| New file |
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| | | /** |
| | | * Cesium - https://github.com/CesiumGS/cesium |
| | | * |
| | | * Copyright 2011-2020 Cesium Contributors |
| | | * |
| | | * Licensed under the Apache License, Version 2.0 (the "License"); |
| | | * you may not use this file except in compliance with the License. |
| | | * You may obtain a copy of the License at |
| | | * |
| | | * http://www.apache.org/licenses/LICENSE-2.0 |
| | | * |
| | | * Unless required by applicable law or agreed to in writing, software |
| | | * distributed under the License is distributed on an "AS IS" BASIS, |
| | | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| | | * See the License for the specific language governing permissions and |
| | | * limitations under the License. |
| | | * |
| | | * Columbus View (Pat. Pend.) |
| | | * |
| | | * Portions licensed separately. |
| | | * See https://github.com/CesiumGS/cesium/blob/master/LICENSE.md for full licensing details. |
| | | */ |
| | | define(['./when-8d13db60', './Check-70bec281', './Math-61ede240', './Cartographic-fe4be337', './Cartesian2-85064f09', './BoundingSphere-775c5788', './Cartesian4-5af5bb24', './RuntimeError-ba10bc3e', './WebGLConstants-4c11ee5f', './ComponentDatatype-5862616f', './GeometryAttribute-ed9d707f', './PrimitiveType-97893bc7', './FeatureDetection-7bd32c34', './Transforms-a1cf7267', './buildModuleUrl-e7952659', './GeometryAttributes-aacecde6', './AttributeCompression-84a90a13', './GeometryPipeline-245a05d7', './EncodedCartesian3-a569cba8', './IndexDatatype-9435b55f', './IntersectionTests-397d9494', './Plane-8390418f', './arrayFill-9766fb2e', './GeometryOffsetAttribute-999fc023', './VertexFormat-fe4db402', './GeometryInstance-93a01b5d', './arrayRemoveDuplicates-f0b089b1', './BoundingRectangle-dc808c42', './EllipsoidTangentPlane-e324bfa4', './ArcType-66bc286a', './EllipsoidRhumbLine-f161e674', './earcut-2.2.1-b404d9e6', './PolygonPipeline-fd46002b', './PolygonGeometryLibrary-9cc18cc2', './EllipsoidGeodesic-84507801'], function (when, Check, _Math, Cartographic, Cartesian2, BoundingSphere, Cartesian4, RuntimeError, WebGLConstants, ComponentDatatype, GeometryAttribute, PrimitiveType, FeatureDetection, Transforms, buildModuleUrl, GeometryAttributes, AttributeCompression, GeometryPipeline, EncodedCartesian3, IndexDatatype, IntersectionTests, Plane, arrayFill, GeometryOffsetAttribute, VertexFormat, GeometryInstance, arrayRemoveDuplicates, BoundingRectangle, EllipsoidTangentPlane, ArcType, EllipsoidRhumbLine, earcut2_2_1, PolygonPipeline, PolygonGeometryLibrary, EllipsoidGeodesic) { 'use strict'; |
| | | |
| | | var scratchCarto1 = new Cartographic.Cartographic(); |
| | | var scratchCarto2 = new Cartographic.Cartographic(); |
| | | function adjustPosHeightsForNormal(position, p1, p2, ellipsoid) { |
| | | var carto1 = ellipsoid.cartesianToCartographic(position, scratchCarto1); |
| | | var height = carto1.height; |
| | | var p1Carto = ellipsoid.cartesianToCartographic(p1, scratchCarto2); |
| | | p1Carto.height = height; |
| | | ellipsoid.cartographicToCartesian(p1Carto, p1); |
| | | |
| | | var p2Carto = ellipsoid.cartesianToCartographic(p2, scratchCarto2); |
| | | p2Carto.height = height - 100; |
| | | ellipsoid.cartographicToCartesian(p2Carto, p2); |
| | | } |
| | | |
| | | var scratchBoundingRectangle = new BoundingRectangle.BoundingRectangle(); |
| | | var scratchPosition = new Cartographic.Cartesian3(); |
| | | var scratchNormal = new Cartographic.Cartesian3(); |
| | | var scratchTangent = new Cartographic.Cartesian3(); |
| | | var scratchBitangent = new Cartographic.Cartesian3(); |
| | | var p1Scratch = new Cartographic.Cartesian3(); |
| | | var p2Scratch = new Cartographic.Cartesian3(); |
| | | var scratchPerPosNormal = new Cartographic.Cartesian3(); |
| | | var scratchPerPosTangent = new Cartographic.Cartesian3(); |
| | | var scratchPerPosBitangent = new Cartographic.Cartesian3(); |
| | | |
| | | var appendTextureCoordinatesOrigin = new Cartesian2.Cartesian2(); |
| | | var appendTextureCoordinatesCartesian2 = new Cartesian2.Cartesian2(); |
| | | var appendTextureCoordinatesCartesian3 = new Cartographic.Cartesian3(); |
| | | var appendTextureCoordinatesQuaternion = new Transforms.Quaternion(); |
| | | var appendTextureCoordinatesMatrix3 = new BoundingSphere.Matrix3(); |
| | | var tangentMatrixScratch = new BoundingSphere.Matrix3(); |
| | | |
| | | function computeAttributes(options) { |
| | | var vertexFormat = options.vertexFormat; |
| | | var geometry = options.geometry; |
| | | var shadowVolume = options.shadowVolume; |
| | | var flatPositions = geometry.attributes.position.values; |
| | | var length = flatPositions.length; |
| | | var wall = options.wall; |
| | | var top = options.top || wall; |
| | | var bottom = options.bottom || wall; |
| | | if (vertexFormat.st || vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent || shadowVolume) { |
| | | // PERFORMANCE_IDEA: Compute before subdivision, then just interpolate during subdivision. |
| | | // PERFORMANCE_IDEA: Compute with createGeometryFromPositions() for fast path when there's no holes. |
| | | var boundingRectangle = options.boundingRectangle; |
| | | var tangentPlane = options.tangentPlane; |
| | | var ellipsoid = options.ellipsoid; |
| | | var stRotation = options.stRotation; |
| | | var perPositionHeight = options.perPositionHeight; |
| | | |
| | | var origin = appendTextureCoordinatesOrigin; |
| | | origin.x = boundingRectangle.x; |
| | | origin.y = boundingRectangle.y; |
| | | |
| | | var textureCoordinates = vertexFormat.st ? new Float32Array(2 * (length / 3)) : undefined; |
| | | var normals; |
| | | if (vertexFormat.normal) { |
| | | if (perPositionHeight && top && !wall) { |
| | | normals = geometry.attributes.normal.values; |
| | | } else { |
| | | normals = new Float32Array(length); |
| | | } |
| | | } |
| | | var tangents = vertexFormat.tangent ? new Float32Array(length) : undefined; |
| | | var bitangents = vertexFormat.bitangent ? new Float32Array(length) : undefined; |
| | | var extrudeNormals = shadowVolume ? new Float32Array(length) : undefined; |
| | | |
