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| | | /** |
| | | * Cesium - https://github.com/CesiumGS/cesium |
| | | * |
| | | * Copyright 2011-2020 Cesium Contributors |
| | | * |
| | | * Licensed under the Apache License, Version 2.0 (the "License"); |
| | | * you may not use this file except in compliance with the License. |
| | | * You may obtain a copy of the License at |
| | | * |
| | | * http://www.apache.org/licenses/LICENSE-2.0 |
| | | * |
| | | * Unless required by applicable law or agreed to in writing, software |
| | | * distributed under the License is distributed on an "AS IS" BASIS, |
| | | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| | | * See the License for the specific language governing permissions and |
| | | * limitations under the License. |
| | | * |
| | | * Columbus View (Pat. Pend.) |
| | | * |
| | | * Portions licensed separately. |
| | | * See https://github.com/CesiumGS/cesium/blob/master/LICENSE.md for full licensing details. |
| | | */ |
| | | define(['./when-8d13db60', './Check-70bec281', './Math-61ede240', './Cartographic-fe4be337', './Cartesian2-85064f09', './BoundingSphere-775c5788', './Cartesian4-5af5bb24', './RuntimeError-ba10bc3e', './WebGLConstants-4c11ee5f', './ComponentDatatype-5862616f', './GeometryAttribute-ed9d707f', './PrimitiveType-97893bc7', './FeatureDetection-7bd32c34', './Transforms-a1cf7267', './buildModuleUrl-e7952659', './GeometryAttributes-aacecde6', './VertexFormat-fe4db402'], function (when, Check, _Math, Cartographic, Cartesian2, BoundingSphere, Cartesian4, RuntimeError, WebGLConstants, ComponentDatatype, GeometryAttribute, PrimitiveType, FeatureDetection, Transforms, buildModuleUrl, GeometryAttributes, VertexFormat) { 'use strict'; |
| | | |
| | | /** |
| | | * Describes geometry representing a plane centered at the origin, with a unit width and length. |
| | | * |
| | | * @alias PlaneGeometry |
| | | * @constructor |
| | | * |
| | | * @param {Object} options Object with the following properties: |
| | | * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed. |
| | | * |
| | | * @example |
| | | * var planeGeometry = new Cesium.PlaneGeometry({ |
| | | * vertexFormat : Cesium.VertexFormat.POSITION_ONLY |
| | | * }); |
| | | */ |
| | | function PlaneGeometry(options) { |
| | | options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT); |
| | | |
| | | var vertexFormat = when.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT); |
| | | |
| | | this._vertexFormat = vertexFormat; |
| | | this._workerName = 'createPlaneGeometry'; |
| | | } |
| | | |
| | | /** |
| | | * The number of elements used to pack the object into an array. |
| | | * @type {Number} |
| | | */ |
| | | PlaneGeometry.packedLength = VertexFormat.VertexFormat.packedLength; |
| | | |
| | | /** |
| | | * Stores the provided instance into the provided array. |
| | | * |
| | | * @param {PlaneGeometry} value The value to pack. |
| | | * @param {Number[]} array The array to pack into. |
| | | * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements. |
| | | * |
| | | * @returns {Number[]} The array that was packed into |
| | | */ |
| | | PlaneGeometry.pack = function(value, array, startingIndex) { |
| | | //>>includeStart('debug', pragmas.debug); |
| | | Check.Check.typeOf.object('value', value); |
| | | Check.Check.defined('array', array); |
| | | //>>includeEnd('debug'); |
| | | |
| | | startingIndex = when.defaultValue(startingIndex, 0); |
| | | |
| | | VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex); |
| | | |
| | | return array; |
| | | }; |
| | | |
| | | var scratchVertexFormat = new VertexFormat.VertexFormat(); |
| | | var scratchOptions = { |
| | | vertexFormat: scratchVertexFormat |
| | | }; |
| | | |
| | | /** |
| | | * Retrieves an instance from a packed array. |
| | | * |
| | | * @param {Number[]} array The packed array. |
| | | * @param {Number} [startingIndex=0] The starting index of the element to be unpacked. |
| | | * @param {PlaneGeometry} [result] The object into which to store the result. |
| | | * @returns {PlaneGeometry} The modified result parameter or a new PlaneGeometry instance if one was not provided. |
| | | */ |
| | | PlaneGeometry.unpack = function(array, startingIndex, result) { |
| | | //>>includeStart('debug', pragmas.debug); |
| | | Check.Check.defined('array', array); |
| | | //>>includeEnd('debug'); |
| | | |
| | | startingIndex = when.defaultValue(startingIndex, 0); |
| | | |
| | | var vertexFormat = VertexFormat.VertexFormat.unpack(array, startingIndex, scratchVertexFormat); |
| | | |
| | | if (!when.defined(result)) { |
| | | return new PlaneGeometry(scratchOptions); |
| | | } |
