/* This file is automatically rebuilt by the Cesium build process. */
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define(['exports', './when-e6e3e713', './Check-1df6b9a0'], function (exports, when, Check) { 'use strict';
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/**
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* Fill an array or a portion of an array with a given value.
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*
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* @param {Array} array The array to fill.
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* @param {*} value The value to fill the array with.
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* @param {Number} [start=0] The index to start filling at.
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* @param {Number} [end=array.length] The index to end stop at.
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*
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* @returns {Array} The resulting array.
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* @private
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*/
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function arrayFill(array, value, start, end) {
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//>>includeStart('debug', pragmas.debug);
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Check.Check.defined('array', array);
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Check.Check.defined('value', value);
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if (when.defined(start)) {
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Check.Check.typeOf.number('start', start);
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}
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if (when.defined(end)) {
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Check.Check.typeOf.number('end', end);
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}
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//>>includeEnd('debug');
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if (typeof array.fill === 'function') {
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return array.fill(value, start, end);
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}
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var length = array.length >>> 0;
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var relativeStart = when.defaultValue(start, 0);
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// If negative, find wrap around position
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var k = (relativeStart < 0) ? Math.max(length + relativeStart, 0) : Math.min(relativeStart, length);
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var relativeEnd = when.defaultValue(end, length);
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// If negative, find wrap around position
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var last = (relativeEnd < 0) ? Math.max(length + relativeEnd, 0) : Math.min(relativeEnd, length);
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// Fill array accordingly
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while (k < last) {
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array[k] = value;
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k++;
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}
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return array;
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}
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/**
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* Represents which vertices should have a value of `true` for the `applyOffset` attribute
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* @private
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*/
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var GeometryOffsetAttribute = {
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NONE : 0,
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TOP : 1,
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ALL : 2
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};
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var GeometryOffsetAttribute$1 = Object.freeze(GeometryOffsetAttribute);
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exports.GeometryOffsetAttribute = GeometryOffsetAttribute$1;
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exports.arrayFill = arrayFill;
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});
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