| | | var textureCoordIndex = 0; |
| | | var attrIndex = 0; |
| | | |
| | | var normal = scratchNormal; |
| | | var tangent = scratchTangent; |
| | | var bitangent = scratchBitangent; |
| | | var recomputeNormal = true; |
| | | |
| | | var textureMatrix = appendTextureCoordinatesMatrix3; |
| | | var tangentRotationMatrix = tangentMatrixScratch; |
| | | if (stRotation !== 0.0) { |
| | | var rotation = Transforms.Quaternion.fromAxisAngle(tangentPlane._plane.normal, stRotation, appendTextureCoordinatesQuaternion); |
| | | textureMatrix = BoundingSphere.Matrix3.fromQuaternion(rotation, textureMatrix); |
| | | |
| | | rotation = Transforms.Quaternion.fromAxisAngle(tangentPlane._plane.normal, -stRotation, appendTextureCoordinatesQuaternion); |
| | | tangentRotationMatrix = BoundingSphere.Matrix3.fromQuaternion(rotation, tangentRotationMatrix); |
| | | } else { |
| | | textureMatrix = BoundingSphere.Matrix3.clone(BoundingSphere.Matrix3.IDENTITY, textureMatrix); |
| | | tangentRotationMatrix = BoundingSphere.Matrix3.clone(BoundingSphere.Matrix3.IDENTITY, tangentRotationMatrix); |
| | | } |
| | | |
| | | var bottomOffset = 0; |
| | | var bottomOffset2 = 0; |
| | | |
| | | if (top && bottom) { |
| | | bottomOffset = length / 2; |
| | | bottomOffset2 = length / 3; |
| | | |
| | | length /= 2; |
| | | } |
| | | |
| | | for ( var i = 0; i < length; i += 3) { |
| | | var position = Cartographic.Cartesian3.fromArray(flatPositions, i, appendTextureCoordinatesCartesian3); |
| | | |
| | | if (vertexFormat.st) { |
| | | var p = BoundingSphere.Matrix3.multiplyByVector(textureMatrix, position, scratchPosition); |
| | | p = ellipsoid.scaleToGeodeticSurface(p,p); |
| | | var st = tangentPlane.projectPointOntoPlane(p, appendTextureCoordinatesCartesian2); |
| | | Cartesian2.Cartesian2.subtract(st, origin, st); |
| | | |
| | | var stx = _Math.CesiumMath.clamp(st.x / boundingRectangle.width, 0, 1); |
| | | var sty = _Math.CesiumMath.clamp(st.y / boundingRectangle.height, 0, 1); |
| | | if (bottom) { |
| | | textureCoordinates[textureCoordIndex + bottomOffset2] = stx; |
| | | textureCoordinates[textureCoordIndex + 1 + bottomOffset2] = sty; |
| | | } |
| | | if (top) { |
| | | textureCoordinates[textureCoordIndex] = stx; |
| | | textureCoordinates[textureCoordIndex + 1] = sty; |
| | | } |
| | | |
| | | textureCoordIndex += 2; |
| | | } |
| | | |
| | | if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent || shadowVolume) { |
| | | var attrIndex1 = attrIndex + 1; |
| | | var attrIndex2 = attrIndex + 2; |
| | | |
| | | if (wall) { |
| | | if (i + 3 < length) { |
| | | var p1 = Cartographic.Cartesian3.fromArray(flatPositions, i + 3, p1Scratch); |
| | | |
| | | if (recomputeNormal) { |
| | | var p2 = Cartographic.Cartesian3.fromArray(flatPositions, i + length, p2Scratch); |
| | | if (perPositionHeight) { |
| | | adjustPosHeightsForNormal(position, p1, p2, ellipsoid); |
| | | } |
| | | Cartographic.Cartesian3.subtract(p1, position, p1); |
| | | Cartographic.Cartesian3.subtract(p2, position, p2); |
| | | normal = Cartographic.Cartesian3.normalize(Cartographic.Cartesian3.cross(p2, p1, normal), normal); |
| | | recomputeNormal = false; |
| | | } |
| | | |
| | | if (Cartographic.Cartesian3.equalsEpsilon(p1, position, _Math.CesiumMath.EPSILON10)) { // if we've reached a corner |
| | | recomputeNormal = true; |
| | | } |
| | | } |
| | | |
| | | if (vertexFormat.tangent || vertexFormat.bitangent) { |
| | | bitangent = ellipsoid.geodeticSurfaceNormal(position, bitangent); |
| | | if (vertexFormat.tangent) { |
| | | tangent = Cartographic.Cartesian3.normalize(Cartographic.Cartesian3.cross(bitangent, normal, tangent), tangent); |
| | | } |
| | | } |
| | | } else { |
| | | normal = ellipsoid.geodeticSurfaceNormal(position, normal); |
| | | if (vertexFormat.tangent || vertexFormat.bitangent) { |
| | | if (perPositionHeight) { |
| | | scratchPerPosNormal = Cartographic.Cartesian3.fromArray(normals, attrIndex, scratchPerPosNormal); |
| | | scratchPerPosTangent = Cartographic.Cartesian3.cross(Cartographic.Cartesian3.UNIT_Z, scratchPerPosNormal, scratchPerPosTangent); |
| | | scratchPerPosTangent = Cartographic.Cartesian3.normalize(BoundingSphere.Matrix3.multiplyByVector(tangentRotationMatrix, scratchPerPosTangent, scratchPerPosTangent), scratchPerPosTangent); |
| | | if (vertexFormat.bitangent) { |
| | | scratchPerPosBitangent = Cartographic.Cartesian3.normalize(Cartographic.Cartesian3.cross(scratchPerPosNormal, scratchPerPosTangent, scratchPerPosBitangent), scratchPerPosBitangent); |
| | | } |
| | | } |
| | | |
| | | tangent = Cartographic.Cartesian3.cross(Cartographic.Cartesian3.UNIT_Z, normal, tangent); |
| | | tangent = Cartographic.Cartesian3.normalize(BoundingSphere.Matrix3.multiplyByVector(tangentRotationMatrix, tangent, tangent), tangent); |
| | | if (vertexFormat.bitangent) { |
| | | bitangent = Cartographic.Cartesian3.normalize(Cartographic.Cartesian3.cross(normal, tangent, bitangent), bitangent); |
| | | } |
| | | } |
| | | } |
| | | |
| | | if (vertexFormat.normal) { |
| | | if (options.wall) { |
| | | normals[attrIndex + bottomOffset] = normal.x; |
| | | normals[attrIndex1 + bottomOffset] = normal.y; |
| | | normals[attrIndex2 + bottomOffset] = normal.z; |
| | | } else if (bottom){ |
| | | normals[attrIndex + bottomOffset] = -normal.x; |
| | | normals[attrIndex1 + bottomOffset] = -normal.y; |
| | | normals[attrIndex2 + bottomOffset] = -normal.z; |
| | | } |
| | | |
| | | if ((top && !perPositionHeight) || wall) { |
| | | normals[attrIndex] = normal.x; |
| | | normals[attrIndex1] = normal.y; |
| | | normals[attrIndex2] = normal.z; |
| | | } |
| | | } |
| | | |
| | | if (shadowVolume) { |
| | | if (wall) { |
| | | normal = ellipsoid.geodeticSurfaceNormal(position, normal); |
| | | } |
| | | extrudeNormals[attrIndex + bottomOffset] = -normal.x; |
| | | extrudeNormals[attrIndex1 + bottomOffset] = -normal.y; |
| | | extrudeNormals[attrIndex2 + bottomOffset] = -normal.z; |
| | | } |
| | | |
| | | if (vertexFormat.tangent) { |
| | | if (options.wall) { |
| | | tangents[attrIndex + bottomOffset] = tangent.x; |
| | | tangents[attrIndex1 + bottomOffset] = tangent.y; |
