nnnjjj123
2020-11-02 4a31ede53d0e237921282de08feba3b6ed545e4f
widgets/ContextMenu/Widget.js
@@ -7,9 +7,9 @@
 * @LastEditTime: 2020-10-24 09:11:19
 */
define([
      'dojo/_base/declare',
      'jimu/BaseWidget'
   ],
   'dojo/_base/declare',
   'jimu/BaseWidget'
],
   function (
      declare,
      BaseWidget
@@ -17,17 +17,275 @@
      return declare([BaseWidget], {
         baseClass: 'jimu-widget-ContextMenu',
         name: 'ContextMenu',
         layers:{},
         layers: {},
         yutiandata: null,
         startup: function () {
            this.inherited(arguments);
            let contextMenu = window.dcViewer.contextMenu
            contextMenu.enable = true
            contextMenu.addMenuItem('测试', () => {}, this)
            var that = this;
            let contextMenu = window.dcViewer.contextMenu;
            contextMenu.enable = true;
            document.oncontextmenu = function () {
               $("#nav_box").stop().hide();
               $("#nav_box").find("li").remove();
               return false;
            }
            var handler = new Cesium.ScreenSpaceEventHandler(window.viewer.scene.canvas);
            handler.setInputAction(function(click){
               contextMenu.hide();
               $("#nav_box").stop().hide();
               $("#nav_box").find("li").remove();
            },Cesium.ScreenSpaceEventType.LEFT_DOWN);
            contextMenu.addMenuItem('场景设置', () => {
               $("#nav-mainbox").empty();
               $("#mulu_rongqi").find("li").remove();
               for (var i = 0; i < that.yutiandata.length; i++) {
                  if (that.yutiandata[i]["navParentId"] == 0) {
                     $(".sfoot img").stop().show();
                     $("#nav-mainbox").append("<li class='" + that.yutiandata[i]["navId"] + "'><span class='shead'></span><a>" + that.yutiandata[i]["navTitle"] + "</a><ul></ul></li>");
                  }
                  else {
                     break;
                  }
               }
               //x
               var x = $('.dc-context-menu').css("transform").replace(/[^0-9\-,]/g, '').split(',')[4];
               //y
               var y = $('.dc-context-menu').css("transform").replace(/[^0-9\-,]/g, '').split(',')[5];
               $("#nav_box").css({
                  "left": parseInt(x) + 123 + "px",
                  "top": parseInt(y) - 10 + "px"
               }).stop().show()
               $("#nav-mainbox").on("click", "li", function () {
                  if ($(this).text() == "开启雾天") {
                     window.viewer.scene.postProcessStages.removeAll();
                     if (that.yutiandata[1]["navTitle"] = "关闭雨天") {
                        that.yutiandata[1]["navTitle"] = "开启雨天"
                     }
                     if (that.yutiandata[2]["navTitle"] = "关闭雪天") {
                        that.yutiandata[2]["navTitle"] = "开启雪天"
                     }
                     if (that.yutiandata[3]["navTitle"] = "关闭日照") {
                        that.yutiandata[3]["navTitle"] = "开启日照"
                     }
                     var collection = window.viewer.scene.postProcessStages;
                     var fog = Cesium.PostProcessStageLibrary.createSnowStagew();
                     collection.add(fog);
                     $("#nav_box").stop().hide();
                     $("#nav_box").find("li").remove();
                     contextMenu.hide();
                     that.yutiandata[0]["navTitle"] = "关闭雾天"
                  }
                  else if ($(this).text() == "开启雨天") {
                     window.viewer.scene.postProcessStages.removeAll();
                     if (that.yutiandata[0]["navTitle"] = "关闭雾天") {
                        that.yutiandata[0]["navTitle"] = "开启雾天"
                     }
                     if (that.yutiandata[2]["navTitle"] = "关闭雪天") {
                        that.yutiandata[2]["navTitle"] = "开启雪天"
                     }
                     if (that.yutiandata[3]["navTitle"] = "关闭日照") {
                        that.yutiandata[3]["navTitle"] = "开启日照"
                     }
                     var collection = window.viewer.scene.postProcessStages;
                     var rain = Cesium.PostProcessStageLibrary.createSnowStagey();
                     collection.add(rain);
                     window.viewer.scene.skyAtmosphere.hueShift = -0.8;
                     window.viewer.scene.skyAtmosphere.saturationShift = -0.7;
                     window.viewer.scene.skyAtmosphere.brightnessShift = -0.33;
                     window.viewer.scene.fog.density = 0.001;
                     window.viewer.scene.fog.minimumBrightness = 0.8;
                     $("#nav_box").stop().hide();
                     $("#nav_box").find("li").remove();
                     contextMenu.hide();
                     that.yutiandata[1]["navTitle"] = "关闭雨天"
