From d41024c55f6b7515d3880457d83be99fbbcf6622 Mon Sep 17 00:00:00 2001
From: guoshilong <123456>
Date: Mon, 06 Feb 2023 10:46:44 +0800
Subject: [PATCH] 水文水环境分析-洪水淹没:画线进行分析修改为画多边形进行分析

---
 widgets/FloodAnalysis/Widget.js | 1448 ++++++++++++++++++++++++++++++++++-----------------------
 1 files changed, 854 insertions(+), 594 deletions(-)

diff --git a/widgets/FloodAnalysis/Widget.js b/widgets/FloodAnalysis/Widget.js
index 91f7f5d..9f14bdb 100644
--- a/widgets/FloodAnalysis/Widget.js
+++ b/widgets/FloodAnalysis/Widget.js
@@ -2,615 +2,875 @@
 // Copyright © 2022 guoshilong. All Rights Reserved.
 // 模块描述:洪水淹没分析
 ///////////////////////////////////////////////////////////////////////////
-define([
-	'dojo/_base/declare',
-	'dojo/_base/lang',
-	'dojo/_base/array',
-	'dojo/_base/html',
-	'dojo/topic',
-	'jimu/BaseWidget',
-	'./Tooltip-div',
-	'./FloodAnalysis',
-	'libs/layer/layer.js',
-	'libs/turf/turf.min.js'
-],
-	function (declare,
-		lang,
-		array,
-		html,
-		topic,
-		BaseWidget,
-		tooltip,
-		flood,
-		layer,
-		turf,
-	) {
-		return declare([BaseWidget], {
-			baseClass: 'jimu-widget-FloodAnalysis',
-			name: 'FloodAnalysis',
-			riverWidth: 300,
-			riverHeight: 10,
-			speed: 10,
-			positions: [],
-			sideRes: null,
-			riverPrimitive: null,
-			material: null,
-			drawingPolyline: null,
-			//绘制的多边形数组
-			polygonCartesianArray:[],
-			//canvas转换后的图片
-			canvasImage:null,
-			//房屋人口
-			peoplePositionArray:[],
-			myWaterPrimitive:null,
-			startup: function () {
-				this.inherited(arguments);
-				var self = this;
+define(['dojo/_base/declare', 'dojo/_base/lang', 'dojo/_base/array', 'dojo/_base/html', "dojo/topic", 'jimu/BaseWidget', 'dojo/on', 'dstore/Memory', 'dstore/Trackable', 'dgrid/Grid', 'dgrid/Keyboard', 'dgrid/Selection', 'dstore/RequestMemory', 'dgrid/test/data/createSyncStore', "libs/echarts/v4/echarts.min", 'libs/layer/layer.js','libs/turf/turf.min.js'], function (declare, lang, array, html, topic, BaseWidget, on, Memory, Trackable, Grid, Keyboard, Selection, RequestMemory, createSyncStore, echarts, layer,turf) {
+	return declare([BaseWidget], {
+		baseClass: 'jimu-widget-FloodAnalysis',
+		name: 'FloodAnalysis',
+		//人员数据点位
+		peoplePositionArray:[],
+		//绘制多边形的顶点经纬度
+		polygonPositionArray:[],
+		startup: function startup() {
+			// 数组用于存放添加点的Id删除实体点的时候会用到
+			var pointId = [];
 
-				this.map.scene.globe.depthTestAgainstTerrain = true;
-				//取消双击事件
-				this.map.cesiumWidget.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
-				//绘制水面事件
-				$("#flood_hzsm_headtab").click(function () {
-					DrawDynamicClampGround.startDrawingPolyline(self.map, function (cartesians) {
-						if (self.drawingPolyline != undefined)
-							self.map.entities.remove(self.drawingPolyline);
-						var lineOpts = {
-							polyline: {
-								positions: cartesians,
-								clampToGround: true,
-								width: 3,
-								color: "#279a9a"
+			// 鼠标事件
+			var waterEntity;
+			// 点击绘制按钮开始绘制
+			var that = this;
+			var yanmo;
+			var flag = false;
+			var flagScend = false;
+			// 海拔
+			var altitude = [];
+			var drawingMode = 'polygon';
+			var activeShape;
+			var boildOne = null;
+			var boildTwo = null;
+			var boildThree = null;
+			// 向三维场景中添加的点的集合
+			var tempPoints = [];
+
+			var positions = [];
+			var handler = new Cesium.ScreenSpaceEventHandler(that.map.scene.canvas);
+
+			var shape;
+
+			$('#dong_draw').click(function () {
+				that.deleteEntitys(that, pointId, shape, boildOne, boildTwo, boildThree, waterEntity);
+				//隐藏详情框
+				that.showDetail(false)
+				$('#dong_time').val(0.5);