| | | tangents[attrIndex2 + bottomOffset] = tangent.z; |
| | | } else if (bottom) { |
| | | tangents[attrIndex + bottomOffset] = -tangent.x; |
| | | tangents[attrIndex1 + bottomOffset] = -tangent.y; |
| | | tangents[attrIndex2 + bottomOffset] = -tangent.z; |
| | | } |
| | | |
| | | if(top) { |
| | | if (perPositionHeight) { |
| | | tangents[attrIndex] = scratchPerPosTangent.x; |
| | | tangents[attrIndex1] = scratchPerPosTangent.y; |
| | | tangents[attrIndex2] = scratchPerPosTangent.z; |
| | | } else { |
| | | tangents[attrIndex] = tangent.x; |
| | | tangents[attrIndex1] = tangent.y; |
| | | tangents[attrIndex2] = tangent.z; |
| | | } |
| | | } |
| | | } |
| | | |
| | | if (vertexFormat.bitangent) { |
| | | if (bottom) { |
| | | bitangents[attrIndex + bottomOffset] = bitangent.x; |
| | | bitangents[attrIndex1 + bottomOffset] = bitangent.y; |
| | | bitangents[attrIndex2 + bottomOffset] = bitangent.z; |
| | | } |
| | | if (top) { |
| | | if (perPositionHeight) { |
| | | bitangents[attrIndex] = scratchPerPosBitangent.x; |
| | | bitangents[attrIndex1] = scratchPerPosBitangent.y; |
| | | bitangents[attrIndex2] = scratchPerPosBitangent.z; |
| | | } else { |
| | | bitangents[attrIndex] = bitangent.x; |
| | | bitangents[attrIndex1] = bitangent.y; |
| | | bitangents[attrIndex2] = bitangent.z; |
| | | } |
| | | } |
| | | } |
| | | attrIndex += 3; |
| | | } |
| | | } |
| | | |
| | | if (vertexFormat.st) { |
| | | geometry.attributes.st = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 2, |
| | | values : textureCoordinates |
| | | }); |
| | | } |
| | | |
| | | if (vertexFormat.normal) { |
| | | geometry.attributes.normal = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 3, |
| | | values : normals |
| | | }); |
| | | } |
| | | |
| | | if (vertexFormat.tangent) { |
| | | geometry.attributes.tangent = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 3, |
| | | values : tangents |
| | | }); |
| | | } |
| | | |
| | | if (vertexFormat.bitangent) { |
| | | geometry.attributes.bitangent = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 3, |
| | | values : bitangents |
| | | }); |
| | | } |
| | | |
| | | if (shadowVolume) { |
| | | geometry.attributes.extrudeDirection = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.FLOAT, |
| | | componentsPerAttribute : 3, |
| | | values : extrudeNormals |
| | | }); |
| | | } |
| | | } |
| | | |
| | | if (options.extrude && when.defined(options.offsetAttribute)) { |
| | | var size = flatPositions.length / 3; |
| | | var offsetAttribute = new Uint8Array(size); |
| | | |
| | | if (options.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.TOP) { |
| | | if ((top && bottom) || wall) { |
| | | offsetAttribute = arrayFill.arrayFill(offsetAttribute, 1, 0, size / 2); |
| | | } else if (top) { |
| | | offsetAttribute = arrayFill.arrayFill(offsetAttribute, 1); |
| | | } |
| | | } else { |
| | | var offsetValue = options.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE ? 0 : 1; |
| | | offsetAttribute = arrayFill.arrayFill(offsetAttribute, offsetValue); |
| | | } |
| | | |
| | | geometry.attributes.applyOffset = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE, |
| | | componentsPerAttribute : 1, |
| | | values : offsetAttribute |
| | | }); |
| | | } |
| | | |
| | | return geometry; |
| | | } |
| | | |
| | | var startCartographicScratch = new Cartographic.Cartographic(); |
| | | var endCartographicScratch = new Cartographic.Cartographic(); |
| | | var idlCross = { |
| | | west : 0.0, |
| | | east : 0.0 |
| | | }; |
| | | var ellipsoidGeodesic = new EllipsoidGeodesic.EllipsoidGeodesic(); |
| | | function computeRectangle(positions, ellipsoid, arcType, granularity, result) { |
| | | result = when.defaultValue(result, new Cartesian2.Rectangle()); |
| | | if (!when.defined(positions) || positions.length < 3) { |
| | | result.west = 0.0; |
| | | result.north = 0.0; |
| | | result.south = 0.0; |
| | | result.east = 0.0; |
| | | return result; |
| | | } |
| | | |
| | | if (arcType === ArcType.ArcType.RHUMB) { |
| | | return Cartesian2.Rectangle.fromCartesianArray(positions, ellipsoid, result); |
| | | } |
| | | |
| | | if (!ellipsoidGeodesic.ellipsoid.equals(ellipsoid)) { |
| | | ellipsoidGeodesic = new EllipsoidGeodesic.EllipsoidGeodesic(undefined, undefined, ellipsoid); |
| | | } |
| | | |
| | | result.west = Number.POSITIVE_INFINITY; |
| | | result.east = Number.NEGATIVE_INFINITY; |
| | | result.south = Number.POSITIVE_INFINITY; |
| | | result.north = Number.NEGATIVE_INFINITY; |
| | | |
| | | idlCross.west = Number.POSITIVE_INFINITY; |
| | | idlCross.east = Number.NEGATIVE_INFINITY; |
| | | |
| | | var inverseChordLength = 1.0 / _Math.CesiumMath.chordLength(granularity, ellipsoid.maximumRadius); |
| | | var positionsLength = positions.length; |
| | | var endCartographic = ellipsoid.cartesianToCartographic(positions[0], endCartographicScratch); |
| | | var startCartographic = startCartographicScratch; |
| | | var swap; |
| | | |
| | | for (var i = 1; i < positionsLength; i++) { |
| | | swap = startCartographic; |
| | | startCartographic = endCartographic; |
| | | endCartographic = ellipsoid.cartesianToCartographic(positions[i], swap); |
| | | ellipsoidGeodesic.setEndPoints(startCartographic, endCartographic); |
| | | interpolateAndGrowRectangle(ellipsoidGeodesic, inverseChordLength, result, idlCross); |
| | | } |
| | | |
| | | swap = startCartographic; |
| | | startCartographic = endCartographic; |
| | | endCartographic = ellipsoid.cartesianToCartographic(positions[0], swap); |
| | | ellipsoidGeodesic.setEndPoints(startCartographic, endCartographic); |
| | | interpolateAndGrowRectangle(ellipsoidGeodesic, inverseChordLength, result, idlCross); |
| | | |
| | | if (result.east - result.west > idlCross.west - idlCross.east) { |
| | | result.east = idlCross.east; |
| | | result.west = idlCross.west; |
| | | } |
| | | |
| | | return result; |
| | | } |
| | | |
| | | var interpolatedCartographicScratch = new Cartographic.Cartographic(); |
| | | function interpolateAndGrowRectangle(ellipsoidGeodesic, inverseChordLength, result, idlCross) { |
| | | var segmentLength = ellipsoidGeodesic.surfaceDistance; |
| | | |
