吉安感知网项目-前端
chenyao
2026-01-30 fb39a7bb69cc55d2e1ce61d47e0677aa40540f95
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import * as Cesium from 'cesium'
import { MapTooltip } from '../Tooltip'
import { ToolBase } from '../ToolBase'
 
const POINT_ENTITY_NAME = 'edit-polygon-point'
const DEFAULT_STYLE = {
    fill: Cesium.Color.fromBytes(45, 140, 240, 99),
    outline: Cesium.Color.fromBytes(45, 140, 240, 255),
}
const resolveStyle = style => ({
    fill: style?.fill || DEFAULT_STYLE.fill,
    outline: style?.outline || DEFAULT_STYLE.outline,
})
 
const normalizePoints = points =>
    (points || []).map(point => ({
        lng: point.lng ?? point.longitude,
        lat: point.lat ?? point.latitude,
        height: point.height ?? 0,
    }))
 
export class EditPolygonTool extends ToolBase {
    constructor(viewer, options = {}) {
        super(viewer)
        this.tooltip = new MapTooltip(viewer)
        this.dataSource = null
        this.polygonEntity = null
        this.polylineEntity = null
        this.positions = []
        this.isDragging = false
        this.draggedIndex = -1
        this.style = resolveStyle(options?.style)
    }
 
    start(points = []) {
        const normalized = normalizePoints(points)
        this.positions = normalized
            .filter(point => point?.lng !== undefined && point?.lat !== undefined)
            .map(point => Cesium.Cartesian3.fromDegrees(Number(point.lng), Number(point.lat), Number(point.height || 0)))
 
        this.dataSource = new Cesium.CustomDataSource('edit-polygon')
        this.viewer.dataSources.add(this.dataSource)
 
        this.createEntities()
        this.rebuildPointEntities()
        this.initHandler()
    }
 
    initHandler() {
        if (!this.viewer || this.handler) return
        this.handler = new Cesium.ScreenSpaceEventHandler(this.viewer.scene.canvas)
        this.handler.setInputAction(movement => this.handleMouseMove(movement), Cesium.ScreenSpaceEventType.MOUSE_MOVE)
        this.handler.setInputAction(click => this.handleLeftDown(click), Cesium.ScreenSpaceEventType.LEFT_DOWN)
        this.handler.setInputAction(() => this.handleLeftUp(), Cesium.ScreenSpaceEventType.LEFT_UP)
        this.handler.setInputAction(click => this.handleRightClick(click), Cesium.ScreenSpaceEventType.RIGHT_CLICK)
    }
 
    handleLeftDown(click) {
        const pickedEntity = this.viewer.scene.pick(click.position)?.id
        if (!pickedEntity || pickedEntity.name !== POINT_ENTITY_NAME) return
        const index = pickedEntity.customData?.index
        if (typeof index !== 'number') return
        this.isDragging = true
        this.draggedIndex = index
        this.disableMapControl()
    }
 
    handleLeftUp() {
        if (!this.isDragging) return
        this.isDragging = false
        this.draggedIndex = -1
        this.enableMapControl()
        this.notify('getPolygonPositions', this.positions)
    }
 
    handleMouseMove(movement) {
        this.tooltip.show('拖动顶点编辑,右键删除点', movement.endPosition)
        if (!this.isDragging || this.draggedIndex < 0) return
        const position = this.getPositionFromScreen(movement.endPosition)
        if (!position) return
        this.positions[this.draggedIndex] = position
        const pointEntity = this.dataSource.entities.values.find(
            entity => entity?.name === POINT_ENTITY_NAME && entity.customData?.index === this.draggedIndex
        )
        if (pointEntity) {
            pointEntity.position = position
        }
    }
 
