import arrayRemoveDuplicates from '../Core/arrayRemoveDuplicates.js';
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import BoundingSphere from '../Core/BoundingSphere.js';
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import Cartesian3 from '../Core/Cartesian3.js';
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import Color from '../Core/Color.js';
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import defaultValue from '../Core/defaultValue.js';
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import defined from '../Core/defined.js';
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import DeveloperError from '../Core/DeveloperError.js';
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import DistanceDisplayCondition from '../Core/DistanceDisplayCondition.js';
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import Matrix4 from '../Core/Matrix4.js';
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import PolylinePipeline from '../Core/PolylinePipeline.js';
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import Material from './Material.js';
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/**
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* A renderable polyline. Create this by calling {@link PolylineCollection#add}
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*
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* @alias Polyline
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* @internalConstructor
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* @class
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*
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* @param {Object} [options] Object with the following properties:
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* @param {Boolean} [options.show=true] <code>true</code> if this polyline will be shown; otherwise, <code>false</code>.
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* @param {Number} [options.width=1.0] The width of the polyline in pixels.
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* @param {Boolean} [options.loop=false] Whether a line segment will be added between the last and first line positions to make this line a loop.
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* @param {Material} [options.material=Material.ColorType] The material.
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* @param {Cartesian3[]} [options.positions] The positions.
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* @param {Object} [options.id] The user-defined object to be returned when this polyline is picked.
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* @param {DistanceDisplayCondition} [options.distanceDisplayCondition] The condition specifying at what distance from the camera that this polyline will be displayed.
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* @param {PolylineCollection} polylineCollection The renderable polyline collection.
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*
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* @see PolylineCollection
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*
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*/
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function Polyline(options, polylineCollection) {
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options = defaultValue(options, defaultValue.EMPTY_OBJECT);
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this._show = defaultValue(options.show, true);
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this._width = defaultValue(options.width, 1.0);
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this._loop = defaultValue(options.loop, false);
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this._distanceDisplayCondition = options.distanceDisplayCondition;
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this._material = options.material;
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if (!defined(this._material)) {
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this._material = Material.fromType(Material.ColorType, {
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color : new Color(1.0, 1.0, 1.0, 1.0)
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});
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}
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var positions = options.positions;
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if (!defined(positions)) {
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positions = [];
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}
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this._positions = positions;
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this._actualPositions = arrayRemoveDuplicates(positions, Cartesian3.equalsEpsilon);
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if (this._loop && this._actualPositions.length > 2) {
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if (this._actualPositions === this._positions) {
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this._actualPositions = positions.slice();
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}
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this._actualPositions.push(Cartesian3.clone(this._actualPositions[0]));
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}
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this._length = this._actualPositions.length;
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this._id = options.id;
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var modelMatrix;
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if (defined(polylineCollection)) {
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modelMatrix = Matrix4.clone(polylineCollection.modelMatrix);
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}
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this._modelMatrix = modelMatrix;
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this._segments = PolylinePipeline.wrapLongitude(this._actualPositions, modelMatrix);
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this._actualLength = undefined;
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this._propertiesChanged = new Uint32Array(NUMBER_OF_PROPERTIES); //eslint-disable-line no-use-before-define
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this._polylineCollection = polylineCollection;
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this._dirty = false;
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this._pickId = undefined;
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this._boundingVolume = BoundingSphere.fromPoints(this._actualPositions);
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this._boundingVolumeWC = BoundingSphere.transform(this._boundingVolume, this._modelMatrix);
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this._boundingVolume2D = new BoundingSphere(); // modified in PolylineCollection
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}
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var POSITION_INDEX = Polyline.POSITION_INDEX = 0;
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var SHOW_INDEX = Polyline.SHOW_INDEX = 1;
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var WIDTH_INDEX = Polyline.WIDTH_INDEX = 2;
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var MATERIAL_INDEX = Polyline.MATERIAL_INDEX = 3;
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var POSITION_SIZE_INDEX = Polyline.POSITION_SIZE_INDEX = 4;
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var DISTANCE_DISPLAY_CONDITION = Polyline.DISTANCE_DISPLAY_CONDITION = 5;
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var NUMBER_OF_PROPERTIES = Polyline.NUMBER_OF_PROPERTIES = 6;
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function makeDirty(polyline, propertyChanged) {
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++polyline._propertiesChanged[propertyChanged];
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var polylineCollection = polyline._polylineCollection;
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if (defined(polylineCollection)) {
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polylineCollection._updatePolyline(polyline, propertyChanged);
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polyline._dirty = true;
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}
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}
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Object.defineProperties(Polyline.prototype, {
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/**
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* Determines if this polyline will be shown. Use this to hide or show a polyline, instead
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* of removing it and re-adding it to the collection.