| | | var numPoints = Math.ceil(segmentLength * inverseChordLength); |
| | | var subsegmentDistance = numPoints > 0 ? segmentLength / (numPoints - 1) : Number.POSITIVE_INFINITY; |
| | | var interpolationDistance = 0.0; |
| | | |
| | | for (var i = 0; i < numPoints; i++) { |
| | | var interpolatedCartographic = ellipsoidGeodesic.interpolateUsingSurfaceDistance(interpolationDistance, interpolatedCartographicScratch); |
| | | interpolationDistance += subsegmentDistance; |
| | | var longitude = interpolatedCartographic.longitude; |
| | | var latitude = interpolatedCartographic.latitude; |
| | | |
| | | result.west = Math.min(result.west, longitude); |
| | | result.east = Math.max(result.east, longitude); |
| | | result.south = Math.min(result.south, latitude); |
| | | result.north = Math.max(result.north, latitude); |
| | | |
| | | idlCross.west = longitude > 0.0 ? Math.min(longitude, idlCross.west) : idlCross.west; |
| | | idlCross.east = longitude < 0.0 ? Math.max(longitude, idlCross.east) : idlCross.east; |
| | | } |
| | | } |
| | | |
| | | var createGeometryFromPositionsExtrudedPositions = []; |
| | | |
| | | function createGeometryFromPositionsExtruded(ellipsoid, polygon, granularity, hierarchy, perPositionHeight, closeTop, closeBottom, vertexFormat, arcType, extrudeOutering) { |
| | | var geos = { |
| | | walls : [] |
| | | }; |
| | | var i; |
| | | |
| | | if (closeTop || closeBottom) { |
| | | var topGeo = PolygonGeometryLibrary.PolygonGeometryLibrary.createGeometryFromPositions(ellipsoid, polygon, granularity, perPositionHeight, vertexFormat, arcType); |
| | | |
| | | var edgePoints = topGeo.attributes.position.values; |
| | | var indices = topGeo.indices; |
| | | var numPositions; |
| | | var newIndices; |
| | | |
| | | if (closeTop && closeBottom) { |
| | | var topBottomPositions = edgePoints.concat(edgePoints); |
| | | |
| | | numPositions = topBottomPositions.length / 3; |
| | | |
| | | newIndices = IndexDatatype.IndexDatatype.createTypedArray(numPositions, indices.length * 2); |
| | | newIndices.set(indices); |
| | | var ilength = indices.length; |
| | | |
| | | var length = numPositions / 2; |
| | | |
| | | for (i = 0; i < ilength; i += 3) { |
| | | var i0 = newIndices[i] + length; |
| | | var i1 = newIndices[i + 1] + length; |
| | | var i2 = newIndices[i + 2] + length; |
| | | |
| | | newIndices[i + ilength] = i2; |
| | | newIndices[i + 1 + ilength] = i1; |
| | | newIndices[i + 2 + ilength] = i0; |
| | | } |
| | | |
| | | topGeo.attributes.position.values = topBottomPositions; |
| | | if (perPositionHeight && vertexFormat.normal) { |
| | | var normals = topGeo.attributes.normal.values; |
| | | topGeo.attributes.normal.values = new Float32Array(topBottomPositions.length); |
| | | topGeo.attributes.normal.values.set(normals); |
| | | } |
| | | topGeo.indices = newIndices; |
| | | } else if (closeBottom) { |
| | | numPositions = edgePoints.length / 3; |
| | | newIndices = IndexDatatype.IndexDatatype.createTypedArray(numPositions, indices.length); |
| | | |
| | | for (i = 0; i < indices.length; i += 3) { |
| | | newIndices[i] = indices[i + 2]; |
| | | newIndices[i + 1] = indices[i + 1]; |
| | | newIndices[i + 2] = indices[i]; |
| | | } |
| | | |
| | | topGeo.indices = newIndices; |
| | | } |
| | | |
| | | geos.topAndBottom = new GeometryInstance.GeometryInstance({ |
| | | geometry : topGeo |
| | | }); |
| | | } |
| | | |
| | | var outerRing = hierarchy.outerRing; |
| | | var tangentPlane = EllipsoidTangentPlane.EllipsoidTangentPlane.fromPoints(outerRing, ellipsoid); |
| | | var positions2D = tangentPlane.projectPointsOntoPlane(outerRing, createGeometryFromPositionsExtrudedPositions); |
| | | |
| | | var windingOrder = PolygonPipeline.PolygonPipeline.computeWindingOrder2D(positions2D); |
| | | if (windingOrder === PolygonPipeline.WindingOrder.CLOCKWISE) { |
| | | outerRing = outerRing.slice().reverse(); |
| | | } |
| | | |
| | | var wallGeo; |
| | | if(extrudeOutering) { |
| | | wallGeo = PolygonGeometryLibrary.PolygonGeometryLibrary.computeWallGeometry(outerRing, ellipsoid, granularity, perPositionHeight, arcType); |
| | | geos.walls.push(new GeometryInstance.GeometryInstance({ |
| | | geometry : wallGeo |
| | | })); |
| | | } |
| | | |
| | | |
| | | var holes = hierarchy.holes; |
| | | for (i = 0; i < holes.length; i++) { |
| | | var hole = holes[i]; |
| | | |
| | | tangentPlane = EllipsoidTangentPlane.EllipsoidTangentPlane.fromPoints(hole, ellipsoid); |
| | | positions2D = tangentPlane.projectPointsOntoPlane(hole, createGeometryFromPositionsExtrudedPositions); |
| | | |
| | | windingOrder = PolygonPipeline.PolygonPipeline.computeWindingOrder2D(positions2D); |
| | | if (windingOrder === PolygonPipeline.WindingOrder.COUNTER_CLOCKWISE) { |
| | | hole = hole.slice().reverse(); |
| | | } |
| | | |
| | | wallGeo = PolygonGeometryLibrary.PolygonGeometryLibrary.computeWallGeometry(hole, ellipsoid, granularity, perPositionHeight, arcType); |
| | | geos.walls.push(new GeometryInstance.GeometryInstance({ |
| | | geometry : wallGeo |
| | | })); |
| | | } |
| | | |
| | | return geos; |
| | | } |
| | | |
| | | /** |
| | | * A description of a polygon on the ellipsoid. The polygon is defined by a polygon hierarchy. Polygon geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}. |
| | | * |
| | | * @alias PolygonGeometry |
| | | * @constructor |
| | | * |
| | | * @param {Object} options Object with the following properties: |
| | | * @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes. |
| | | * @param {Number} [options.height=0.0] The distance in meters between the polygon and the ellipsoid surface. |
| | | * @param {Number} [options.extrudedHeight] The distance in meters between the polygon's extruded face and the ellipsoid surface. |
| | | * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed. |
| | | * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise. |
| | | * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference. |
| | | * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer. |
| | | * @param {Boolean} [options.perPositionHeight=false] Use the height of options.positions for each position instead of using options.height to determine the height. |
