColorStyle = defined(colorStyleFunction);
        var hasShowStyle = defined(showStyleFunction);
        var hasPointSizeStyle = defined(pointSizeStyleFunction);
        var hasClippedContent = pointCloud.isClipped;
 
        // Get the properties in use by the style
        var styleableProperties = [];
 
        if (hasColorStyle) {
            getStyleableProperties(colorStyleFunction, styleableProperties);
            colorStyleFunction = modifyStyleFunction(colorStyleFunction);
        }
        if (hasShowStyle) {
            getStyleableProperties(showStyleFunction, styleableProperties);
            showStyleFunction = modifyStyleFunction(showStyleFunction);
        }
        if (hasPointSizeStyle) {
            getStyleableProperties(pointSizeStyleFunction, styleableProperties);
            pointSizeStyleFunction = modifyStyleFunction(pointSizeStyleFunction);
        }
 
        var usesColorSemantic = (styleableProperties.indexOf('COLOR') >= 0);
        var usesNormalSemantic = (styleableProperties.indexOf('NORMAL') >= 0);
 
        // Split default properties from user properties
        var userProperties = styleableProperties.filter(function(property) { return defaultProperties.indexOf(property) === -1; });
 
        if (usesNormalSemantic && !hasNormals) {
            throw new RuntimeError('Style references the NORMAL semantic but the point cloud does not have normals');
        }
 
        // Disable vertex attributes that aren't used in the style, enable attributes that are
        var styleableShaderAttributes = pointCloud._styleableShaderAttributes;
        for (name in styleableShaderAttributes) {
            if (styleableShaderAttributes.hasOwnProperty(name)) {
                attribute = styleableShaderAttributes[name];
                var enabled = (userProperties.indexOf(name) >= 0);
                var vertexAttribute = getVertexAttribute(vertexArray, attribute.location);
                vertexAttribute.enabled = enabled;
            }
        }
 
        var usesColors = hasColors && (!hasColorStyle || usesColorSemantic);
        if (hasColors) {
            // Disable the color vertex attribute if the color style does not reference the color semantic
            var colorVertexAttribute = getVertexAttribute(vertexArray, colorLocation);
            colorVertexAttribute.enabled = usesColors;
        }
 
        var usesNormals = hasNormals && (normalShading || backFaceCulling || usesNormalSemantic);
        if (hasNormals) {
            // Disable the normal vertex attribute if normals are not used
            var normalVertexAttribute = getVertexAttribute(vertexArray, normalLocation);
            normalVertexAttribute.enabled = usesNormals;
        }
 
        var attributeLocations = {
            a_position : positionLocation
        };
        if (usesColors) {
            attributeLocations.a_color = colorLocation;
        }
        if (usesNormals) {
            attributeLocations.a_normal = normalLocation;
        }
        if (hasBatchIds) {
            attributeLocations.a_batchId = batchIdLocation;
        }
 
        var attributeDeclarations = '';
 
        var length = userProperties.length;
        for (i = 0; i < length; ++i) {
            name = userProperties[i];
            attribute = styleableShaderAttributes[name];
            if (!defined(attribute)) {
                throw new RuntimeError('Style references a property "' + name + '" that does not exist or is not styleable.');
            }
 
            var componentCount = attribute.componentCount;
            var attributeName = 'czm_tiles3d_style_' + name;
            var attributeType;
            if (componentCount === 1) {
                attributeType = 'float';
            } else {
                attributeType = 'vec' + componentCount;
            }
 
            attributeDeclarations += 'attribute ' + attributeType + ' ' + attributeName + '; \n';
            attributeLocations[attributeName] = attribute.location;
        }
 
        createUniformMap(pointCloud, frameState);
 
        var vs = 'attribute vec3 a_position; \n' +
                 'varying vec4 v_color; \n' +
                 'uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; \n' +
                 'uniform vec4 u_constantColor; \n' +
                 'uniform vec4 u_highlightColor; \n';
        vs += 'float u_pointSize; \n' +
              'float u_time; \n';
 
        if (attenuation) {
            vs += 'float u_geometricError; \n' +
                  'float u_depthMultiplier; \n';
        }
 
        vs += attributeDeclarations;
 