+				$('.dong-progress .container #progress_bar').width(0);
+				$('.dong-progress').stop().hide();
+				$('#dong_echarts').stop().hide();
+				$('.jimu-widget-AnalysisOfBarrierLake p').stop().hide();
+				//if (handler != null) handler.destroy();
+				handler = new Cesium.ScreenSpaceEventHandler(that.map.scene.canvas);
+				function drawShape(positionData) {
+					if (drawingMode == 'polygon') {
+						shape = that.map.entities.add({
+							polygon: {
+								hierarchy: positionData,
+								material: Cesium.Color.fromBytes(252, 193, 10, 130)
+							}
+						});
+					}
+					that.fixedShape = shape;
+
+					return shape;
+				}
+				clearInterval(yanmo);
+				yanmo = null;
+				positions = [];
+				var polygon = null;
+				var cartesian = null;
+				var floatingPoint; //浮动点
+				var activeShapePoints = [];
+				var active = null;
+				tempPoints = [];
+				altitude = [];
+				that.map.scene.globe.depthTestAgainstTerrain = false;
+
+				// handler = new Cesium.ScreenSpaceEventHandler(that.map.scene.canvas);
+				// 取消双击事件-追踪该位置
+				that.map.cesiumWidget.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
+
+				// 鼠标左键点击事件
+				handler.setInputAction(function (movement) {
+					// 给鼠标点击增加的点添加随机的ID便于删除
+					var randomId = Math.random() * 100 + 8 + (Math.random() * 500 + 102);
+
+					var ray = that.map.camera.getPickRay(movement.position);
+					cartesian = that.map.scene.globe.pick(ray, that.map.scene);
+					if (positions.length == 0) {
+						positions.push(cartesian.clone());
+						flagScend = true;
+					}
+					// positions.pop();
+					positions.push(cartesian);
+					// 向三维场景中添加点
+					var cartographic = Cesium.Cartographic.fromCartesian(positions[positions.length - 1]);
+					var longitudeString = Cesium.Math.toDegrees(cartographic.longitude);
+					var latitudeString = Cesium.Math.toDegrees(cartographic.latitude);
+					var heightString = cartographic.height;
+					tempPoints.push({
+						lon: longitudeString,
+						lat: latitudeString,
+						hei: heightString
+					});
+					altitude.push(Math.round(cartographic.height));
+					if (Cesium.defined(cartesian)) {
+						if (activeShapePoints.length === 0) {
+							floatingPoint = that.map.entities.add({
+								// 给实体点添加ID
+								id: '1a-2b-3c',
+								name: '多边形面积',
+								position: positions[positions.length - 1],
+								point: {
+									pixelSize: 6,
+									color: Cesium.Color.RED,
+									heightReference: Cesium.HeightReference.CLAMP_TO_GROUND
+								}
+							});
+							pointId.push('1a-2b-3c');
+
+							activeShapePoints.push(cartesian);
+							var dynamicPositions = new Cesium.CallbackProperty(function () {
+								if (drawingMode === 'polygon') {
+									return new Cesium.PolygonHierarchy(activeShapePoints);
+								}
+								return activeShapePoints;
+							}, false);
+							active = drawShape(dynamicPositions); //绘制动态图
+						}
+						activeShapePoints.push(cartesian);
+						floatingPoint = that.map.entities.add({
+							// 给实体点添加ID
+							id: randomId,
+							name: '多边形面积',
+							position: positions[positions.length - 1],
+							point: {
+								pixelSize: 6,
+								color: Cesium.Color.RED,
+								heightReference: Cesium.HeightReference.CLAMP_TO_GROUND
+							}
+						});
+
+						pointId.push(randomId);
+					}
+				}, Cesium.ScreenSpaceEventType.LEFT_CLICK);
+
+				// 鼠标移动事件
+				handler.setInputAction(function (event) {
+					if (positions.length == 0) {
+						that.map.entities.remove(boildOne);
+						var pick1 = new Cesium.Cartesian2(event.endPosition.x, event.endPosition.y);
