import addExtensionsUsed from './addExtensionsUsed.js'
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import ForEach from './ForEach.js'
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import defaultValue from '../../Core/defaultValue.js'
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import defined from '../../Core/defined.js'
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import WebGLConstants from '../../Core/WebGLConstants.js'
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var defaultBlendEquation = [
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WebGLConstants.FUNC_ADD,
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WebGLConstants.FUNC_ADD
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];
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var defaultBlendFactors = [
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WebGLConstants.ONE,
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WebGLConstants.ZERO,
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WebGLConstants.ONE,
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WebGLConstants.ZERO
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];
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function isStateEnabled(renderStates, state) {
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var enabled = renderStates.enable;
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if (!defined(enabled)) {
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return false;
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}
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return (enabled.indexOf(state) > -1);
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}
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var supportedBlendFactors = [
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WebGLConstants.ZERO,
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WebGLConstants.ONE,
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WebGLConstants.SRC_COLOR,
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WebGLConstants.ONE_MINUS_SRC_COLOR,
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WebGLConstants.SRC_ALPHA,
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WebGLConstants.ONE_MINUS_SRC_ALPHA,
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WebGLConstants.DST_ALPHA,
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WebGLConstants.ONE_MINUS_DST_ALPHA,
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WebGLConstants.DST_COLOR,
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WebGLConstants.ONE_MINUS_DST_COLOR
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];
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// If any of the blend factors are not supported, return the default
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function getSupportedBlendFactors(value, defaultValue) {
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if (!defined(value)) {
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return defaultValue;
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}
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for (var i = 0; i < 4; i++) {
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if (supportedBlendFactors.indexOf(value[i]) === -1) {
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return defaultValue;
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}
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}
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return value;
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}
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/**
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* Move glTF 1.0 technique render states to glTF 2.0 materials properties and KHR_blend extension.
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*
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* @param {Object} gltf A javascript object containing a glTF asset.
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* @returns {Object} The updated glTF asset.
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*
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* @private
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*/
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function moveTechniqueRenderStates(gltf) {
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var blendingForTechnique = {};
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var materialPropertiesForTechnique = {};
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var techniquesLegacy = gltf.techniques;
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if (!defined(techniquesLegacy)) {
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return gltf;
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}
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ForEach.technique(gltf, function (techniqueLegacy, techniqueIndex) {
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var renderStates = techniqueLegacy.states;
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if (defined(renderStates)) {
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var materialProperties = materialPropertiesForTechnique[techniqueIndex] = {};
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// If BLEND is enabled, the material should have alpha mode BLEND
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if (isStateEnabled(renderStates, WebGLConstants.BLEND)) {
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materialProperties.alphaMode = 'BLEND';
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var blendFunctions = renderStates.functions;
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if (defined(blendFunctions) && (defined(blendFunctions.blendEquationSeparate)
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|| defined(blendFunctions.blendFuncSeparate))) {
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blendingForTechnique[techniqueIndex] = {
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blendEquation: defaultValue(blendFunctions.blendEquationSeparate, defaultBlendEquation),
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blendFactors: getSupportedBlendFactors(blendFunctions.blendFuncSeparate, defaultBlendFactors)
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};
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}
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}
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// If CULL_FACE is not enabled, the material should be doubleSided
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if (!isStateEnabled(renderStates, WebGLConstants.CULL_FACE)) {
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materialProperties.doubleSided = true;
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}
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delete techniqueLegacy.states;
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}
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});
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if (Object.keys(blendingForTechnique).length > 0) {
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if (!defined(gltf.extensions)) {
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gltf.extensions = {};
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}
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addExtensionsUsed(gltf, 'KHR_blend');
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}
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ForEach.material(gltf, function (material) {
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if (defined(material.technique)) {
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var materialProperties = materialPropertiesForTechnique[material.technique];
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ForEach.objectLegacy(materialProperties, function (value, property) {
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material[property] = value;
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});
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var blending = blendingForTechnique[material.technique];
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if (defined(blending)) {
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if (!defined(material.extensions)) {
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material.extensions = {};
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}
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material.extensions.KHR_blend = blending;
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}
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}
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});
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return gltf;
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}
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export default moveTechniqueRenderStates;
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