src/utils/cesium/ImageTrailMaterial.js
@@ -84,7 +84,7 @@ czm_material material=czm_getDefaultMaterial(materialInput); vec2 st=repeat * materialInput.st; float time=fract(czm_frameNumber*speed/1000.); vec4 colorImage=texture2D(image,vec2(fract(st.s-time),st.t)); vec4 colorImage=texture(image,vec2(fract(st.s-time),st.t)); // 修改 texture2D 为 texture material.alpha = colorImage.a * color.a; material.diffuse = (colorImage.rgb+color.rgb)/2.0; return material;