| | | * @param {Boolean} [options.closeTop=true] When false, leaves off the top of an extruded polygon open. |
| | | * @param {Boolean} [options.closeBottom=true] When false, leaves off the bottom of an extruded polygon open. |
| | | * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}. |
| | | * |
| | | * @see PolygonGeometry#createGeometry |
| | | * @see PolygonGeometry#fromPositions |
| | | * |
| | | * @demo {@link https://cesiumjs.org/Cesium/Apps/Sandcastle/index.html?src=Polygon.html|Cesium Sandcastle Polygon Demo} |
| | | * |
| | | * @example |
| | | * // 1. create a polygon from points |
| | | * var polygon = new Cesium.PolygonGeometry({ |
| | | * polygonHierarchy : new Cesium.PolygonHierarchy( |
| | | * Cesium.Cartesian3.fromDegreesArray([ |
| | | * -72.0, 40.0, |
| | | * -70.0, 35.0, |
| | | * -75.0, 30.0, |
| | | * -70.0, 30.0, |
| | | * -68.0, 40.0 |
| | | * ]) |
| | | * ) |
| | | * }); |
| | | * var geometry = Cesium.PolygonGeometry.createGeometry(polygon); |
| | | * |
| | | * // 2. create a nested polygon with holes |
| | | * var polygonWithHole = new Cesium.PolygonGeometry({ |
| | | * polygonHierarchy : new Cesium.PolygonHierarchy( |
| | | * Cesium.Cartesian3.fromDegreesArray([ |
| | | * -109.0, 30.0, |
| | | * -95.0, 30.0, |
| | | * -95.0, 40.0, |
| | | * -109.0, 40.0 |
| | | * ]), |
| | | * [new Cesium.PolygonHierarchy( |
| | | * Cesium.Cartesian3.fromDegreesArray([ |
| | | * -107.0, 31.0, |
| | | * -107.0, 39.0, |
| | | * -97.0, 39.0, |
| | | * -97.0, 31.0 |
| | | * ]), |
| | | * [new Cesium.PolygonHierarchy( |
| | | * Cesium.Cartesian3.fromDegreesArray([ |
| | | * -105.0, 33.0, |
| | | * -99.0, 33.0, |
| | | * -99.0, 37.0, |
| | | * -105.0, 37.0 |
| | | * ]), |
| | | * [new Cesium.PolygonHierarchy( |
| | | * Cesium.Cartesian3.fromDegreesArray([ |
| | | * -103.0, 34.0, |
| | | * -101.0, 34.0, |
| | | * -101.0, 36.0, |
| | | * -103.0, 36.0 |
| | | * ]) |
| | | * )] |
| | | * )] |
| | | * )] |
| | | * ) |
| | | * }); |
| | | * var geometry = Cesium.PolygonGeometry.createGeometry(polygonWithHole); |
| | | * |
| | | * // 3. create extruded polygon |
| | | * var extrudedPolygon = new Cesium.PolygonGeometry({ |
| | | * polygonHierarchy : new Cesium.PolygonHierarchy( |
| | | * Cesium.Cartesian3.fromDegreesArray([ |
| | | * -72.0, 40.0, |
| | | * -70.0, 35.0, |
| | | * -75.0, 30.0, |
| | | * -70.0, 30.0, |
| | | * -68.0, 40.0 |
| | | * ]) |
| | | * ), |
| | | * extrudedHeight: 300000 |
| | | * }); |
| | | * var geometry = Cesium.PolygonGeometry.createGeometry(extrudedPolygon); |
| | | */ |
| | | function PolygonGeometry(options) { |
| | | //>>includeStart('debug', pragmas.debug); |
| | | Check.Check.typeOf.object('options', options); |
| | | Check.Check.typeOf.object('options.polygonHierarchy', options.polygonHierarchy); |
| | | if (when.defined(options.perPositionHeight) && options.perPositionHeight && when.defined(options.height)) { |
| | | throw new Check.DeveloperError('Cannot use both options.perPositionHeight and options.height'); |
| | | } |
| | | if (when.defined(options.arcType) && options.arcType !== ArcType.ArcType.GEODESIC && options.arcType !== ArcType.ArcType.RHUMB) { |
| | | throw new Check.DeveloperError('Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB.'); |
| | | } |
| | | //>>includeEnd('debug'); |
| | | |
| | | var polygonHierarchy = options.polygonHierarchy; |
| | | var vertexFormat = when.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT); |
| | | var ellipsoid = when.defaultValue(options.ellipsoid, Cartesian2.Ellipsoid.WGS84); |
| | | var granularity = when.defaultValue(options.granularity, _Math.CesiumMath.RADIANS_PER_DEGREE); |
| | | var stRotation = when.defaultValue(options.stRotation, 0.0); |
| | | var perPositionHeight = when.defaultValue(options.perPositionHeight, false); |
| | | var perPositionHeightExtrude = perPositionHeight && when.defined(options.extrudedHeight); |
| | | var height = when.defaultValue(options.height, 0.0); |
| | | var extrudedHeight = when.defaultValue(options.extrudedHeight, height); |
| | | |
| | | if (!perPositionHeightExtrude) { |
| | | var h = Math.max(height, extrudedHeight); |
| | | extrudedHeight = Math.min(height, extrudedHeight); |
| | | height = h; |
| | | } |
| | | |
| | | this._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat); |
| | | this._ellipsoid = Cartesian2.Ellipsoid.clone(ellipsoid); |
| | | this._granularity = granularity; |
| | | this._stRotation = stRotation; |
| | | this._height = height; |
| | | this._extrudedHeight = extrudedHeight; |
| | | this._closeTop = when.defaultValue(options.closeTop, true); |
| | | this._closeBottom = when.defaultValue(options.closeBottom, true); |
| | | this._extrudeOutering = when.defaultValue(options.extrudeOutering, true); |
| | | this._polygonHierarchy = polygonHierarchy; |
| | | this._perPositionHeight = perPositionHeight; |
| | | this._perPositionHeightExtrude = perPositionHeightExtrude; |
| | | this._shadowVolume = when.defaultValue(options.shadowVolume, false); |
| | | this._workerName = 'createPolygonGeometry'; |
| | | this._offsetAttribute = options.offsetAttribute; |
| | | this._arcType = when.defaultValue(options.arcType, ArcType.ArcType.GEODESIC); |
| | | |
| | | this._rectangle = undefined; |
| | | this._textureCoordinateRotationPoints = undefined; |
| | | |
| | | /** |
| | | * The number of elements used to pack the object into an array. |
| | | * @type {Number} |
| | | */ |
| | | this.packedLength = PolygonGeometryLibrary.PolygonGeometryLibrary.computeHierarchyPackedLength(polygonHierarchy) + Cartesian2.Ellipsoid.packedLength + VertexFormat.VertexFormat.packedLength + 12; |
| | | } |
| | | |
| | | /** |
| | | * A description of a polygon from an array of positions. Polygon geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}. |
| | | * |
| | | * @param {Object} options Object with the following properties: |
| | | * @param {Cartesian3[]} options.positions An array of positions that defined the corner points of the polygon. |
| | | * @param {Number} [options.height=0.0] The height of the polygon. |
| | | * @param {Number} [options.extrudedHeight] The height of the polygon extrusion. |
| | | * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed. |
| | | * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise. |
| | | * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference. |
| | | * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer. |
| | | * @param {Boolean} [options.perPositionHeight=false] Use the height of options.positions for each position instead of using options.height to determine the height. |
| | | * @param {Boolean} [options.closeTop=true] When false, leaves off the top of an extruded polygon open. |
| | | * @param {Boolean} [options.closeBottom=true] When false, leaves off the bottom of an extruded polygon open. |
| | | * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}. |
| | | * @returns {PolygonGeometry} |
| | | * |
| | | * |
| | | * @example |
| | | * // create a polygon from points |
| | | * var polygon = Cesium.PolygonGeometry.fromPositions({ |
| | | * positions : Cesium.Cartesian3.fromDegreesArray([ |
| | | * -72.0, 40.0, |
| | | * -70.0, 35.0, |
| | | * -75.0, 30.0, |
| | | * -70.0, 30.0, |
| | | * -68.0, 40.0 |
| | | * ]) |
| | | * }); |
| | | * var geometry = Cesium.PolygonGeometry.createGeometry(polygon); |
| | | * |
| | | * @see PolygonGeometry#createGeometry |
| | | */ |
| | | PolygonGeometry.fromPositions = function(options) { |
| | | options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT); |
| | | |
| | | //>>includeStart('debug', pragmas.debug); |
| | | Check.Check.defined('options.positions', options.positions); |
| | | //>>includeEnd('debug'); |
| | | |
| | | var newOptions = { |
| | | polygonHierarchy : { |
| | | positions : options.positions |
| | | }, |
| | | height : options.height, |
| | | extrudedHeight : options.extrudedHeight, |
| | | vertexFormat : options.vertexFormat, |
| | | stRotation : options.stRotation, |
| | | ellipsoid : options.ellipsoid, |
| | | granularity : options.granularity, |
| | | perPositionHeight : options.perPositionHeight, |
| | | closeTop : options.closeTop, |
| | | closeBottom : options.closeBottom, |
| | | offsetAttribute : options.offsetAttribute, |
| | | arcType : options.arcType |
| | | }; |
| | | return new PolygonGeometry(newOptions); |
| | | }; |
| | | |
| | | /** |
| | | * Stores the provided instance into the provided array. |
| | | * |
| | | * @param {PolygonGeometry} value The value to pack. |
| | | * @param {Number[]} array The array to pack into. |
| | | * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements. |
| | | * |
| | | * @returns {Number[]} The array that was packed into |
| | | */ |
| | | PolygonGeometry.pack = function(value, array, startingIndex) { |
| | | //>>includeStart('debug', pragmas.debug); |
| | | Check.Check.typeOf.object('value', value); |
| | | Check.Check.defined('array', array); |
| | | //>>includeEnd('debug'); |
| | | |
| | | startingIndex = when.defaultValue(startingIndex, 0); |
| | | |
| | | startingIndex = PolygonGeometryLibrary.PolygonGeometryLibrary.packPolygonHierarchy(value._polygonHierarchy, array, startingIndex); |
| | | |
| | | Cartesian2.Ellipsoid.pack(value._ellipsoid, array, startingIndex); |
| | | startingIndex += Cartesian2.Ellipsoid.packedLength; |
| | | |
| | | VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex); |
| | | startingIndex += VertexFormat.VertexFormat.packedLength; |
| | | |
| | | array[startingIndex++] = value._height; |
| | | array[startingIndex++] = value._extrudedHeight; |
| | | array[startingIndex++] = value._granularity; |
| | | array[startingIndex++] = value._stRotation; |
| | | array[startingIndex++] = value._perPositionHeightExtrude ? 1.0 : 0.0; |
| | | array[startingIndex++] = value._perPositionHeight ? 1.0 : 0.0; |
| | | array[startingIndex++] = value._closeTop ? 1.0 : 0.0; |
| | | array[startingIndex++] = value._closeBottom ? 1.0 : 0.0; |
| | | array[startingIndex++] = value._shadowVolume ? 1.0 : 0.0; |
| | | array[startingIndex++] = when.defaultValue(value._offsetAttribute, -1); |
| | | array[startingIndex++] = value._arcType; |
| | | array[startingIndex] = value.packedLength; |
| | | |
| | | return array; |
| | | }; |
| | | |
| | | var scratchEllipsoid = Cartesian2.Ellipsoid.clone(Cartesian2.Ellipsoid.UNIT_SPHERE); |
| | | var scratchVertexFormat = new VertexFormat.VertexFormat(); |
| | | |
| | | //Only used to avoid inability to default construct. |
| | | var dummyOptions = { |
| | | polygonHierarchy : {} |
| | | }; |
| | | |
| | | /** |
| | | * Retrieves an instance from a packed array. |
| | | * |
| | | * @param {Number[]} array The packed array. |
| | | * @param {Number} [startingIndex=0] The starting index of the element to be unpacked. |
| | | * @param {PolygonGeometry} [result] The object into which to store the result. |
| | | */ |
| | | PolygonGeometry.unpack = function(array, startingIndex, result) { |
| | | //>>includeStart('debug', pragmas.debug); |
| | | Check.Check.defined('array', array); |
| | | //>>includeEnd('debug'); |
| | | |
| | | startingIndex = when.defaultValue(startingIndex, 0); |
| | | |
| | | var polygonHierarchy = PolygonGeometryLibrary.PolygonGeometryLibrary.unpackPolygonHierarchy(array, startingIndex); |
| | | startingIndex = polygonHierarchy.startingIndex; |
| | | delete polygonHierarchy.startingIndex; |
| | | |
| | | var ellipsoid = Cartesian2.Ellipsoid.unpack(array, startingIndex, scratchEllipsoid); |
| | | startingIndex += Cartesian2.Ellipsoid.packedLength; |
| | | |
| | | var vertexFormat = VertexFormat.VertexFormat.unpack(array, startingIndex, scratchVertexFormat); |
| | | startingIndex += VertexFormat.VertexFormat.packedLength; |
| | | |
| | | var height = array[startingIndex++]; |
| | | var extrudedHeight = array[startingIndex++]; |
| | | var granularity = array[startingIndex++]; |
| | | var stRotation = array[startingIndex++]; |
| | | var perPositionHeightExtrude = array[startingIndex++] === 1.0; |
| | | var perPositionHeight = array[startingIndex++] === 1.0; |
| | | var closeTop = array[startingIndex++] === 1.0; |
| | | var closeBottom = array[startingIndex++] === 1.0; |
| | | var shadowVolume = array[startingIndex++] === 1.0; |
| | | var offsetAttribute = array[startingIndex++]; |