                  }
                  else if ($(this).text() == "开启雪天") {
                     window.viewer.scene.postProcessStages.removeAll();
                     if (that.yutiandata[0]["navTitle"] = "关闭雾天") {
                        that.yutiandata[0]["navTitle"] = "开启雾天"
                     }
                     if (that.yutiandata[1]["navTitle"] = "关闭雨天") {
                        that.yutiandata[1]["navTitle"] = "开启雨天"
                     }
                     if (that.yutiandata[3]["navTitle"] = "关闭日照") {
                        that.yutiandata[3]["navTitle"] = "开启日照"
                     }
                     var collection = window.viewer.scene.postProcessStages;
                     var snow = Cesium.PostProcessStageLibrary.createSnowStage();
                     collection.add(snow);
                     window.viewer.scene.skyAtmosphere.hueShift = -0.8;
                     window.viewer.scene.skyAtmosphere.saturationShift = -0.7;
                     window.viewer.scene.skyAtmosphere.brightnessShift = -0.33;
                     window.viewer.scene.fog.density = 0.001;
                     window.viewer.scene.fog.minimumBrightness = 0.8;
                     $("#nav_box").stop().hide();
                     $("#nav_box").find("li").remove();
                     contextMenu.hide();
                     that.yutiandata[2]["navTitle"] = "关闭雪天"
                  }
                  else if ($(this).text() == "开启日照") {
                     window.viewer.scene.postProcessStages.removeAll();
                     if (that.yutiandata[0]["navTitle"] = "关闭雾天") {
                        that.yutiandata[0]["navTitle"] = "开启雾天"
                     }
                     if (that.yutiandata[1]["navTitle"] = "关闭雨天") {
                        that.yutiandata[1]["navTitle"] = "开启雨天"
                     }
                     if (that.yutiandata[2]["navTitle"] = "关闭雪天") {
                        that.yutiandata[2]["navTitle"] = "开启雪天"
                     }
                     window.viewer.scene.postProcessStages.removeAll();
                     window.viewer.scene.globe.enableLighting = true//必须开启光照效果,
                     window.viewer.scene.dayAlpha = 0.0 //白天图层透明值
                     window.viewer.scene.nightAlpha = 3.0 //夜晚图层透明值
                     window.viewer.scene.brightness = 3.5 //图层发光亮度
                     $("#nav_box").stop().hide();
                     $("#nav_box").find("li").remove();
                     contextMenu.hide();
                     that.yutiandata[3]["navTitle"] = "关闭日照"
                  }
                  else if ($(this).text() == "关闭雨天") {
                     window.viewer.scene.postProcessStages.removeAll();
                     $("#nav_box").stop().hide();
                     $("#nav_box").find("li").remove();
                     contextMenu.hide();
                     that.yutiandata[1]["navTitle"] = "开启雨天"
                  }
                  else if ($(this).text() == "关闭雪天") {
                     window.viewer.scene.postProcessStages.removeAll();
                     $("#nav_box").stop().hide();
                     $("#nav_box").find("li").remove();
                     contextMenu.hide();
                     that.yutiandata[2]["navTitle"] = "开启雪天"
                  }
                  else if ($(this).text() == "关闭雾天") {
                     window.viewer.scene.postProcessStages.removeAll();
                     $("#nav_box").stop().hide();
                     $("#nav_box").find("li").remove();
                     contextMenu.hide();
                     that.yutiandata[0]["navTitle"] = "开启雾天"
                  }
                  else if ($(this).text() == "关闭日照") {
                     window.viewer.scene.postProcessStages.removeAll();
                     window.viewer.scene.globe.enableLighting = false//必须开启光照效果,
                     window.viewer.scene.dayAlpha = 1.0 //白天图层透明值
                     window.viewer.scene.nightAlpha = 0.0 //夜晚图层透明值
                     window.viewer.scene.brightness = 3.5 //图层发光亮度
                     $("#nav_box").stop().hide();
                     $("#nav_box").find("li").remove();
                     contextMenu.hide();
                     that.yutiandata[3]["navTitle"] = "开启日照"
                  }
               });
            }, this)
            $(".menu-items").click(function () {
               $("#nav_box").stop().hide();
               $("#nav_box").find("li").remove();
            });
            //雾
            Cesium.PostProcessStageLibrary.createSnowStagew = function () {
               var fog = new Cesium.PostProcessStage({
                  name: 'czm_fog',
                  fragmentShader: fs_fog()
               });
               return fog;
            }
            //雨
            Cesium.PostProcessStageLibrary.createSnowStagey = function () {
