From 385be2eca72eb3833efa4be0a0088b34e764788a Mon Sep 17 00:00:00 2001
From: shuishen <1109946754@qq.com>
Date: Mon, 31 Aug 2026 09:04:45 +0800
Subject: [PATCH] feat(pointcloud): complete annotation and result lifecycle workflows

---
 apps/workbench-console/src/components/SparsePointCloudViewer.vue |  233 +++++++++++++++++++++------------------------------------
 1 files changed, 87 insertions(+), 146 deletions(-)

diff --git a/apps/workbench-console/src/components/SparsePointCloudViewer.vue b/apps/workbench-console/src/components/SparsePointCloudViewer.vue
index cbd92f0..588c12a 100644
--- a/apps/workbench-console/src/components/SparsePointCloudViewer.vue
+++ b/apps/workbench-console/src/components/SparsePointCloudViewer.vue
@@ -1,49 +1,45 @@
 <script setup lang="ts">
-import { onBeforeUnmount, onMounted, ref, watch } from "vue";
-import { BorderTopOutlined, ReloadOutlined } from "@ant-design/icons-vue";
+import { onBeforeUnmount, onMounted, reactive, ref, watch } from "vue";
+import { AimOutlined, BorderTopOutlined, ReloadOutlined, RotateRightOutlined } from "@ant-design/icons-vue";
 import * as THREE from "three";
 import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
 
 const props = defineProps<{ source: string }>();
 
 type PropertyReader = { name: string; bytes: number; read: (view: DataView, offset: number) => number };
-
 const host = ref<HTMLDivElement | null>(null);
 const loading = ref(true);
 const error = ref<string | null>(null);
 const pointCount = ref(0);
 const pointSize = ref(2.4);
+const pivotPicking = ref(false);
+const orientationOpen = ref(false);
+const orientation = reactive({ x: 0, y: 0, z: 0 });
+const orientationAxes = [{ key: "x" as const, label: "X" }, { key: "y" as const, label: "Y" }, { key: "z" as const, label: "Z" }];
 
 let renderer: THREE.WebGLRenderer | null = null;
 let scene: THREE.Scene | null = null;
 let camera: THREE.PerspectiveCamera | null = null;
 let controls: OrbitControls | null = null;
 let points: THREE.Points<THREE.BufferGeometry, THREE.PointsMaterial> | null = null;
+let model: THREE.Group | null = null;
 let resizeObserver: ResizeObserver | null = null;
 let animationFrame = 0;
 let requestId = 0;
 
 const readers: Record<string, Omit<PropertyReader, "name">> = {
-  char: { bytes: 1, read: (view, offset) => view.getInt8(offset) },
-  int8: { bytes: 1, read: (view, offset) => view.getInt8(offset) },
-  uchar: { bytes: 1, read: (view, offset) => view.getUint8(offset) },
-  uint8: { bytes: 1, read: (view, offset) => view.getUint8(offset) },
-  short: { bytes: 2, read: (view, offset) => view.getInt16(offset, true) },
-  int16: { bytes: 2, read: (view, offset) => view.getInt16(offset, true) },
-  ushort: { bytes: 2, read: (view, offset) => view.getUint16(offset, true) },
-  uint16: { bytes: 2, read: (view, offset) => view.getUint16(offset, true) },
-  int: { bytes: 4, read: (view, offset) => view.getInt32(offset, true) },
-  int32: { bytes: 4, read: (view, offset) => view.getInt32(offset, true) },
-  uint: { bytes: 4, read: (view, offset) => view.getUint32(offset, true) },
-  uint32: { bytes: 4, read: (view, offset) => view.getUint32(offset, true) },
-  float: { bytes: 4, read: (view, offset) => view.getFloat32(offset, true) },
-  float32: { bytes: 4, read: (view, offset) => view.getFloat32(offset, true) },
-  double: { bytes: 8, read: (view, offset) => view.getFloat64(offset, true) },
-  float64: { bytes: 8, read: (view, offset) => view.getFloat64(offset, true) },
+  char: { bytes: 1, read: (view, offset) => view.getInt8(offset) }, int8: { bytes: 1, read: (view, offset) => view.getInt8(offset) },
+  uchar: { bytes: 1, read: (view, offset) => view.getUint8(offset) }, uint8: { bytes: 1, read: (view, offset) => view.getUint8(offset) },
+  short: { bytes: 2, read: (view, offset) => view.getInt16(offset, true) }, int16: { bytes: 2, read: (view, offset) => view.getInt16(offset, true) },
+  ushort: { bytes: 2, read: (view, offset) => view.getUint16(offset, true) }, uint16: { bytes: 2, read: (view, offset) => view.getUint16(offset, true) },
+  int: { bytes: 4, read: (view, offset) => view.getInt32(offset, true) }, int32: { bytes: 4, read: (view, offset) => view.getInt32(offset, true) },
+  uint: { bytes: 4, read: (view, offset) => view.getUint32(offset, true) }, uint32: { bytes: 4, read: (view, offset) => view.getUint32(offset, true) },
+  float: { bytes: 4, read: (view, offset) => view.getFloat32(offset, true) }, float32: { bytes: 4, read: (view, offset) => view.getFloat32(offset, true) },
+  double: { bytes: 8, read: (view, offset) => view.getFloat64(offset, true) }, float64: { bytes: 8, read: (view, offset) => view.getFloat64(offset, true) },
 };
 
