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| //This file is automatically rebuilt by the Cesium build process.
| export default "varying vec4 positionEC;\n\
| \n\
| void main()\n\
| {\n\
| vec3 direction = normalize(positionEC.xyz);\n\
| czm_ray ray = czm_ray(vec3(0.0), direction);\n\
| \n\
| vec3 ellipsoid_center = czm_view[3].xyz;\n\
| \n\
| czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);\n\
| if (!czm_isEmpty(intersection))\n\
| {\n\
| gl_FragColor = vec4(1.0, 1.0, 0.0, 1.0);\n\
| }\n\
| else\n\
| {\n\
| discard;\n\
| }\n\
| \n\
| czm_writeLogDepth();\n\
| }\n\
| ";
|
|