+						var newPosition = that.map.scene.globe.pick(viewer.camera.getPickRay(pick1), that.map.scene);
+						boildOne = that.map.entities.add({
+							position: newPosition,
+							label: {
+								show: true,
+								text: '单击开始绘制',
+								font: '16px',
+								pixelOffset: new Cesium.Cartesian2(80, 0),
+								showBackground: true,
+								backgroundColor: Cesium.Color.fromBytes(126, 126, 126, 210)
+							}
+						});
+					}
+					if (positions.length == 2) {
+						that.map.entities.remove(boildOne);
+						that.map.entities.remove(boildTwo);
+						var pick1 = new Cesium.Cartesian2(event.endPosition.x, event.endPosition.y);
+						var newPosition = that.map.scene.globe.pick(viewer.camera.getPickRay(pick1), that.map.scene);
+						boildTwo = that.map.entities.add({
+							position: newPosition,
+							label: {
+								show: true,
+								text: '单击增加点',
+								font: '16px',
+								pixelOffset: new Cesium.Cartesian2(80, 0),
+								showBackground: true,
+								backgroundColor: Cesium.Color.fromBytes(126, 126, 126, 210)
+							}
+						});
+					}
+					if (positions.length > 2) {
+						that.map.entities.remove(boildOne);
+						that.map.entities.remove(boildTwo);
+						that.map.entities.remove(boildThree);
+						var pick1 = new Cesium.Cartesian2(event.endPosition.x, event.endPosition.y);
+						var newPosition = that.map.scene.globe.pick(viewer.camera.getPickRay(pick1), that.map.scene);
+						boildThree = that.map.entities.add({
+							position: newPosition,
+							label: {
+								show: true,
+								text: '单击增加点,右键点击完成绘制',
+								font: '16px',
+								pixelOffset: new Cesium.Cartesian2(120, 0),
+								showBackground: true,
+								backgroundColor: Cesium.Color.fromBytes(126, 126, 126, 210)
+							}
+						});
+					}
+
+					if (Cesium.defined(floatingPoint)) {
+						var pick1 = new Cesium.Cartesian2(event.endPosition.x, event.endPosition.y);
+						var newPosition = that.map.scene.globe.pick(viewer.camera.getPickRay(pick1), that.map.scene);
+						if (Cesium.defined(newPosition)) {
+							floatingPoint.position.setValue(newPosition);
+							activeShapePoints.pop();
+							activeShapePoints.push(newPosition);
+						}
+					}
+				}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
+
+				// 鼠标右键点击事件
+				handler.setInputAction(function (movement) {
+					var cartographic = Cesium.Cartographic.fromCartesian(that.map.scene.globe.pick(that.map.camera.getPickRay(movement.position), that.map.scene));
+					// 向三维场景中添加点
+					var longitudeString = Cesium.Math.toDegrees(cartographic.longitude);
+					var latitudeString = Cesium.Math.toDegrees(cartographic.latitude);
+					var heightString = cartographic.height;
+					tempPoints.push({
+						lon: longitudeString,
+						lat: latitudeString,
+						hei: heightString
+					});
+					that.polygonPositionArray = tempPoints
+					positions.push(activeShapePoints[activeShapePoints.length - 1]);
+					if (positions.length >= 2) {
+						if (!Cesium.defined(polygon)) {
+							polygon = new PolygonPrimitive(positions);
+						} else {
+							positions.pop();
+							positions.push(cartesian);
+						}
+					}
+					if (activeShapePoints.length) {
+						activeShape = drawShape(activeShapePoints); //绘制最终图
+					}
+					// that.map.entities.remove(floatingPoint);
+					that.map.entities.remove(active);
+					that.map.entities.remove(boildOne);
+					that.map.entities.remove(boildTwo);
+					that.map.entities.remove(boildThree);
+					if (!flagScend) return;
+					flagScend = false;