 function headerEnd(bytes: Uint8Array): number {
-  const marker = [101, 110, 100, 95, 104, 101, 97, 100, 101, 114]; // end_header
+  const marker = [101, 110, 100, 95, 104, 101, 97, 100, 101, 114];
   for (let start = 0; start <= bytes.length - marker.length; start += 1) {
     if (marker.every((value, index) => bytes[start + index] === value)) {
       let end = start + marker.length;
@@ -51,177 +47,117 @@
       if (bytes[end] === 10) return end + 1;
     }
   }
-  throw new Error("PLY 文件缺少 end_header。");
+  throw new Error("PLY file is missing end_header.");
 }
 
 function parsePly(buffer: ArrayBuffer): { positions: Float32Array; colors: Float32Array } {
-  const bytes = new Uint8Array(buffer, 0, Math.min(buffer.byteLength, 64 * 1024));
-  const end = headerEnd(bytes);
-  const header = new TextDecoder("ascii").decode(new Uint8Array(buffer, 0, end));
-  const lines = header.split(/\r?\n/);
-  if (!lines.some((line) => line.trim() === "format binary_little_endian 1.0")) {
-    throw new Error("当前仅支持 binary_little_endian PLY。");
-  }
-  const vertexLine = lines.find((line) => line.startsWith("element vertex "));
-  const count = Number(vertexLine?.split(/\s+/)[2]);
-  if (!Number.isSafeInteger(count) || count < 1) throw new Error("PLY 顶点数量无效。");
+  const end = headerEnd(new Uint8Array(buffer, 0, Math.min(buffer.byteLength, 64 * 1024)));
+  const lines = new TextDecoder("ascii").decode(new Uint8Array(buffer, 0, end)).split(/\r?\n/);
+  if (!lines.some((line) => line.trim() === "format binary_little_endian 1.0")) throw new Error("Only binary_little_endian PLY is supported.");
+  const count = Number(lines.find((line) => line.startsWith("element vertex "))?.split(/\s+/)[2]);
+  if (!Number.isSafeInteger(count) || count < 1) throw new Error("Invalid PLY vertex count.");
   const properties: PropertyReader[] = [];
   let inVertex = false;
   for (const line of lines) {
-    if (line.startsWith("element ")) {
-      inVertex = line.startsWith("element vertex ");
-      continue;
-    }
+    if (line.startsWith("element ")) { inVertex = line.startsWith("element vertex "); continue; }
     if (!inVertex || !line.startsWith("property ")) continue;
     const [, type, name] = line.trim().split(/\s+/);
-    const reader = readers[type];
-    if (!reader || !name) throw new Error(`不支持的顶点属性类型:${type ?? "未知"}。`);
-    properties.push({ name, ...reader });
+    if (!readers[type] || !name) throw new Error(`Unsupported PLY vertex property: ${type ?? "unknown"}.`);
+    properties.push({ name, ...readers[type] });
   }
-  const stride = properties.reduce((total, property) => total + property.bytes, 0);
-  if (end + stride * count > buffer.byteLength) throw new Error("PLY 顶点数据不完整。");
-  const offsets = Object.fromEntries(properties.reduce<[string, number][]>((items, property) => {
-    const offset = items.length ? items[items.length - 1][1] + properties[items.length - 1].bytes : 0;
-    items.push([property.name, offset]);
-    return items;
-  }, []));
-  const required = ["x", "y", "z"];
-  if (required.some((name) => offsets[name] === undefined)) throw new Error("PLY 缺少 x/y/z 顶点坐标。");
-  const propertyByName = Object.fromEntries(properties.map((property) => [property.name, property]));
+  const offsets: Record<string, number> = {};
+  let stride = 0;
+  for (const property of properties) { offsets[property.name] = stride; stride += property.bytes; }
+  if (["x", "y", "z"].some((name) => offsets[name] === undefined) || end + stride * count > buffer.byteLength) throw new Error("PLY coordinate data is incomplete.");
+  const byName = Object.fromEntries(properties.map((property) => [property.name, property]));
   const view = new DataView(buffer, end);
   const positions = new Float32Array(count * 3);
   const colors = new Float32Array(count * 3);
   const hasColor = ["red", "green", "blue"].every((name) => offsets[name] !== undefined);
   for (let index = 0; index < count; index += 1) {
     const base = index * stride;
-    for (const [axis, offset] of [["x", 0], ["y", 1], ["z", 2]] as const) {
-      positions[index * 3 + offset] = propertyByName[axis].read(view, base + offsets[axis]);
-    }
-    for (const [channel, offset] of [["red", 0], ["green", 1], ["blue", 2]] as const) {
-      colors[index * 3 + offset] = hasColor ? propertyByName[channel].read(view, base + offsets[channel]) / 255 : 0.72;
-    }
+    for (const [axis, offset] of [["x", 0], ["y", 1], ["z", 2]] as const) positions[index * 3 + offset] = byName[axis].read(view, base + offsets[axis]);
+    for (const [channel, offset] of [["red", 0], ["green", 1], ["blue", 2]] as const) colors[index * 3 + offset] = hasColor ? byName[channel].read(view, base + offsets[channel]) / 255 : 0.72;
   }
   return { positions, colors };
 }
 
