guoshilong
2023-09-11 1506caf8aae1422a2b9a6a929fad62aae05d82cc
src/types/task.ts
@@ -2,37 +2,103 @@
// 任务类型
export enum TaskType {
  Immediate = 0, // 立即执行
  Timed = 1, // 单次定时任务
  Immediate = 1, // 立即执行
  Timed = 2, // 单次定时任务
  RepeatTimed = 3, // 重复定时任务
  Continuous//连续执行
}
export const TaskTypeMap = {
  [TaskType.Immediate]: 'Immediate',
  [TaskType.Timed]: 'Timed',
  [TaskType.Immediate]: '立即',
  [TaskType.Timed]: '单次定时',
  [TaskType.RepeatTimed]: '重复定时',
  [TaskType.Continuous]: '连续执行',
}
export const TaskTypeOptions = [
  { value: TaskType.Immediate, label: TaskTypeMap[TaskType.Immediate] },
  { value: TaskType.Timed, label: TaskTypeMap[TaskType.Timed] },
  { value: TaskType.RepeatTimed, label: TaskTypeMap[TaskType.RepeatTimed] },
  { value: TaskType.Continuous, label: TaskTypeMap[TaskType.Continuous] },
]
//频率类型
export enum FrequencyType {
  day = 1, // 日
  week = 2, // 周
  month = 3, // 月
}
export const FrequencyTypeMap = {
  [FrequencyType.day]: '日',
  [FrequencyType.week]: '周',
  [FrequencyType.month]: '月',
}
export const FrequencyTypeOptions = [
  { value: FrequencyType.month, label: FrequencyTypeMap[FrequencyType.month]},
  { value: FrequencyType.week, label: FrequencyTypeMap[FrequencyType.week] },
  { value: FrequencyType.day, label: FrequencyTypeMap[FrequencyType.day] },
]
// 重复规则时间类型
export enum RepeatRuleType {
  day = 1, // 按日期
  week = 2, // 按星期
}
export const RepeatRuleTypeMap = {
  [RepeatRuleType.day]: '按日期',
  [RepeatRuleType.week]: '按星期',
}
export const RepeatRuleTypeOptions=[
  { value: RepeatRuleType.day, label: RepeatRuleTypeMap[RepeatRuleType.day] },
  { value: RepeatRuleType.week, label: RepeatRuleTypeMap[RepeatRuleType.week] },
]
export const WhichWeekOptions = [
  {value: 1, label: '第一个'},
  {value: 2, label: '第二个'},
  {value: 3, label: '第三个'},
  {value: 4, label: '第四个'},
]
export const WhichDayOptions = [
  {value: 7, label: '周日'},
  {value: 1, label: '周一'},
  {value: 2, label: '周二'},
  {value: 3, label: '周三'},
  {value: 4, label: '周四'},
  {value: 5, label: '周五'},
  {value: 6, label: '周六'},
]
// 失控动作
export enum OutOfControlAction {
  ReturnToHome = 0,
  Hover = 1,
  Land = 2,
  ReturnToHome = 0, //返航
  Hover = 1, //盘旋
  Land = 2, //降落
  Continue//继续执行
}
export const OutOfControlActionMap = {
  [OutOfControlAction.ReturnToHome]: 'Return to Home',
  [OutOfControlAction.Hover]: 'Hover',
  [OutOfControlAction.Land]: 'Land',
  [OutOfControlAction.ReturnToHome]: '返航',
  [OutOfControlAction.Hover]: '盘旋',
  [OutOfControlAction.Land]: '降落',
  [OutOfControlAction.Continue]: '继续执行'
}
export const OutOfControlActionOptions = [
  { value: OutOfControlAction.ReturnToHome, label: OutOfControlActionMap[OutOfControlAction.ReturnToHome] },
  { value: OutOfControlAction.Hover, label: OutOfControlActionMap[OutOfControlAction.Hover] },
  { value: OutOfControlAction.Land, label: OutOfControlActionMap[OutOfControlAction.Land] },
  // { value: OutOfControlAction.Hover, label: OutOfControlActionMap[OutOfControlAction.Hover] },
  // { value: OutOfControlAction.Land, label: OutOfControlActionMap[OutOfControlAction.Land] },
  { value: OutOfControlAction.Continue, label: OutOfControlActionMap[OutOfControlAction.Continue] },
]
export const FinishActionOptions = [
  {value:1,label:"自动返航"}
]
// 任务状态