               var rain = new Cesium.PostProcessStage({
                  name: 'czm_rain',
                  fragmentShader: fs_rain()
               });
               return rain;
            }
            Cesium.PostProcessStageLibrary.createSnowStage = function () {
               var snow = new Cesium.PostProcessStage({
                  name: 'czm_snow',
                  fragmentShader: fs_snow()
               });
               return snow;
            }
            //雾
            function fs_fog() {
               return "  uniform sampler2D colorTexture;\n" +
                  "  uniform sampler2D depthTexture;\n" +
                  "  varying vec2 v_textureCoordinates;\n" +
                  "  void main(void)\n" +
                  "  {\n" +
                  "      vec4 origcolor=texture2D(colorTexture, v_textureCoordinates);\n" +
                  "      vec4 fogcolor=vec4(0.8,0.8,0.8,0.5);\n" +
                  "\n" +
                  "      float depth = czm_readDepth(depthTexture, v_textureCoordinates);\n" +
                  "      vec4 depthcolor=texture2D(depthTexture, v_textureCoordinates);\n" +
                  "\n" +
                  "      float f=(depthcolor.r-0.22)/0.5;\n" +
                  "      if(f<0.0) f=0.0;\n" +
                  "      else if(f>1.0) f=1.0;\n" +
                  "      gl_FragColor = mix(origcolor,fogcolor,f);\n" +
                  "   }"
            }
            //雨
            function fs_rain() {
               return 'uniform sampler2D colorTexture;\n'
                  + 'varying vec2 v_textureCoordinates;\n'
                  + '   float hash(float x){\n'
                  + '        return fract(sin(x*133.3)*13.13);\n'
                  + '    }\n'
                  + '   void main(void){\n'
                  + '        float time = czm_frameNumber / 60.0;\n'
                  + '        vec2 resolution = czm_viewport.zw; \n'
                  + '        vec2 uv=(gl_FragCoord.xy*2.-resolution.xy)/min(resolution.x,resolution.y);\n'
                  + '        vec3 c=vec3(.6,.7,.8); \n'
                  + '        float a=-.4;\n'
                  + '        float si=sin(a),co=cos(a);\n'
                  + '        uv*=mat2(co,-si,si,co);\n'
                  + '        uv*=length(uv+vec2(0,4.9))*.3+1.;\n'
                  + '        float v=1.-sin(hash(floor(uv.x*100.))*2.);\n'
                  + '        float b=clamp(abs(sin(20.*time*v+uv.y*(5./(2.+v))))-.95,0.,1.)*20.;\n'
                  + '        c*=v*b; \n'
                  + '        gl_FragColor = mix(texture2D(colorTexture, v_textureCoordinates), vec4(c,1), 0.5); \n'
                  + '   }';
            }
            //雪
            function fs_snow() {
               return 'uniform sampler2D colorTexture;\n'
                  + 'varying vec2 v_textureCoordinates;\n'
                  + 'float snow(vec2 uv,float scale)\n'
                  + '{\n'
                  + '    float time = czm_frameNumber / 60.0;\n'
                  + '    float w=smoothstep(1.,0.,-uv.y*(scale/10.));if(w<.1)return 0.;\n'
                  + '    uv+=time/scale;uv.y+=time*2./scale;uv.x+=sin(uv.y+time*.5)/scale;\n'
                  + '    uv*=scale;vec2 s=floor(uv),f=fract(uv),p;float k=3.,d;\n'
                  + '    p=.5+.35*sin(11.*fract(sin((s+p+scale)*mat2(7,3,6,5))*5.))-f;d=length(p);k=min(d,k);\n'
                  + '    k=smoothstep(0.,k,sin(f.x+f.y)*0.01);\n'
                  + '    return k*w;\n'
                  + '}\n'
                  + 'void main(void){\n'
                  + '     vec2 resolution = czm_viewport.zw;\n'
                  + '     vec2 uv=(gl_FragCoord.xy*2.-resolution.xy)/min(resolution.x,resolution.y);\n'
                  + '     vec3 finalColor=vec3(0);\n'
                  + '     float c = 0.0;\n'
                  + '     c+=snow(uv,30.)*.0;\n'
                  + '     c+=snow(uv,20.)*.0;\n'
                  + '     c+=snow(uv,15.)*.0;\n'
                  + '     c+=snow(uv,10.);\n'
                  + '     c+=snow(uv,8.);\n'
                  + '     c+=snow(uv,6.);\n'
                  + '     c+=snow(uv,5.);\n'
                  + '     finalColor=(vec3(c));\n'
                  + '     gl_FragColor = mix(texture2D(colorTexture, v_textureCoordinates), vec4(finalColor,1), 0.5);\n'
                  + '}';
            }
         },
         onOpen: function () {
            var self = this;
            //面板打开的时候触发 (when open this panel trigger)
            $.getJSON("/widgets/ContextMenu/nav.json", function (data) {
               self.yutiandata = data
            })
            $(".menu-item").append("<span class='sfoot'><img src='/widgets/ContextMenu/image/1.png' style='width:10px; height:10px;'/></span>");
         },
         onClose: function () {