+					altitude.push(Math.round(cartographic.height));
+					altitude.sort(function (a, b) {
+						if (a > b) return 1;else if (a < b) return -1;else return 0;
+					});
+					$('#dong_max_height').val(altitude[altitude.length - 1]);
+					$('#dong_min_height').val(altitude[0]);
+					handler.destroy();
+					flag = true;
+					return;
+				}, Cesium.ScreenSpaceEventType.RIGHT_CLICK);
+
+				var PolygonPrimitive = function () {
+					function _(positions) {
+						this.options = {
+							name: '多边形',
+							polygon: {
+								hierarchy: [],
+								material: Cesium.Color.WHITE.withAlpha(0)
 							}
 						};
-						self.drawingPolyline = self.map.entities.add(lineOpts);
-						cartesians.splice(cartesians.length - 1, cartesians.length);
-						self.drawLines(cartesians);
-						self.movehandLer()
-						self.showDetail(true)
+
+						this.positions = positions;
+						this._init();
+					}
+					_.prototype._init = function () {
+						var _self = this;
+						//实时更新polygon.hierarchy
+						this.options.polygon.hierarchy = new Cesium.CallbackProperty(function () {
+							return new Cesium.PolygonHierarchy(positions);
+						}, false);
+						waterEntity = that.map.entities.add(this.options);
+						that.fixedWaterEntity = waterEntity;
+					};
+					return _;
+				}();
+			});
+
+			// 点击开始分析按钮,开始分析
+			$('#dong_start').click(function () {
+				//宽度设置为0 隐藏进度条
+				$('.dong-progress .container #progress_bar').width(0);
+				//隐藏div
+				$('.dong-progress').stop().hide();
+				$('#dong_echarts').stop().hide();
+				$('.jimu-widget-AnalysisOfBarrierLake p').stop().hide();
+				if (flag != true) {
+					if (yanmo != null) {
+						layer.msg('请等待绘制完成', {
+
+							time: 1000
+						});
+						return;
+					}
+					layer.msg('请先选择绘制区域', {
+
+						time: 1000
 					});
+					return;
+				};
+				// 提取坐标信息
+				var list = waterEntity.polygon.hierarchy.getValue().positions;
+				// 存放坐标信息,做请求数据使用
+				var echartRings = [[]];
+
+				// 处理坐标信息,将世界坐标转换成经纬度
+				for (var i = 1; i < list.length; i++) {
+					var cartographic = Cesium.Cartographic.fromCartesian(list[i]);
+					var lat = Cesium.Math.toDegrees(cartographic.latitude);
+					var lng = Cesium.Math.toDegrees(cartographic.longitude);
+					echartRings[0].push([lng, lat]);
+				}
+
+				// // 发请求数据
+				// var enenen = {
+				// 	"displayFieldName": "",
+				// 	"geometryType": "esriGeometryPolygon",
+				// 	"spatialReference": {
+				// 		"wkid": 4490,
+				// 		"latestWkid": 4490
+				// 	},
+				// 	"fields": [{
+				// 		"name": "OBJECTID",
+				// 		"type": "esriFieldTypeOID",
+				// 		"alias": "OBJECTID"
+				// 	}, {
+				// 		"name": "SHAPE_Length",
+				// 		"type": "esriFieldTypeDouble",
+				// 		"alias": "SHAPE_Length"
+				// 	}, {
+				// 		"name": "SHAPE_Area",
+				// 		"type": "esriFieldTypeDouble",
+				// 		"alias": "SHAPE_Area"
+				// 	}],
+				// 	"features": [{
+				// 		"geometry": {
+				// 			"rings": echartRings,
+				// 			"spatialReference": {
+				// 				"wkid": 4490,
+				// 				"latestWkid": 4490
+				// 			}
+				// 		},
+				// 		"symbol": null,
+				// 		"attributes": {
+				// 			"OBJECTID": 1163
+				// 		}
+				// 	}],
+				// 	"exceededTransferLimit": false
+				// 	// 数据转换格式
+				// };enenen = JSON.stringify(enenen);
+
+				that.map.entities.remove(activeShape);
+				// 最高海拔
+				var maxHet = Number($('#dong_max_height').val());
+				// 最低海拔
+				var minHet = Number($('#dong_min_height').val());
+				// 每秒上升海拔
+				var time = Number($('#dong_time').val());
+				// 动态获取最低海拔
+				$('#dong_min_height').change(function () {
