| src/components/map/index.vue | ●●●●● patch | view | raw | blame | history |
src/components/map/index.vue
@@ -186,7 +186,9 @@ } ) tilesetLayer.addOverlay(tileset) viewer.flyTo(tileset) setTimeout(() => { viewer.flyTo(tileset) }, 1500) tileset.on(that.DC.MouseEventType.CLICK, e => { viewer.scene.globe.depthTestAgainstTerrain = false