| | |
| | | import { ToolBase } from '../ToolBase' |
| | | import { getBoundsFromLngLats, rectanglePositionsFromBounds } from '../shapeUtils' |
| | | |
| | | const DEFAULT_STYLE = { |
| | | fill: Cesium.Color.fromBytes(45, 140, 240, 99), |
| | | outline: Cesium.Color.fromBytes(45, 140, 240, 255), |
| | | } |
| | | const resolveStyle = style => ({ |
| | | fill: style?.fill || DEFAULT_STYLE.fill, |
| | | outline: style?.outline || DEFAULT_STYLE.outline, |
| | | }) |
| | | |
| | | const normalizePoints = points => |
| | | (points || []).map(point => ({ |
| | | lng: point.lng ?? point.longitude, |
| | |
| | | })) |
| | | |
| | | export class EditRectangleTool extends ToolBase { |
| | | constructor(viewer) { |
| | | constructor(viewer, options = {}) { |
| | | super(viewer) |
| | | this.tooltip = new MapTooltip(viewer) |
| | | this.dataSource = null |
| | |
| | | this.cornerEntities = [] |
| | | this.dragIndex = null |
| | | this.fixedCorner = null |
| | | this.style = resolveStyle(options?.style) |
| | | } |
| | | |
| | | start(points = []) { |
| | |
| | | this.rectangleEntity = this.dataSource.entities.add({ |
| | | polygon: { |
| | | hierarchy, |
| | | material: Cesium.Color.fromBytes(45, 140, 240, 99), |
| | | material: this.style.fill, |
| | | outline: false, |
| | | heightReference: Cesium.HeightReference.CLAMP_TO_GROUND, |
| | | }, |
| | |
| | | }, false), |
| | | clampToGround: true, |
| | | width: 2, |
| | | material: Cesium.Color.fromBytes(45, 140, 240, 255), |
| | | material: this.style.outline, |
| | | }, |
| | | }) |
| | | this.createCorners() |
| | |
| | | return scene.camera.pickEllipsoid(screenPosition, scene.globe.ellipsoid) |
| | | } |
| | | |
| | | setStyle(style) { |
| | | this.style = resolveStyle(style) |
| | | if (this.rectangleEntity?.polygon) { |
| | | this.rectangleEntity.polygon.material = this.style.fill |
| | | } |
| | | if (this.outlineEntity?.polyline) { |
| | | this.outlineEntity.polyline.material = this.style.outline |
| | | } |
| | | } |
| | | |
| | | disableMapControl() { |
| | | const controller = this.viewer.scene.screenSpaceCameraController |
| | | controller.enableRotate = false |