liuyg
2022-02-09 8383f42bfa5dbc244e981ce6b2490c3fa9d001bc
src/pcviews/tool/area.vue
@@ -7,35 +7,18 @@
 */
<template>
    <div class="tool-ranging">
        <div class="header"
             @mousedown="move"
             :class="{'move': moveFlag}">
    <div class="tool-area" ref="toolAreaBox">
        <div class="header" @mousedown="move" :class="{'move': moveFlag}">
            <div class="title">
                <img class="icon deblurring"
                     src="/img/icon/dtcj.png"
                     alt="">
                <span>
                    地图测面
                </span>
                <img class="icon deblurring" src="/img/icon/tool-area.png" alt />
                <span>地图测面</span>
            </div>
            <img class="close"
                 src="/img/navicon/close.png"
                 alt=""
                 @click="closeModel">
            <img class="close" src="/img/navicon/close.png" alt @click="closeModel" />
        </div>
        <div class="content">
            <el-button type="primary"
                       size="mini"
                       @click.stop="calcDistance">
                开始
            </el-button>
            <el-button type="primary" size="mini" @click.stop="calcDistance">开始</el-button>
            <el-button type="danger"
                       size="mini"
                       @click.stop="deactivate">
                清除
            </el-button>
            <el-button type="danger" size="mini" @click.stop="deactivate">清除</el-button>
        </div>
    </div>
</template>
@@ -45,6 +28,11 @@
import { mapGetters } from 'vuex'
export default {
    data () {
        return {
            moveFlag: false
        }
    },
    computed: {
        ...mapGetters([
            'viewer'
@@ -53,6 +41,53 @@
    created () {
    },
    methods: {
        move (e) {
            const that = this
            const odiv = this.$refs.toolAreaBox // 获取目标元素
            // 算出鼠标相对元素的位置
            const disX = e.clientX - odiv.offsetLeft
            const disY = e.clientY - odiv.offsetTop
            const disH = odiv.offsetHeight
            const disW = odiv.offsetWidth
            document.onmousemove = (e) => {
                that.moveFlag = true
                // 鼠标按下并移动的事件
                // 用鼠标的位置减去鼠标相对元素的位置,得到元素的位置
                let left = e.clientX - disX
                let top = e.clientY - disY
                // 绑定元素位置到positionX和positionY上面
                if (left >= window.innerWidth - disW) {
                    left = window.innerWidth - disW
                }
                if (left <= 0) {
                    left = 0
                }
                if (top >= window.innerHeight - disH) {
                    top = window.innerHeight - disH
                }
                if (top <= 60) {
                    top = 60
                }
                // 移动当前元素
                odiv.style.left = (left) + 'px'
                odiv.style.top = (top) + 'px'
                odiv.style.bottom = 'auto'
            }
            document.onmouseup = (e) => {
                that.moveFlag = false
                document.onmousemove = null
                document.onmouseup = null
            }
        },
        calcDistance () {
            this.viewer.measure.areaSurface()
        },
@@ -71,5 +106,8 @@
}
</script>
<style>
<style lang="scss" scoped>
.move {
    cursor: move;
}
</style>