+					minHet = $(this).val();
 				});
 
-				$('#flood_qcsmx_headtab').click(function () {
-					self.map.entities.remove(self.drawingPolyline);
-					self.map.scene.primitives.remove(self.riverPrimitive);
-					self.showDetail(false)
-				})
+				// 总淹没体积
+				var textArea = parseInt(getArea(tempPoints) * (maxHet - minHet) / 100000);
+				var seriesData = [];
+				var altitude = (maxHet - minHet) / 20;
+				var altitudeHet = 0;
+
+				// 1秒后开始进入淹没分析
+				setTimeout(function () {
+					flag = false;
+					if (waterEntity) {
+						that.map.scene.globe.depthTestAgainstTerrain = true;
+						waterEntity.polygon.perPositionHeight = true, waterEntity.polygon.material = Cesium.Color.fromBytes(33, 122, 193, 220);
+						var h = minHet - 50 || altitude[0] - 50;
+						waterEntity.polygon.extrudedHeight = minHet - 50 || altitude[0] - 50; //需要提前设置 不然会全部出现
+						yanmo = setInterval(function () {
+							h = h + time || 1;
+							if (h >= (maxHet || altitude[altitude.length - 1])) {
+								h = maxHet || altitude[altitude.length - 1]; //给个最大值
+								waterEntity.polygon.extrudedHeight = h;
+								clearTimeout(yanmo);
+								flag = true;
 
 
-				// $("#thematic_hlkd_headtab").change(function (e) {
-				// 	self.riverWidth = Number($(this).val());
-				// 	self.resetPos();
-				// });
-				$("#flood_analysis_sw_headtab").change(function (e) {
-					self.riverHeight = Number($(this).val());
-					self.resetPos();
-				});
-				// $("#thematic_sls_headtab").change(function (e) {
-				// 	self.speed = Number($(this).val());
-				// 	self.resetPos();
-				// });
-				//
-				// $("#thematic_smsz_headtab").click(function () {
-				// 	self.offsetHeight(Number($("#thematic_bhz_headtab").val()), 5);
-				// });
-				//
-				// $("#thematic_smxj_headtab").click(function () {
-				// 	self.offsetHeight(-Number($("#thematic_bhz_headtab").val()), 5);
-				// });
-				$('#flood-detail-ksfx').click(function () {
-					self.floodAnalysisPopup()
-				})
+								// //显示div
+								// $('.dong-progress').stop().show();
+								// // 总长度
+								// var totalWidth = $('.dong-progress .container').width();
+								// // 过度长度
+								// var excessiveWidth = totalWidth / 100;
+								// var watchWidth = 0;
+								// // 进度条的定时器
+								// var proTime = setInterval(function () {
+								// 	watchWidth += excessiveWidth;
+								// 	if (watchWidth > totalWidth) {
+								// 		watchWidth = totalWidth;
+								// 	}
+								// 	$('.dong-progress .container #progress_bar').width(watchWidth);
+								// }, 22);
+
+								// $.ajax({
+								// 	url: 'http://171.35.109.175:18080/arcgis/rest/services/GZSW/%E5%8F%A0%E5%8A%A0%E5%88%86%E6%9E%90/GPServer/%E5%8F%A0%E5%8A%A0%E5%88%86%E6%9E%90/submitJob',
+								// 	type: 'post',
+								// 	dataType: 'json',
+								// 	data: {
+								// 		f: 'pjson',
+								// 		fxfw: enenen
+								// 	},
+								// 	success: function success(result) {
+								// 		troubleshooting(0);
+								//
+								// 		function troubleshooting(i) {
+								// 			$.ajax({
+								// 				url: 'http://171.35.109.175:18080/arcgis/rest/services/GZSW/%E5%8F%A0%E5%8A%A0%E5%88%86%E6%9E%90/GPServer/%E5%8F%A0%E5%8A%A0%E5%88%86%E6%9E%90/jobs/' + result.jobId + '?f=pjson',
+								// 				type: 'get',
+								// 				dataType: 'json',
+								// 				data: {},
+								// 				success: function success(data) {
+								// 					if (data.jobStatus == 'esriJobSucceeded') {
+								// 						var perurl = data.results.fxfw_Intersect_Statistics.paramUrl;
+								// 						$.ajax({
