src/utils/cesium/ImageTrailMaterial.ts
@@ -135,13 +135,15 @@ animation: false, duration: 30, time: 0, repeat: new Cesium.Cartesian2(1, 1), }, // source编写glsl,可以使用uniforms参数,值来自getValue方法的result source: ` #extension GL_OES_standard_derivatives : enable czm_material czm_getMaterial(czm_materialInput materialInput) { czm_material material = czm_getDefaultMaterial(materialInput); vec2 st = materialInput.st; vec2 st = repeat * materialInput.st; float s = st.s/ (abs(fwidth(st.s)) * imageW * czm_pixelRatio); if(animation==true){ s = s-time;//增加运动效果