| | |
| | | * @Author: shuishen 1109946754@qq.com |
| | | * @Date: 2024-10-31 10:47:29 |
| | | * @LastEditors: shuishen 1109946754@qq.com |
| | | * @LastEditTime: 2025-01-08 14:44:29 |
| | | * @LastEditTime: 2025-01-08 17:28:02 |
| | | * @FilePath: \bigScreen\src\pages\map\components\scomponents\layersControl.vue |
| | | * @Description: |
| | | * |
| | |
| | | |
| | | skipLevelOfDetail: true, |
| | | baseScreenSpaceError: 1024, |
| | | maximumScreenSpaceError: 256, // 数值加大,能让最终成像变模糊 |
| | | maximumScreenSpaceError: 32, // 数值加大,能让最终成像变模糊 |
| | | skipScreenSpaceErrorFactor: 128, |
| | | skipLevels: 5, |
| | | immediatelyLoadDesiredLevelOfDetail: false, |
| | |
| | | cullRequestsWhileMovingMultiplier: 10, // 值越小能够更快的剔除 |
| | | preloadWhenHidden: true, |
| | | preferLeaves: true, |
| | | maximumMemoryUsage: 64, // 内存分配变小有利于倾斜摄影数据回收,提升性能体验 |
| | | progressiveResolutionHeightFraction: 0.5, // 数值偏于0能够让初始加载变得模糊 |
| | | maximumMemoryUsage: 1024, // 内存分配变小有利于倾斜摄影数据回收,提升性能体验 |
| | | progressiveResolutionHeightFraction: 0.3, // 数值偏于0能够让初始加载变得模糊 |
| | | dynamicScreenSpaceErrorDensity: 0.5, // 数值加大,能让周边加载变快 |
| | | dynamicScreenSpaceErrorFactor: 1, // 不知道起了什么作用没,反正放着吧先 |
| | | dynamicScreenSpaceError: true, // 根据测试,有了这个后,会在真正的全屏加载完之后才清晰化房屋 |