-function resize() {
-  if (!host.value || !renderer || !camera) return;
-  const width = Math.max(host.value.clientWidth, 1);
-  const height = Math.max(host.value.clientHeight, 1);
-  renderer.setSize(width, height, false);
-  camera.aspect = width / height;
-  camera.updateProjectionMatrix();
-}
-
-function frame() {
-  if (renderer && scene && camera && controls) {
-    controls.update();
-    renderer.render(scene, camera);
-  }
-  animationFrame = requestAnimationFrame(frame);
-}
+function resize() { if (!host.value || !renderer || !camera) return; const width = Math.max(host.value.clientWidth, 1); const height = Math.max(host.value.clientHeight, 1); renderer.setSize(width, height, false); camera.aspect = width / height; camera.updateProjectionMatrix(); }
+function frame() { if (renderer && scene && camera && controls) { controls.update(); renderer.render(scene, camera); } animationFrame = requestAnimationFrame(frame); }
+function modelCentre() { return model ? model.localToWorld(new THREE.Vector3()) : null; }
+function modelRadius() { points?.geometry.computeBoundingSphere(); return Math.max(points?.geometry.boundingSphere?.radius ?? 0.01, 0.01); }
 
 function resetView() {
   if (!camera || !controls || !points) return;
-  const sphere = new THREE.Sphere();
-  points.geometry.computeBoundingSphere();
-  if (!points.geometry.boundingSphere) return;
-  sphere.copy(points.geometry.boundingSphere);
-  const radius = Math.max(sphere.radius, 0.01);
-  controls.target.copy(sphere.center);
-  camera.position.copy(sphere.center).add(new THREE.Vector3(radius * 1.25, radius * 0.85, radius * 1.65));
-  camera.near = radius / 100;
-  camera.far = radius * 100;
-  camera.updateProjectionMatrix();
-  controls.update();
+  const centre = modelCentre(); if (!centre) return;
+  const radius = modelRadius();
+  controls.target.copy(centre); controls.minDistance = radius * 0.08; controls.maxDistance = radius * 8;
+  camera.position.copy(centre).add(new THREE.Vector3(radius * 1.25, radius * 0.85, radius * 1.65));
+  camera.near = Math.max(radius / 1_000, 0.01); camera.far = radius * 100; camera.updateProjectionMatrix(); controls.update();
 }
-
 function topDownView() {
-  if (!camera || !controls || !points) return;
-  points.geometry.computeBoundingSphere();
-  if (!points.geometry.boundingSphere) return;
-  const sphere = points.geometry.boundingSphere;
-  const radius = Math.max(sphere.radius, 0.01);
-  const distance = Math.max(camera.position.distanceTo(controls.target), radius * 1.5);
-  controls.target.copy(sphere.center);
-  camera.up.set(0, 1, 0);
-  camera.position.copy(sphere.center).add(new THREE.Vector3(0, 0, distance));
-  camera.near = radius / 100;
-  camera.far = radius * 100;
-  camera.updateProjectionMatrix();
-  controls.update();
+  if (!camera || !controls || !model) return;
+  const centre = modelCentre(); if (!centre) return;
+  const radius = modelRadius(); const distance = Math.max(camera.position.distanceTo(controls.target), radius * 1.5);
+  controls.target.copy(centre); camera.up.set(0, 1, 0);
+  camera.position.copy(centre).add(new THREE.Vector3(0, 0, 1).applyQuaternion(model.quaternion).multiplyScalar(distance));
+  camera.near = Math.max(radius / 1_000, 0.01); camera.far = radius * 100; camera.updateProjectionMatrix(); controls.update();
 }
-
-function applyPointSize() {
-  if (points) points.material.size = pointSize.value;
+function applyPointSize() { if (points) points.material.size = pointSize.value; }
+function applyOrientation() { if (model) model.rotation.set(THREE.MathUtils.degToRad(orientation.x), THREE.MathUtils.degToRad(orientation.y), THREE.MathUtils.degToRad(orientation.z), "XYZ"); }