        if (usesColors) {
            if (isTranslucent) {
                vs += 'attribute vec4 a_color; \n';
            } else if (isRGB565) {
                vs += 'attribute float a_color; \n' +
                      'const float SHIFT_RIGHT_11 = 1.0 / 2048.0; \n' +
                      'const float SHIFT_RIGHT_5 = 1.0 / 32.0; \n' +
                      'const float SHIFT_LEFT_11 = 2048.0; \n' +
                      'const float SHIFT_LEFT_5 = 32.0; \n' +
                      'const float NORMALIZE_6 = 1.0 / 64.0; \n' +
                      'const float NORMALIZE_5 = 1.0 / 32.0; \n';
            } else {
                vs += 'attribute vec3 a_color; \n';
            }
        }
        if (usesNormals) {
            if (isOctEncoded16P || isOctEncodedDraco) {
                vs += 'attribute vec2 a_normal; \n';
            } else {
                vs += 'attribute vec3 a_normal; \n';
            }
        }
 
        if (hasBatchIds) {
            vs += 'attribute float a_batchId; \n';
        }
 
        if (isQuantized || isQuantizedDraco || isOctEncodedDraco) {
            vs += 'uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; \n';
        }
 
        if (hasColorStyle) {
            vs += colorStyleFunction;
        }
 
        if (hasShowStyle) {
            vs += showStyleFunction;
        }
 
        if (hasPointSizeStyle) {
            vs += pointSizeStyleFunction;
        }
 
        vs += 'void main() \n' +
              '{ \n' +
              '    u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; \n' +
              '    u_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; \n';
 
        if (attenuation) {
            vs += '    u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; \n' +
                  '    u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; \n';
        }
 
        if (usesColors) {
            if (isTranslucent) {
                vs += '    vec4 color = a_color; \n';
            } else if (isRGB565) {
                vs += '    float compressed = a_color; \n' +
                      '    float r = floor(compressed * SHIFT_RIGHT_11); \n' +
                      '    compressed -= r * SHIFT_LEFT_11; \n' +
                      '    float g = floor(compressed * SHIFT_RIGHT_5); \n' +
                      '    compressed -= g * SHIFT_LEFT_5; \n' +
                      '    float b = compressed; \n' +
                      '    vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); \n' +
                      '    vec4 color = vec4(rgb, 1.0); \n';
            } else {
                vs += '    vec4 color = vec4(a_color, 1.0); \n';
            }
        } else {
            vs += '    vec4 color = u_constantColor; \n';
        }
 
        if (isQuantized || isQuantizedDraco) {
            vs += '    vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; \n';
        } else {
            vs += '    vec3 position = a_position; \n';
        }
        vs += '    vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); \n';
 
        if (usesNormals) {
            if (isOctEncoded16P) {
                vs += '    vec3 normal = czm_octDecode(a_normal); \n';
            } else if (isOctEncodedDraco) {
                // Draco oct-encoding decodes to zxy order
                vs += '    vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; \n';
            } else {
                vs += '    vec3 normal = a_normal; \n';
            }
            vs += '    vec3 normalEC = czm_normal * normal; \n';
        } else {
            vs += '    vec3 normal = vec3(1.0); \n';
        }
 
        if (hasColorStyle) {
            vs += '    color = getColorFromStyle(position, position_absolute, color, normal); \n';
        }
 
        if (hasShowStyle) {
            vs += '    float show = float(getShowFromStyle(position, position_absolute, color, normal)); \n';
        }
 
        if (hasPointSizeStyle) {
            vs += '    gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; \n';
        } else if (attenuation) {
            vs += '    vec4 positionEC = czm_modelView * vec4(position, 1.0); \n' +
                  '    float depth = -positionEC.z; \n' +
                  // compute SSE for this point
                  '    gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); \n';
        } else {
            vs += '    gl_PointSize = u_pointSize; \n';
        }
 
        vs += '    color = color * u_highlightColor; \n';
 
        if (usesNormals && normalShading) {
            vs += '    float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); \n' +
                  '    diffuseStrength = max(diffuseStrength, 0.4); \n' + // Apply some ambient lighting
                  '    color.xyz *= diffuseStrength * czm_lightColor; \n';
        }
 
        vs += '    v_color = color; \n' +
              '    gl_Position = czm_modelViewProjection * vec4(position, 1.0); \n';
 
        if (usesNormals && backFaceCulling) {
            vs += '    float visible = step(-normalEC.z, 0.0); \n' +
                  '    gl_Position *= visible; \n' +
                  '    gl_PointSize *= visible; \n';
        }
 
        if (hasShowStyle) {
            vs += '    gl_Position.w *= float(show); \n' +
                  '    gl_PointSize *= float(show); \n';
        }
 
        vs += '} \n';
 
        var fs = 'varying vec4 v_color; \n';
 
