/**
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* Cesium - https://github.com/CesiumGS/cesium
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*
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* Copyright 2011-2020 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/master/LICENSE.md for full licensing details.
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*/
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define(['./when-8d13db60', './RuntimeError-ba10bc3e', './WebGLConstants-4c11ee5f', './createTaskProcessorWorker', './pako_inflate-8ea163f9', './PixelFormat-e6d821ed'], function (when, RuntimeError, WebGLConstants, createTaskProcessorWorker, pako_inflate, PixelFormat) { 'use strict';
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var CRN_FORMAT = {
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cCRNFmtInvalid: -1,
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cCRNFmtDXT1: 0,
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// cCRNFmtDXT3 is not currently supported when writing to CRN - only DDS.
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cCRNFmtDXT3: 1,
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cCRNFmtDXT5: 2
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// Crunch supports more formats than this, but we can't use them here.
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};
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// Mapping of Crunch formats to DXT formats.
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var DXT_FORMAT_MAP = {};
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DXT_FORMAT_MAP[CRN_FORMAT.cCRNFmtDXT1] = PixelFormat.PixelFormat.RGB_DXT1;
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DXT_FORMAT_MAP[CRN_FORMAT.cCRNFmtDXT3] = PixelFormat.PixelFormat.RGBA_DXT3;
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DXT_FORMAT_MAP[CRN_FORMAT.cCRNFmtDXT5] = PixelFormat.PixelFormat.RGBA_DXT5;
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var dst;
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var dxtData;
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var cachedDstSize = 0;
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var crunch;
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// Copy an array of bytes into or out of the emscripten heap.
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function arrayBufferCopy(src, dst, dstByteOffset, numBytes) {
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var i;
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var dst32Offset = dstByteOffset / 4;
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var tail = (numBytes % 4);
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var src32 = new Uint32Array(src.buffer, 0, (numBytes - tail) / 4);
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var dst32 = new Uint32Array(dst.buffer);
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for (i = 0; i < src32.length; i++) {
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dst32[dst32Offset + i] = src32[i];
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}
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for (i = numBytes - tail; i < numBytes; i++) {
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dst[dstByteOffset + i] = src[i];
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}
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}
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/**
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* @private
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*/
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function convertCRNToDXT(parameters) {
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// Copy the contents of the arrayBuffer into emscriptens heap.
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var arrayBuffer = parameters.data;
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var srcSize = arrayBuffer.byteLength;
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var bytes = new Uint8Array(arrayBuffer, parameters.offset);
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var src = crunch._malloc(srcSize);
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arrayBufferCopy(bytes, crunch.HEAPU8, src, srcSize);
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// Determine what type of compressed data the file contains.
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var crnFormat = crunch._crn_get_dxt_format(src, srcSize);
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var format = DXT_FORMAT_MAP[crnFormat];
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if (!when.defined(format)) {
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throw new RuntimeError.RuntimeError('Unsupported compressed format.');
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}
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// Gather basic metrics about the DXT data.
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var levels = crunch._crn_get_levels(src, srcSize);
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var width = crunch._crn_get_width(src, srcSize);
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var height = crunch._crn_get_height(src, srcSize);
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// Determine the size of the decoded DXT data.
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var dstSize = 0;
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var i;
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for (i = 0; i < levels; ++i) {
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dstSize += PixelFormat.PixelFormat.compressedTextureSizeInBytes(format, width >> i, height >> i);
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}
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// Allocate enough space on the emscripten heap to hold the decoded DXT data
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// or reuse the existing allocation if a previous call to this function has
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// already acquired a large enough buffer.
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if(cachedDstSize < dstSize) {
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if(when.defined(dst)) {
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crunch._free(dst);
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}
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dst = crunch._malloc(dstSize);
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dxtData = new Uint8Array(crunch.HEAPU8.buffer, dst, dstSize);
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cachedDstSize = dstSize;
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}
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// Decompress the DXT data from the Crunch file into the allocated space.
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crunch._crn_decompress(src, srcSize, dst, dstSize, 0, levels);
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// Release the crunch file data from the emscripten heap.