+function resetOrientation() { orientation.x = 0; orientation.y = 0; orientation.z = 0; }
+function togglePivotPicking() { pivotPicking.value = !pivotPicking.value; }
+function pickPivot(event: PointerEvent) {
+  if (!renderer || !camera || !points || !controls) return;
+  const rect = renderer.domElement.getBoundingClientRect(); const mouse = new THREE.Vector2(((event.clientX - rect.left) / rect.width) * 2 - 1, -((event.clientY - rect.top) / rect.height) * 2 + 1);
+  const raycaster = new THREE.Raycaster(); raycaster.params.Points.threshold = Math.max(0.35, pointSize.value * 0.5); raycaster.setFromCamera(mouse, camera);
+  const hit = raycaster.intersectObject(points, false)[0]; if (hit) controls.target.copy(hit.point); pivotPicking.value = false;
 }
+function handleCanvasPointerDown(event: PointerEvent) { if (!pivotPicking.value || event.button !== 0) return; event.preventDefault(); event.stopImmediatePropagation(); pickPivot(event); }
+function preventMiddleAutoScroll(event: MouseEvent) { if (event.button === 1) event.preventDefault(); }
+function preventContextMenu(event: MouseEvent) { event.preventDefault(); }
 
 async function loadSource(source: string) {
-  const activeId = ++requestId;
-  loading.value = true;
-  error.value = null;
+  const activeId = ++requestId; loading.value = true; error.value = null; pivotPicking.value = false; resetOrientation();
   try {
-    const response = await fetch(source, { cache: "no-store" });
-    if (!response.ok) throw new Error(`点云读取失败 (${response.status})。`);
-    const parsed = parsePly(await response.arrayBuffer());
-    if (activeId !== requestId || !scene) return;
-    points?.geometry.dispose();
-    points?.material.dispose();
-    const geometry = new THREE.BufferGeometry();
-    geometry.setAttribute("position", new THREE.BufferAttribute(parsed.positions, 3));
-    geometry.setAttribute("color", new THREE.BufferAttribute(parsed.colors, 3));
-    const material = new THREE.PointsMaterial({ size: pointSize.value, vertexColors: true, sizeAttenuation: false });
-    points = new THREE.Points(geometry, material);
-    scene.add(points);
-    pointCount.value = parsed.positions.length / 3;
-    resetView();
-  } catch (caught) {
-    if (activeId === requestId) error.value = caught instanceof Error ? caught.message : "点云无法读取。";
-  } finally {
-    if (activeId === requestId) loading.value = false;
-  }
+    const response = await fetch(source, { cache: "no-store" }); if (!response.ok) throw new Error(`Point cloud request failed (${response.status}).`);
+    const parsed = parsePly(await response.arrayBuffer()); if (activeId !== requestId || !scene) return;
+    if (model) scene.remove(model); points?.geometry.dispose(); points?.material.dispose();
+    const geometry = new THREE.BufferGeometry(); geometry.setAttribute("position", new THREE.BufferAttribute(parsed.positions, 3)); geometry.setAttribute("color", new THREE.BufferAttribute(parsed.colors, 3)); geometry.computeBoundingSphere();
+    points = new THREE.Points(geometry, new THREE.PointsMaterial({ size: pointSize.value, vertexColors: true, sizeAttenuation: false }));
+    const centre = geometry.boundingSphere?.center.clone() ?? new THREE.Vector3(); model = new THREE.Group(); model.position.copy(centre); points.position.copy(centre).multiplyScalar(-1); model.add(points); scene.add(model);
+    applyOrientation(); pointCount.value = parsed.positions.length / 3; resetView();
+  } catch (caught) { if (activeId === requestId) error.value = caught instanceof Error ? caught.message : "Point cloud could not be loaded."; }
+  finally { if (activeId === requestId) loading.value = false; }
 }
 