    handleRightClick(click) {
        const pickedEntity = this.viewer.scene.pick(click.position)?.id
        if (!pickedEntity || pickedEntity.name !== POINT_ENTITY_NAME) return
        if (this.positions.length <= 3) return
        const index = pickedEntity.customData?.index
        if (typeof index !== 'number') return
        this.positions.splice(index, 1)
        this.rebuildPointEntities()
        this.notify('getPolygonPositions', this.positions)
    }
 
    createEntities() {
        this.polygonEntity = this.dataSource.entities.add({
            polygon: {
                hierarchy: new Cesium.CallbackProperty(
                    () => new Cesium.PolygonHierarchy(this.positions),
                    false
                ),
                material: this.style.fill,
                outline: false,
                heightReference: Cesium.HeightReference.CLAMP_TO_GROUND,
                show: new Cesium.CallbackProperty(() => this.positions.length >= 3, false),
            },
        })
 
        this.polylineEntity = this.dataSource.entities.add({
            polyline: {
                positions: new Cesium.CallbackProperty(() => {
                    if (this.positions.length < 2) return this.positions
                    return [...this.positions, this.positions[0]]
                }, false),
                clampToGround: true,
                width: 2,
                material: this.style.outline,
                show: new Cesium.CallbackProperty(() => this.positions.length >= 2, false),
            },
        })
    }
 
    rebuildPointEntities() {
        this.dataSource.entities.values
            .slice()
            .filter(entity => entity?.name === POINT_ENTITY_NAME)
            .forEach(entity => this.dataSource.entities.remove(entity))
 
        this.positions.forEach((position, index) => {
            this.dataSource.entities.add({
                name: POINT_ENTITY_NAME,
                position: position.clone ? position.clone() : position,
                point: {
                    pixelSize: 12,
                    color: Cesium.Color.WHITE,
                    outlineColor: this.style.outline,
                    outlineWidth: 2,
                    heightReference: Cesium.HeightReference.CLAMP_TO_GROUND,
                    disableDepthTestDistance: Number.POSITIVE_INFINITY,
                },
                customData: {
                    index,
                },
            })
        })
    }
 
    getPositions() {
        return this.positions.slice()
    }
 
    getPositionFromScreen(screenPosition) {
        const scene = this.viewer.scene
        const cartesian = scene.pickPosition(screenPosition)
        if (cartesian) return cartesian
        return scene.camera.pickEllipsoid(screenPosition, scene.globe.ellipsoid)
    }
 
    setStyle(style) {
        this.style = resolveStyle(style)
        if (this.polygonEntity?.polygon) {
            this.polygonEntity.polygon.material = this.style.fill
        }
        if (this.polylineEntity?.polyline) {
            this.polylineEntity.polyline.material = this.style.outline
        }
        if (this.dataSource) {
            this.dataSource.entities.values
                .filter(entity => entity?.name === POINT_ENTITY_NAME)
                .forEach(entity => {
                    if (entity?.point) {
                        entity.point.outlineColor = this.style.outline
                    }
                })
        }
    }
 
    disableMapControl() {
        const controller = this.viewer.scene.screenSpaceCameraController
        controller.enableRotate = false
        controller.enableTranslate = false
        controller.enableZoom = false
    }
 
    enableMapControl() {
        const controller = this.viewer.scene.screenSpaceCameraController
        controller.enableRotate = true
        controller.enableTranslate = true
        controller.enableZoom = true
    }
 
    destroy() {
        if (this.dataSource) {
            this.dataSource.entities.removeAll()
            this.viewer.dataSources.remove(this.dataSource)
            this.dataSource = null
        }
        if (this.handler) {
            this.handler.removeInputAction(Cesium.ScreenSpaceEventType.MOUSE_MOVE)
            this.handler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOWN)
            this.handler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_UP)
            this.handler.removeInputAction(Cesium.ScreenSpaceEventType.RIGHT_CLICK)
            this.handler.destroy()
            this.handler = null
        }
        this.tooltip?.destroy()
        this.tooltip = null
        this.positions = []
        this.isDragging = false
        this.draggedIndex = -1
    }
}