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crunch._free(src);
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var bOutMipMapData = when.defaultValue(parameters.bMipMap, false);
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if(bOutMipMapData){
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var dXTDataMipMap = dxtData.slice(0, dstSize);
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return new PixelFormat.CompressedTextureBuffer(format, width, height, dXTDataMipMap);
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}
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else {
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// Mipmaps are unsupported, so copy the level 0 texture
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// When mipmaps are supported, a copy will still be necessary as dxtData is a view on the heap.
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var length = PixelFormat.PixelFormat.compressedTextureSizeInBytes(format, width, height);
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// Get a copy of the 0th mip level. dxtData will exceed length when there are more mip levels.
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// Equivalent to dxtData.slice(0, length), which is not supported in IE11
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var level0DXTDataView = dxtData.subarray(0, length);
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var level0DXTData = new Uint8Array(length);
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level0DXTData.set(level0DXTDataView, 0);
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return new PixelFormat.CompressedTextureBuffer(format, width, height, level0DXTData);
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}
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}
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function unzipToCrn(arrayBuffer){
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var view = new DataView(arrayBuffer);
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var offset = 0;
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var compressType = view.getUint32(offset, true);
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offset += Uint32Array.BYTES_PER_ELEMENT;
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var width = view.getUint32(offset, true);
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offset += Uint32Array.BYTES_PER_ELEMENT;
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var height = view.getUint32(offset, true);
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offset += Uint32Array.BYTES_PER_ELEMENT;
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var format = view.getUint32(offset, true);
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offset += Uint32Array.BYTES_PER_ELEMENT;
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var size = view.getUint32(offset, true);
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offset += Uint32Array.BYTES_PER_ELEMENT;
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var data = arrayBuffer.slice(offset, offset + size);
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var dxtBuffer = convertCRNToDXT({
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data : data
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}).bufferView;
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var unzipBuffer = new ArrayBuffer(offset + dxtBuffer.byteLength);
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var bufferView = new Uint8Array(unzipBuffer);
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var uint32BufferView = new Uint32Array(unzipBuffer);
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offset = 0;
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uint32BufferView[0] = compressType;
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offset += Uint32Array.BYTES_PER_ELEMENT;
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uint32BufferView[1] = width;
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offset += Uint32Array.BYTES_PER_ELEMENT;
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uint32BufferView[2] = height;
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offset += Uint32Array.BYTES_PER_ELEMENT;
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uint32BufferView[3] = format;
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offset += Uint32Array.BYTES_PER_ELEMENT;
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uint32BufferView[4] = dxtBuffer.byteLength;
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offset += Uint32Array.BYTES_PER_ELEMENT;
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bufferView.set(dxtBuffer, offset);
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return unzipBuffer;
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}
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function unzip(parameters, transferableObjects) {
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var buffers = parameters.data;
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var unzipBuffers = [];
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for(var i = 0;i < buffers.length;i++){
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var bufferObj = buffers[i];
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var unzipBuffer;
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try{
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var dataZip = new Uint8Array(bufferObj.zipBuffer);
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unzipBuffer = pako_inflate.pako.inflate(dataZip).buffer;
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if(parameters.isCRN){
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unzipBuffer = unzipToCrn(unzipBuffer);
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}
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transferableObjects.push(unzipBuffer);
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unzipBuffers.push({
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unzipBuffer : unzipBuffer,
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name : bufferObj.name
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});
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}
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catch (e){
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if(bufferObj.unzipLength === bufferObj.zippedLength){
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unzipBuffer = bufferObj.zipBuffer.buffer;
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if(parameters.isCRN){
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unzipBuffer = unzipToCrn(unzipBuffer);
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}
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transferableObjects.push(unzipBuffer);
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unzipBuffers.push({
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unzipBuffer : unzipBuffer,
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name : bufferObj.name
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});
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}
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continue ;
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}
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}
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return {
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data : unzipBuffers
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};
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}
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function initWorker() {
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self.onmessage = createTaskProcessorWorker(unzip);
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self.postMessage(true);
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}
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function UnZipData(event) {
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var data = event.data;
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var wasmConfig = data.webAssemblyConfig;
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if (when.defined(wasmConfig)) {
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return require([wasmConfig.modulePath], function (crnModule) {
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if (when.defined(wasmConfig.wasmBinaryFile)) {
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if (!when.defined(crnModule)) {
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crnModule = self.Module;
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}
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crunch = crnModule;
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initWorker();
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} else {
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crunch = crnModule;
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initWorker();
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}
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});
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}
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}
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return UnZipData;
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});
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