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* @memberof Polyline.prototype
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* @type {Boolean}
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*/
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show: {
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get: function() {
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return this._show;
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},
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set: function(value) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(value)) {
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throw new DeveloperError('value is required.');
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}
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//>>includeEnd('debug');
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if (value !== this._show) {
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this._show = value;
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makeDirty(this, SHOW_INDEX);
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}
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}
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},
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/**
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* Gets or sets the positions of the polyline.
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* @memberof Polyline.prototype
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* @type {Cartesian3[]}
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* @example
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* polyline.positions = Cesium.Cartesian3.fromDegreesArray([
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* 0.0, 0.0,
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* 10.0, 0.0,
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* 0.0, 20.0
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* ]);
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*/
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positions : {
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get: function() {
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return this._positions;
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},
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set: function(value) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(value)) {
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throw new DeveloperError('value is required.');
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}
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//>>includeEnd('debug');
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var positions = arrayRemoveDuplicates(value, Cartesian3.equalsEpsilon);
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if (this._loop && positions.length > 2) {
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if (positions === value) {
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positions = value.slice();
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}
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positions.push(Cartesian3.clone(positions[0]));
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}
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if (this._actualPositions.length !== positions.length || this._actualPositions.length !== this._length) {
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makeDirty(this, POSITION_SIZE_INDEX);
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}
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this._positions = value;
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this._actualPositions = positions;
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this._length = positions.length;
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this._boundingVolume = BoundingSphere.fromPoints(this._actualPositions, this._boundingVolume);
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this._boundingVolumeWC = BoundingSphere.transform(this._boundingVolume, this._modelMatrix, this._boundingVolumeWC);
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makeDirty(this, POSITION_INDEX);
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this.update();
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}
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},
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/**
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* Gets or sets the surface appearance of the polyline. This can be one of several built-in {@link Material} objects or a custom material, scripted with
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* {@link https://github.com/CesiumGS/cesium/wiki/Fabric|Fabric}.
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* @memberof Polyline.prototype
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* @type {Material}
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*/
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material: {
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get: function() {
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return this._material;
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},
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set: function(material) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(material)) {
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throw new DeveloperError('material is required.');
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}
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//>>includeEnd('debug');
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if (this._material !== material) {
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this._material = material;
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makeDirty(this, MATERIAL_INDEX);
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}
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}
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},
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/**
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* Gets or sets the width of the polyline.
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* @memberof Polyline.prototype
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* @type {Number}
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*/
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width: {
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get: function() {
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return this._width;
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},
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set: function(value) {
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//>>includeStart('debug', pragmas.debug)
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if (!defined(value)) {
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throw new DeveloperError('value is required.');
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}
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//>>includeEnd('debug');
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var width = this._width;
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if (value !== width) {
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this._width = value;
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makeDirty(this, WIDTH_INDEX);
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}
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}
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},
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/**
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* Gets or sets whether a line segment will be added between the first and last polyline positions.
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* @memberof Polyline.prototype
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* @type {Boolean}
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*/
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loop: {
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get: function() {
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return this._loop;
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},
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set: function(value) {
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//>>includeStart('debug', pragmas.debug)
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if (!defined(value)) {
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throw new DeveloperError('value is required.');
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}
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//>>includeEnd('debug');
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if (value !== this._loop) {
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var positions = this._actualPositions;
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if (value) {
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if (positions.length > 2 && !Cartesian3.equals(positions[0], positions[positions.length - 1])) {
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if (positions.length === this._positions.length) {
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this._actualPositions = positions = this._positions.slice();
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}
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positions.push(Cartesian3.clone(positions[0]));
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}
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} else if (positions.length > 2 && Cartesian3.equals(positions[0], positions[positions.length - 1])) {
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if (positions.length - 1 === this._positions.length) {
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this._actualPositions = this._positions;
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} else {
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positions.pop();
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}
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}
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this._loop = value;
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makeDirty(this, POSITION_SIZE_INDEX);
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}
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}
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},
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/**
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* Gets or sets the user-defined value returned when the polyline is picked.