| | | |
| | | result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat); |
| | | |
| | | return result; |
| | | }; |
| | | |
| | | var min = new Cartographic.Cartesian3(-0.5, -0.5, 0.0); |
| | | var max = new Cartographic.Cartesian3( 0.5, 0.5, 0.0); |
| | | |
| | | /** |
| | | * Computes the geometric representation of a plane, including its vertices, indices, and a bounding sphere. |
| | | * |
| | | * @param {PlaneGeometry} planeGeometry A description of the plane. |
| | | * @returns {Geometry|undefined} The computed vertices and indices. |
| | | */ |
| | | PlaneGeometry.createGeometry = function(planeGeometry) { |
| | | var vertexFormat = planeGeometry._vertexFormat; |
| | | |
| | | var attributes = new GeometryAttributes.GeometryAttributes(); |
| | | var indices; |
| | | var positions; |
| | | |
| | | if (vertexFormat.position) { |
| | | // 4 corner points. Duplicated 3 times each for each incident edge/face. |
| | | positions = new Float64Array(4 * 3); |
| | | |
| | | // +z face |
| | | positions[0] = min.x; |
| | | positions[1] = min.y; |
| | | positions[2] = 0.0; |
| | | positions[3] = max.x; |
| | | positions[4] = min.y; |
| | | positions[5] = 0.0; |
| | | positions[6] = max.x; |
| | | positions[7] = max.y; |
| | | positions[8] = 0.0; |
| | | positions[9] = min.x; |
| | | positions[10] = max.y; |
| | | positions[11] = 0.0; |
| | | |
| | | attributes.position = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.DOUBLE, |
| | | componentsPerAttribute : 3, |
| | | values : positions |
| | | }); |
| | | |
| | | if (vertexFormat.normal) { |
| | | var normals = new Float32Array(4 * 3); |
| | | |
| | | // +z face |
| | | normals[0] = 0.0; |
| | | normals[1] = 0.0; |
| | | normals[2] = 1.0; |
| | | normals[3] = 0.0; |
| | | normals[4] = 0.0; |
| | | normals[5] = 1.0; |
| | | normals[6] = 0.0; |
| | | normals[7] = 0.0; |
| | | normals[8] = 1.0; |
| | | normals[9] = 0.0; |
| | | normals[10] = 0.0; |
| | | normals[11] = 1.0; |
| | | |
| | | attributes.normal = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 3, |
| | | values : normals |
| | | }); |
| | | } |
| | | |
| | | if (vertexFormat.st) { |
| | | var texCoords = new Float32Array(4 * 2); |
| | | |
| | | // +z face |
| | | texCoords[0] = 0.0; |
| | | texCoords[1] = 0.0; |
| | | texCoords[2] = 1.0; |
| | | texCoords[3] = 0.0; |
| | | texCoords[4] = 1.0; |
| | | texCoords[5] = 1.0; |
| | | texCoords[6] = 0.0; |
| | | texCoords[7] = 1.0; |
| | | |
| | | attributes.st = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 2, |
| | | values : texCoords |
| | | }); |
| | | } |
| | | |
| | | if (vertexFormat.tangent) { |
| | | var tangents = new Float32Array(4 * 3); |
| | | |
| | | // +z face |
| | | tangents[0] = 1.0; |
| | | tangents[1] = 0.0; |
| | | tangents[2] = 0.0; |
| | | tangents[3] = 1.0; |
| | | tangents[4] = 0.0; |
| | | tangents[5] = 0.0; |
| | | tangents[6] = 1.0; |
| | | tangents[7] = 0.0; |
| | | tangents[8] = 0.0; |
| | | tangents[9] = 1.0; |
| | | tangents[10] = 0.0; |
| | | tangents[11] = 0.0; |
| | | |
| | | attributes.tangent = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 3, |
| | | values : tangents |
| | | }); |
| | | } |
| | | |
| | | if (vertexFormat.bitangent) { |
| | | var bitangents = new Float32Array(4 * 3); |
| | | |
| | | // +z face |
| | | bitangents[0] = 0.0; |
| | | bitangents[1] = 1.0; |
| | | bitangents[2] = 0.0; |
| | | bitangents[3] = 0.0; |
| | | bitangents[4] = 1.0; |
| | | bitangents[5] = 0.0; |
| | | bitangents[6] = 0.0; |
| | | bitangents[7] = 1.0; |
| | | bitangents[8] = 0.0; |
| | | bitangents[9] = 0.0; |
| | | bitangents[10] = 1.0; |
| | | bitangents[11] = 0.0; |
| | | |
| | | attributes.bitangent = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 3, |
| | | values : bitangents |
| | | }); |
| | | } |
| | | |
| | | // 2 triangles |
| | | indices = new Uint16Array(2 * 3); |
| | | |
| | | // +z face |
| | | indices[0] = 0; |
| | | indices[1] = 1; |
| | | indices[2] = 2; |
| | | indices[3] = 0; |
| | | indices[4] = 2; |
| | | indices[5] = 3; |
| | | } |
| | | |
| | | return new GeometryAttribute.Geometry({ |
| | | attributes : attributes, |
| | | indices : indices, |
| | | primitiveType : PrimitiveType.PrimitiveType.TRIANGLES, |
| | | boundingSphere : new BoundingSphere.BoundingSphere(Cartographic.Cartesian3.ZERO, Math.sqrt(2.0)) |
| | | }); |
| | | }; |
| | | |
| | | function createPlaneGeometry(planeGeometry, offset) { |
| | | if (when.defined(offset)) { |
| | | planeGeometry = PlaneGeometry.unpack(planeGeometry, offset); |
| | | } |
| | | return PlaneGeometry.createGeometry(planeGeometry); |
| | | } |
| | | |
| | | return createPlaneGeometry; |
| | | |
| | | }); |