| | | var arcType = array[startingIndex++]; |
| | | var packedLength = array[startingIndex]; |
| | | |
| | | if (!when.defined(result)) { |
| | | result = new PolygonGeometry(dummyOptions); |
| | | } |
| | | |
| | | result._polygonHierarchy = polygonHierarchy; |
| | | result._ellipsoid = Cartesian2.Ellipsoid.clone(ellipsoid, result._ellipsoid); |
| | | result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat); |
| | | result._height = height; |
| | | result._extrudedHeight = extrudedHeight; |
| | | result._granularity = granularity; |
| | | result._stRotation = stRotation; |
| | | result._perPositionHeightExtrude = perPositionHeightExtrude; |
| | | result._perPositionHeight = perPositionHeight; |
| | | result._closeTop = closeTop; |
| | | result._closeBottom = closeBottom; |
| | | result._shadowVolume = shadowVolume; |
| | | result._offsetAttribute = offsetAttribute === -1 ? undefined : offsetAttribute; |
| | | result._arcType = arcType; |
| | | result.packedLength = packedLength; |
| | | return result; |
| | | }; |
| | | |
| | | /** |
| | | * Returns the bounding rectangle given the provided options |
| | | * |
| | | * @param {Object} options Object with the following properties: |
| | | * @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes. |
| | | * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions sampled. |
| | | * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}. |
| | | * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference. |
| | | * @param {Rectangle} [result] An object in which to store the result. |
| | | * |
| | | * @returns {Rectangle} The result rectangle |
| | | */ |
| | | PolygonGeometry.computeRectangle = function(options, result) { |
| | | //>>includeStart('debug', pragmas.debug); |
| | | Check.Check.typeOf.object('options', options); |
| | | Check.Check.typeOf.object('options.polygonHierarchy', options.polygonHierarchy); |
| | | //>>includeEnd('debug'); |
| | | |
| | | var granularity = when.defaultValue(options.granularity, _Math.CesiumMath.RADIANS_PER_DEGREE); |
| | | var arcType = when.defaultValue(options.arcType, ArcType.ArcType.GEODESIC); |
| | | //>>includeStart('debug', pragmas.debug); |
| | | if (arcType !== ArcType.ArcType.GEODESIC && arcType !== ArcType.ArcType.RHUMB) { |
| | | throw new Check.DeveloperError('Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB.'); |
| | | } |
| | | //>>includeEnd('debug'); |
| | | |
| | | var polygonHierarchy = options.polygonHierarchy; |
| | | var ellipsoid = when.defaultValue(options.ellipsoid, Cartesian2.Ellipsoid.WGS84); |
| | | |
| | | return computeRectangle(polygonHierarchy.positions, ellipsoid, arcType, granularity, result); |
| | | }; |
| | | |
| | | /** |
| | | * Computes the geometric representation of a polygon, including its vertices, indices, and a bounding sphere. |
| | | * |
| | | * @param {PolygonGeometry} polygonGeometry A description of the polygon. |
| | | * @returns {Geometry|undefined} The computed vertices and indices. |
| | | */ |
| | | PolygonGeometry.createGeometry = function(polygonGeometry) { |
| | | var vertexFormat = polygonGeometry._vertexFormat; |
| | | var ellipsoid = polygonGeometry._ellipsoid; |
| | | var granularity = polygonGeometry._granularity; |
| | | var stRotation = polygonGeometry._stRotation; |
| | | var polygonHierarchy = polygonGeometry._polygonHierarchy; |
| | | var perPositionHeight = polygonGeometry._perPositionHeight; |
| | | var closeTop = polygonGeometry._closeTop; |
| | | var closeBottom = polygonGeometry._closeBottom; |
| | | var arcType = polygonGeometry._arcType; |
| | | |
| | | var outerPositions = polygonHierarchy.positions; |
| | | if (outerPositions.length < 3) { |
| | | return; |
| | | } |
| | | |
| | | var tangentPlane = EllipsoidTangentPlane.EllipsoidTangentPlane.fromPoints(outerPositions, ellipsoid); |
| | | |
| | | var results = PolygonGeometryLibrary.PolygonGeometryLibrary.polygonsFromHierarchy(polygonHierarchy, tangentPlane.projectPointsOntoPlane.bind(tangentPlane), !perPositionHeight, ellipsoid); |
| | | var hierarchy = results.hierarchy; |
| | | var polygons = results.polygons; |
| | | |
| | | if (hierarchy.length === 0) { |
| | | return; |
| | | } |
| | | |
| | | outerPositions = hierarchy[0].outerRing; |
| | | var boundingRectangle = PolygonGeometryLibrary.PolygonGeometryLibrary.computeBoundingRectangle(tangentPlane.plane.normal, tangentPlane.projectPointOntoPlane.bind(tangentPlane), outerPositions, stRotation, scratchBoundingRectangle); |
| | | |
| | | var geometries = []; |
| | | |
| | | var height = polygonGeometry._height; |
| | | var extrudedHeight = polygonGeometry._extrudedHeight; |
| | | var extrude = polygonGeometry._perPositionHeightExtrude || !_Math.CesiumMath.equalsEpsilon(height, extrudedHeight, 0, _Math.CesiumMath.EPSILON2); |
| | | |
| | | var options = { |
| | | perPositionHeight: perPositionHeight, |
| | | vertexFormat: vertexFormat, |
| | | geometry: undefined, |
| | | tangentPlane: tangentPlane, |
| | | boundingRectangle: boundingRectangle, |
| | | ellipsoid: ellipsoid, |
| | | stRotation: stRotation, |
| | | bottom: false, |
| | | top: true, |
| | | wall: false, |
| | | extrude: false, |
| | | arcType: arcType |
| | | }; |
| | | |
| | | var i; |
| | | |
| | | if (extrude) { |
| | | options.extrude = true; |
| | | options.top = closeTop; |
| | | options.bottom = closeBottom; |
| | | options.shadowVolume = polygonGeometry._shadowVolume; |
| | | options.offsetAttribute = polygonGeometry._offsetAttribute; |
| | | for (i = 0; i < polygons.length; i++) { |
| | | var splitGeometry = createGeometryFromPositionsExtruded(ellipsoid, polygons[i], granularity, hierarchy[i], perPositionHeight, closeTop, closeBottom, vertexFormat, arcType, polygonGeometry._extrudeOutering); |
| | | |
| | | var topAndBottom; |
| | | if (closeTop && closeBottom) { |
| | | topAndBottom = splitGeometry.topAndBottom; |
| | | options.geometry = PolygonGeometryLibrary.PolygonGeometryLibrary.scaleToGeodeticHeightExtruded(topAndBottom.geometry, height, extrudedHeight, ellipsoid, perPositionHeight); |
| | | } else if (closeTop) { |
| | | topAndBottom = splitGeometry.topAndBottom; |