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* @memberof Polyline.prototype
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* @type {*}
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*/
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id : {
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get : function() {
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return this._id;
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},
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set : function(value) {
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this._id = value;
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if (defined(this._pickId)) {
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this._pickId.object.id = value;
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}
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}
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},
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/**
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* @private
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*/
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pickId : {
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get : function() {
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return this._pickId;
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}
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},
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/**
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* Gets the destruction status of this polyline
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* @memberof Polyline.prototype
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* @type {Boolean}
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* @default false
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* @private
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*/
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isDestroyed : {
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get : function() {
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return !defined(this._polylineCollection);
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}
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},
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/**
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* Gets or sets the condition specifying at what distance from the camera that this polyline will be displayed.
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* @memberof Polyline.prototype
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* @type {DistanceDisplayCondition}
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* @default undefined
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*/
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distanceDisplayCondition : {
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get : function() {
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return this._distanceDisplayCondition;
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},
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set : function(value) {
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//>>includeStart('debug', pragmas.debug);
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if (defined(value) && value.far <= value.near) {
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throw new DeveloperError('far distance must be greater than near distance.');
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}
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//>>includeEnd('debug');
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if (!DistanceDisplayCondition.equals(value, this._distanceDisplayCondition)) {
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this._distanceDisplayCondition = DistanceDisplayCondition.clone(value, this._distanceDisplayCondition);
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makeDirty(this, DISTANCE_DISPLAY_CONDITION);
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}
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}
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}
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});
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/**
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* @private
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*/
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Polyline.prototype.update = function() {
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var modelMatrix = Matrix4.IDENTITY;
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if (defined(this._polylineCollection)) {
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modelMatrix = this._polylineCollection.modelMatrix;
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}
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var segmentPositionsLength = this._segments.positions.length;
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var segmentLengths = this._segments.lengths;
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var positionsChanged = this._propertiesChanged[POSITION_INDEX] > 0 || this._propertiesChanged[POSITION_SIZE_INDEX] > 0;
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if (!Matrix4.equals(modelMatrix, this._modelMatrix) || positionsChanged) {
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this._segments = PolylinePipeline.wrapLongitude(this._actualPositions, modelMatrix);
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this._boundingVolumeWC = BoundingSphere.transform(this._boundingVolume, modelMatrix, this._boundingVolumeWC);
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}
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this._modelMatrix = Matrix4.clone(modelMatrix, this._modelMatrix);
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if (this._segments.positions.length !== segmentPositionsLength) {
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// number of positions changed
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makeDirty(this, POSITION_SIZE_INDEX);
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} else {
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var length = segmentLengths.length;
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for (var i = 0; i < length; ++i) {
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if (segmentLengths[i] !== this._segments.lengths[i]) {
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// indices changed
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makeDirty(this, POSITION_SIZE_INDEX);
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break;
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}
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}
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}
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};
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/**
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* @private
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*/
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Polyline.prototype.getPickId = function(context) {
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if (!defined(this._pickId)) {
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this._pickId = context.createPickId({
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primitive : this,
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collection : this._polylineCollection,
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id : this._id
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});
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}
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return this._pickId;
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};
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Polyline.prototype._clean = function() {
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this._dirty = false;
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var properties = this._propertiesChanged;
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for ( var k = 0; k < NUMBER_OF_PROPERTIES - 1; ++k) {
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properties[k] = 0;
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}
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};
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Polyline.prototype._destroy = function() {
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this._pickId = this._pickId && this._pickId.destroy();
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this._material = this._material && this._material.destroy();
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this._polylineCollection = undefined;
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};
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export default Polyline;
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