        if (hasClippedContent) {
            fs += 'uniform sampler2D u_clippingPlanes; \n' +
                  'uniform mat4 u_clippingPlanesMatrix; \n' +
                  'uniform vec4 u_clippingPlanesEdgeStyle; \n';
            fs += '\n';
            fs += getClippingFunction(clippingPlanes, context);
            fs += '\n';
        }
 
        fs +=  'void main() \n' +
               '{ \n' +
               '    gl_FragColor = czm_gammaCorrect(v_color); \n';
 
        if (hasClippedContent) {
            fs += getClipAndStyleCode('u_clippingPlanes', 'u_clippingPlanesMatrix', 'u_clippingPlanesEdgeStyle');
        }
 
        fs += '} \n';
 
        if (defined(pointCloud._vertexShaderLoaded)) {
            vs = pointCloud._vertexShaderLoaded(vs);
        }
 
        if (defined(pointCloud._fragmentShaderLoaded)) {
            fs = pointCloud._fragmentShaderLoaded(fs);
        }
 
        var drawCommand = pointCloud._drawCommand;
        if (defined(drawCommand.shaderProgram)) {
            // Destroy the old shader
            drawCommand.shaderProgram.destroy();
        }
        drawCommand.shaderProgram = ShaderProgram.fromCache({
            context : context,
            vertexShaderSource : vs,
            fragmentShaderSource : fs,
            attributeLocations : attributeLocations
        });
 
        try {
            // Check if the shader compiles correctly. If not there is likely a syntax error with the style.
            drawCommand.shaderProgram._bind();
        } catch (error) {
            // Rephrase the error.
            throw new RuntimeError('Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.');
        }
    }
 
    function decodeDraco(pointCloud, context) {
        if (pointCloud._decodingState === DecodingState.READY) {
            return false;
        }
        if (pointCloud._decodingState === DecodingState.NEEDS_DECODE) {
            var parsedContent = pointCloud._parsedContent;
            var draco = parsedContent.draco;
            var decodePromise = DracoLoader.decodePointCloud(draco, context);
            if (defined(decodePromise)) {
                pointCloud._decodingState = DecodingState.DECODING;
                decodePromise.then(function(result) {
                    pointCloud._decodingState = DecodingState.READY;
                    var decodedPositions = defined(result.POSITION) ? result.POSITION.array : undefined;
                    var decodedRgb = defined(result.RGB) ? result.RGB.array : undefined;
                    var decodedRgba = defined(result.RGBA) ? result.RGBA.array : undefined;
                    var decodedNormals = defined(result.NORMAL) ? result.NORMAL.array : undefined;
                    var decodedBatchIds = defined(result.BATCH_ID) ? result.BATCH_ID.array : undefined;
                    var isQuantizedDraco = defined(decodedPositions) && defined(result.POSITION.data.quantization);
                    var isOctEncodedDraco = defined(decodedNormals) && defined(result.NORMAL.data.quantization);
                    if (isQuantizedDraco) {
                        // Draco quantization range == quantized volume scale - size in meters of the quantized volume
                        // Internal quantized range is the range of values of the quantized data, e.g. 255 for 8-bit, 1023 for 10-bit, etc
                        var quantization = result.POSITION.data.quantization;
                        var range = quantization.range;
                        pointCloud._quantizedVolumeScale = Cartesian3.fromElements(range, range, range);
                        pointCloud._quantizedVolumeOffset = Cartesian3.unpack(quantization.minValues);
                        pointCloud._quantizedRange = (1 << quantization.quantizationBits) - 1.0;
                        pointCloud._isQuantizedDraco = true;
                    }
                    if (isOctEncodedDraco) {
                        pointCloud._octEncodedRange = (1 << result.NORMAL.data.quantization.quantizationBits) - 1.0;
                        pointCloud._isOctEncodedDraco = true;
                    }
                    var styleableProperties = parsedContent.styleableProperties;
                    var batchTableProperties = draco.batchTableProperties;
                    for (var name in batchTableProperties) {
                        if (batchTableProperties.hasOwnProperty(name)) {
                            var property = result[name];
                            if (!defined(styleableProperties)) {
                                styleableProperties = {};
                            }
                            styleableProperties[name] = {
                                typedArray : property.array,
                                componentCount : property.data.componentsPerAttribute
                            };
                        }
                    }
                    parsedContent.positions = defaultValue(decodedPositions, parsedContent.positions);
                    parsedContent.colors = defaultValue(defaultValue(decodedRgba, decodedRgb), parsedContent.colors);
                    parsedContent.normals = defaultValue(decodedNormals, parsedContent.normals);
                    parsedContent.batchIds = defaultValue(decodedBatchIds, parsedContent.batchIds);
                    parsedContent.styleableProperties = styleableProperties;
                }).otherwise(function(error) {
                    pointCloud._decodingState = DecodingState.FAILED;
                    pointCloud._readyPromise.reject(error);
                });
            }
        }
        return true;
    }
 
    var scratchComputedTranslation = new Cartesian4();
    var scratchScale = new Cartesian3();
 