| | | topAndBottom.geometry.attributes.position.values = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(topAndBottom.geometry.attributes.position.values, height, ellipsoid, !perPositionHeight); |
| | | options.geometry = topAndBottom.geometry; |
| | | } else if (closeBottom) { |
| | | topAndBottom = splitGeometry.topAndBottom; |
| | | topAndBottom.geometry.attributes.position.values = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(topAndBottom.geometry.attributes.position.values, extrudedHeight, ellipsoid, true); |
| | | options.geometry = topAndBottom.geometry; |
| | | } |
| | | if (closeTop || closeBottom) { |
| | | options.wall = false; |
| | | topAndBottom.geometry = computeAttributes(options); |
| | | geometries.push(topAndBottom); |
| | | } |
| | | |
| | | var walls = splitGeometry.walls; |
| | | options.wall = true; |
| | | for ( var k = 0; k < walls.length; k++) { |
| | | var wall = walls[k]; |
| | | options.geometry = PolygonGeometryLibrary.PolygonGeometryLibrary.scaleToGeodeticHeightExtruded(wall.geometry, height, extrudedHeight, ellipsoid, perPositionHeight); |
| | | wall.geometry = computeAttributes(options); |
| | | geometries.push(wall); |
| | | } |
| | | } |
| | | } else { |
| | | for (i = 0; i < polygons.length; i++) { |
| | | var geometryInstance = new GeometryInstance.GeometryInstance({ |
| | | geometry : PolygonGeometryLibrary.PolygonGeometryLibrary.createGeometryFromPositions(ellipsoid, polygons[i], granularity, perPositionHeight, vertexFormat, arcType) |
| | | }); |
| | | geometryInstance.geometry.attributes.position.values = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(geometryInstance.geometry.attributes.position.values, height, ellipsoid, !perPositionHeight); |
| | | options.geometry = geometryInstance.geometry; |
| | | geometryInstance.geometry = computeAttributes(options); |
| | | |
| | | if (when.defined(polygonGeometry._offsetAttribute)) { |
| | | var length = geometryInstance.geometry.attributes.position.values.length; |
| | | var applyOffset = new Uint8Array(length / 3); |
| | | var offsetValue = polygonGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE ? 0 : 1; |
| | | arrayFill.arrayFill(applyOffset, offsetValue); |
| | | geometryInstance.geometry.attributes.applyOffset = new GeometryAttribute.GeometryAttribute({ |
| | | componentDatatype : ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE, |
| | | componentsPerAttribute : 1, |
| | | values: applyOffset |
| | | }); |
| | | } |
| | | |
| | | geometries.push(geometryInstance); |
| | | } |
| | | } |
| | | |
| | | var geometry = GeometryPipeline.GeometryPipeline.combineInstances(geometries)[0]; |
| | | geometry.attributes.position.values = new Float64Array(geometry.attributes.position.values); |
| | | geometry.indices = IndexDatatype.IndexDatatype.createTypedArray(geometry.attributes.position.values.length / 3, geometry.indices); |
| | | |
| | | var attributes = geometry.attributes; |
| | | var boundingSphere = BoundingSphere.BoundingSphere.fromVertices(attributes.position.values); |
| | | |
| | | if (!vertexFormat.position) { |
| | | delete attributes.position; |
| | | } |
| | | |
| | | return new GeometryAttribute.Geometry({ |
| | | attributes : attributes, |
| | | indices : geometry.indices, |
| | | primitiveType : geometry.primitiveType, |
| | | boundingSphere : boundingSphere, |
| | | offsetAttribute : polygonGeometry._offsetAttribute |
| | | }); |
| | | }; |
| | | |
| | | /** |
| | | * @private |
| | | */ |
| | | PolygonGeometry.createShadowVolume = function(polygonGeometry, minHeightFunc, maxHeightFunc) { |
| | | var granularity = polygonGeometry._granularity; |
| | | var ellipsoid = polygonGeometry._ellipsoid; |
| | | |
| | | var minHeight = minHeightFunc(granularity, ellipsoid); |
| | | var maxHeight = maxHeightFunc(granularity, ellipsoid); |
| | | |
| | | return new PolygonGeometry({ |
| | | polygonHierarchy : polygonGeometry._polygonHierarchy, |
| | | ellipsoid : ellipsoid, |
| | | stRotation : polygonGeometry._stRotation, |
| | | granularity : granularity, |
| | | perPositionHeight : false, |
| | | extrudedHeight : minHeight, |
| | | height : maxHeight, |
| | | vertexFormat : VertexFormat.VertexFormat.POSITION_ONLY, |
| | | shadowVolume: true, |
| | | arcType : polygonGeometry._arcType |
| | | }); |
| | | }; |
| | | |
| | | function textureCoordinateRotationPoints(polygonGeometry) { |
| | | var stRotation = -polygonGeometry._stRotation; |
| | | if (stRotation === 0.0) { |
| | | return [0, 0, 0, 1, 1, 0]; |
| | | } |
| | | var ellipsoid = polygonGeometry._ellipsoid; |
| | | var positions = polygonGeometry._polygonHierarchy.positions; |
| | | var boundingRectangle = polygonGeometry.rectangle; |
| | | return GeometryAttribute.Geometry._textureCoordinateRotationPoints(positions, stRotation, ellipsoid, boundingRectangle); |
| | | } |
| | | |
| | | Object.defineProperties(PolygonGeometry.prototype, { |
| | | /** |
| | | * @private |
| | | */ |
| | | rectangle : { |
| | | get : function() { |
| | | if (!when.defined(this._rectangle)) { |
| | | var positions = this._polygonHierarchy.positions; |
| | | this._rectangle = computeRectangle(positions, this._ellipsoid, this._arcType, this._granularity); |
| | | } |
| | | |
| | | return this._rectangle; |
| | | } |
| | | }, |
| | | /** |
| | | * For remapping texture coordinates when rendering PolygonGeometries as GroundPrimitives. |
| | | * @private |
| | | */ |
| | | textureCoordinateRotationPoints : { |
| | | get : function() { |
| | | if (!when.defined(this._textureCoordinateRotationPoints)) { |
| | | this._textureCoordinateRotationPoints = textureCoordinateRotationPoints(this); |
| | | } |
| | | return this._textureCoordinateRotationPoints; |
| | | } |
| | | } |
| | | }); |
| | | |
| | | function createPolygonGeometry(polygonGeometry, offset) { |
| | | if (when.defined(offset)) { |
| | | polygonGeometry = PolygonGeometry.unpack(polygonGeometry, offset); |
| | | } |
| | | polygonGeometry._ellipsoid = Cartesian2.Ellipsoid.clone(polygonGeometry._ellipsoid); |
| | | return PolygonGeometry.createGeometry(polygonGeometry); |
| | | } |
| | | |
| | | return createPolygonGeometry; |
| | | |
| | | }); |