 onMounted(() => {
   if (!host.value) return;
-  scene = new THREE.Scene();
-  scene.background = new THREE.Color("#101821");
-  camera = new THREE.PerspectiveCamera(42, 1, 0.01, 1_000);
-  renderer = new THREE.WebGLRenderer({ antialias: true, powerPreference: "high-performance" });
-  renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
-  host.value.appendChild(renderer.domElement);
-  controls = new OrbitControls(camera, renderer.domElement);
-  controls.enableDamping = true;
-  controls.dampingFactor = 0.08;
-  controls.screenSpacePanning = true;
-  resizeObserver = new ResizeObserver(resize);
-  resizeObserver.observe(host.value);
-  resize();
-  frame();
-  void loadSource(props.source);
+  scene = new THREE.Scene(); scene.background = new THREE.Color("#101821"); camera = new THREE.PerspectiveCamera(42, 1, 0.01, 1_000);
+  renderer = new THREE.WebGLRenderer({ antialias: true, powerPreference: "high-performance" }); renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2)); renderer.outputColorSpace = THREE.SRGBColorSpace; host.value.appendChild(renderer.domElement);
+  renderer.domElement.addEventListener("mousedown", preventMiddleAutoScroll, { passive: false }); renderer.domElement.addEventListener("auxclick", preventMiddleAutoScroll, { passive: false }); renderer.domElement.addEventListener("pointerdown", handleCanvasPointerDown); renderer.domElement.addEventListener("contextmenu", preventContextMenu);
+  controls = new OrbitControls(camera, renderer.domElement); controls.enableDamping = true; controls.dampingFactor = 0.12; controls.rotateSpeed = 0.55; controls.zoomSpeed = 0.8; controls.panSpeed = 0.75; controls.screenSpacePanning = true; controls.minPolarAngle = 0.04; controls.maxPolarAngle = Math.PI - 0.04; controls.mouseButtons = { LEFT: THREE.MOUSE.ROTATE, MIDDLE: THREE.MOUSE.PAN, RIGHT: THREE.MOUSE.ROTATE };
+  resizeObserver = new ResizeObserver(resize); resizeObserver.observe(host.value); resize(); frame(); void loadSource(props.source);
 });
 
 watch(() => props.source, (source) => { void loadSource(source); });
 watch(pointSize, applyPointSize);
+watch(orientation, applyOrientation, { deep: true });
 
 onBeforeUnmount(() => {
-  cancelAnimationFrame(animationFrame);
-  resizeObserver?.disconnect();
-  controls?.dispose();
-  points?.geometry.dispose();
-  points?.material.dispose();
-  renderer?.dispose();
-  renderer?.domElement.remove();
+  cancelAnimationFrame(animationFrame); resizeObserver?.disconnect(); renderer?.domElement.removeEventListener("mousedown", preventMiddleAutoScroll); renderer?.domElement.removeEventListener("auxclick", preventMiddleAutoScroll); renderer?.domElement.removeEventListener("pointerdown", handleCanvasPointerDown); renderer?.domElement.removeEventListener("contextmenu", preventContextMenu); controls?.dispose(); points?.geometry.dispose(); points?.material.dispose(); renderer?.dispose(); renderer?.domElement.remove();
 });
 </script>
 