    PointCloud.prototype.update = function(frameState) {
        var context = frameState.context;
        var decoding = decodeDraco(this, context);
        if (decoding) {
            return;
        }
 
        var shadersDirty = false;
        var modelMatrixDirty = !Matrix4.equals(this._modelMatrix, this.modelMatrix);
 
        if (this._mode !== frameState.mode) {
            this._mode = frameState.mode;
            modelMatrixDirty = true;
        }
 
        if (!defined(this._drawCommand)) {
            createResources(this, frameState);
            modelMatrixDirty = true;
            shadersDirty = true;
            this._ready = true;
            this._readyPromise.resolve(this);
            this._parsedContent = undefined; // Unload
        }
 
        if (modelMatrixDirty) {
            Matrix4.clone(this.modelMatrix, this._modelMatrix);
            var modelMatrix = this._drawCommand.modelMatrix;
            Matrix4.clone(this._modelMatrix, modelMatrix);
 
            if (defined(this._rtcCenter)) {
                Matrix4.multiplyByTranslation(modelMatrix, this._rtcCenter, modelMatrix);
            }
            if (defined(this._quantizedVolumeOffset)) {
                Matrix4.multiplyByTranslation(modelMatrix, this._quantizedVolumeOffset, modelMatrix);
            }
 
            if (frameState.mode !== SceneMode.SCENE3D) {
                var projection = frameState.mapProjection;
                var translation = Matrix4.getColumn(modelMatrix, 3, scratchComputedTranslation);
                if (!Cartesian4.equals(translation, Cartesian4.UNIT_W)) {
                    Transforms.basisTo2D(projection, modelMatrix, modelMatrix);
                }
            }
 
            var boundingSphere = this._drawCommand.boundingVolume;
            BoundingSphere.clone(this._boundingSphere, boundingSphere);
 
            if (this._cull) {
                var center = boundingSphere.center;
                Matrix4.multiplyByPoint(modelMatrix, center, center);
                var scale = Matrix4.getScale(modelMatrix, scratchScale);
                boundingSphere.radius *= Cartesian3.maximumComponent(scale);
            }
        }
 
        if (this.clippingPlanesDirty) {
            this.clippingPlanesDirty = false;
            shadersDirty = true;
        }
 
        if (this._attenuation !== this.attenuation) {
            this._attenuation = this.attenuation;
            shadersDirty = true;
        }
 
        if (this.backFaceCulling !== this._backFaceCulling) {
            this._backFaceCulling = this.backFaceCulling;
            shadersDirty = true;
        }
 
        if (this.normalShading !== this._normalShading) {
            this._normalShading = this.normalShading;
            shadersDirty = true;
        }
 
        if (this._style !== this.style || this.styleDirty) {
            this._style = this.style;
            this.styleDirty = false;
            shadersDirty = true;
        }
 
        if (shadersDirty) {
            createShaders(this, frameState, this._style);
        }
 
        this._drawCommand.castShadows = ShadowMode.castShadows(this.shadows);
        this._drawCommand.receiveShadows = ShadowMode.receiveShadows(this.shadows);
 
        // Update the render state
        var isTranslucent = (this._highlightColor.alpha < 1.0) || (this._constantColor.alpha < 1.0) || this._styleTranslucent;
        this._drawCommand.renderState = isTranslucent ? this._translucentRenderState : this._opaqueRenderState;
        this._drawCommand.pass = isTranslucent ? Pass.TRANSLUCENT : this._opaquePass;
 
        var commandList = frameState.commandList;
 
        var passes = frameState.passes;
        if (passes.render || passes.pick) {
            commandList.push(this._drawCommand);
        }
    };
 
    PointCloud.prototype.isDestroyed = function() {
        return false;
    };
 
    PointCloud.prototype.destroy = function() {
        var command = this._drawCommand;
        if (defined(command)) {
            command.vertexArray = command.vertexArray && command.vertexArray.destroy();
            command.shaderProgram = command.shaderProgram && command.shaderProgram.destroy();
        }
        return destroyObject(this);
    };
export default PointCloud;