 <template>
   <div class="sparse-point-viewer">
-    <div ref="host" class="canvas-host" aria-label="稀疏点云交互视图" />
+    <div ref="host" class="canvas-host" :class="{ 'pivot-picking': pivotPicking }" aria-label="Point cloud interactive view" />
     <div class="viewer-toolbar">
       <span>{{ pointCount.toLocaleString() }} 点</span>
       <label>点大小 <a-slider v-model:value="pointSize" :min="1" :max="8" :step="0.2" /></label>
-      <a-tooltip title="俯视模型(沿本地 Z 轴)"><a-button type="text" aria-label="俯视模型" @click="topDownView"><BorderTopOutlined /></a-button></a-tooltip>
+      <a-popover v-model:open="orientationOpen" title="模型朝向" trigger="click"><template #content><div class="orientation-controls"><label v-for="axis in orientationAxes" :key="axis.key">{{ axis.label }}<a-slider v-model:value="orientation[axis.key]" :min="0" :max="360" :step="1" /><a-input-number v-model:value="orientation[axis.key]" :min="0" :max="360" :precision="0" addon-after="度" /></label><a-button size="small" @click="resetOrientation">重置</a-button></div></template><a-tooltip title="模型朝向"><a-button type="text" aria-label="模型朝向"><RotateRightOutlined /></a-button></a-tooltip></a-popover>
+      <a-tooltip title="设置旋转中心后,在点云上点击可见点"><a-button :type="pivotPicking ? 'primary' : 'text'" aria-label="设置旋转中心" @click="togglePivotPicking"><AimOutlined /></a-button></a-tooltip>
+      <a-tooltip title="俯视模型"><a-button type="text" aria-label="俯视模型" @click="topDownView"><BorderTopOutlined /></a-button></a-tooltip>
       <a-tooltip title="复位视角"><a-button type="text" aria-label="复位视角" @click="resetView"><ReloadOutlined /></a-button></a-tooltip>
     </div>
     <div v-if="loading || error" class="viewer-state"><a-spin v-if="loading" /><span v-else>{{ error }}</span></div>
@@ -231,11 +167,16 @@
 <style scoped>
 .sparse-point-viewer { position: relative; height: 560px; overflow: hidden; background: #101821; border: 1px solid #273543; }
 .canvas-host { width: 100%; height: 100%; }
-.canvas-host :deep(canvas) { display: block; width: 100%; height: 100%; }
+.canvas-host.pivot-picking { cursor: crosshair; }
+.canvas-host :deep(canvas) { display: block; width: 100%; height: 100%; touch-action: none; }
 .viewer-toolbar { position: absolute; right: 12px; bottom: 12px; display: flex; align-items: center; gap: 12px; padding: 8px 10px; color: #e8f1f5; background: rgba(12, 20, 29, 0.84); font-size: 13px; }
 .viewer-toolbar label { display: flex; align-items: center; gap: 8px; white-space: nowrap; }
 .viewer-toolbar :deep(.ant-slider) { width: 100px; margin: 0; }
 .viewer-toolbar :deep(.ant-btn) { color: #e8f1f5; }
+.orientation-controls { display: grid; gap: 8px; min-width: 250px; }
+.orientation-controls label { display: grid; grid-template-columns: 16px 1fr 84px; align-items: center; gap: 8px; }
+.orientation-controls :deep(.ant-slider) { margin: 0; }
+.orientation-controls :deep(.ant-input-number-group-wrapper) { width: 84px; }
 .viewer-state { position: absolute; inset: 0; display: grid; place-items: center; color: #e8f1f5; background: rgba(12, 20, 29, 0.65); }
-@media (max-width: 767px) { .sparse-point-viewer { height: 420px; } .viewer-toolbar { left: 8px; right: 8px; bottom: 8px; gap: 8px; } .viewer-toolbar :deep(.ant-slider) { width: min(92px, 24vw); } }
+@media (max-width: 767px) { .sparse-point-viewer { height: 420px; } .viewer-toolbar { left: 8px; right: 8px; bottom: 8px; gap: 8px; flex-wrap: wrap; } .viewer-toolbar :deep(.ant-slider) { width: min(92px, 24vw); } }
 </style>

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