+								// 							url: 'http://171.35.109.175:18080/arcgis/rest/services/GZSW/%E5%8F%A0%E5%8A%A0%E5%88%86%E6%9E%90/GPServer/%E5%8F%A0%E5%8A%A0%E5%88%86%E6%9E%90/jobs/' + result.jobId + '/' + perurl,
+								// 							type: 'post',
+								// 							dataType: 'json',
+								// 							data: {
+								// 								f: 'pjson'
+								// 							},
+								// 							success: function success(message) {
+								// 								if (watchWidth < totalWidth) {
+								// 									watchWidth = totalWidth;
+								// 								}
+								// 								clearInterval(proTime);
+								// 								// 在此处创建库容曲线
+								// 								var storageLine = echarts.init(document.getElementById('storage_echarts'));
+								// 								var storageOptions = {
+								// 									title: {
+								// 										text: '库容曲线'
+								// 									},
+								// 									tooltip: {
+								// 										trigger: 'axis'
+								// 									},
+								// 									gird: {
+								// 										top: '20px'
+								// 									},
+								// 									legend: {
+								// 										data: ['最大淹没体积']
+								// 									},
+								// 									xAxis: {
+								// 										type: 'value',
+								// 										min: 0,
+								// 										max: textArea,
+								// 										splitNumber: 10
+								// 									},
+								// 									yAxis: {
+								// 										name: '水位(m)',
+								// 										nameTextStyle: {
+								// 											color: 'rgba(40, 37, 161, 0.849)'
+								// 										},
+								// 										type: 'value',
+								// 										min: 0,
+								// 										max: maxHet,
+								// 										splitNumber: 10,
+								// 										axisLabel: {
+								// 											formatter: '{value}'
+								// 										}
+								// 									},
+								// 									series: [{
+								// 										name: '最大淹没体积',
+								// 										type: 'line',
+								// 										data: [],
+								// 										smooth: true
+								// 									}]
+								// 								};
+								// 								storageOptions.series[0].data = seriesData;
+								// 								storageLine.setOption(storageOptions);
+								//
+								// 								var features = message.value.features;
+								// 								if (features == false) {
+								// 									layer.msg('此处不在可分析范围内', {
+								//
+								// 										time: 1000
+								// 									});
+								// 									$('.dong-progress .container #progress_bar').width(0);
+								// 									$('.dong-progress').stop().hide();
+								// 									return;
+								// 								}
+								// 								$('.dong-progress .container #progress_bar').width(totalWidth);
+								// 								var echartsResult = [];
+								// 								var subTitle = '';
+								// 								// 淹没总面积
+								// 								var shapeAreas = 0;
+								// 								var echartsName = null;
+								// 								var echartsColor = null;
+								// 								for (var j = 0; j < features.length; j++) {
+								// 									shapeAreas += features[j].attributes.SUM_Shape_Area;
+								// 								}
+								// 								for (var i = 0; i < features.length; i++) {
+								// 									if (features[i].attributes.gridcode == 1) {
+								// 										echartsName = '城镇';
+								// 										echartsColor = '#B56DD1';
+								// 									} else if (features[i].attributes.gridcode == 2) {
+								// 										echartsName = '植被';
+								// 										echartsColor = '#5F8812';
+								// 									} else if (features[i].attributes.gridcode == 3) {
+								// 										echartsName = '水域';
+								// 										echartsColor = '#0B6FC5';
+								// 									} else if (features[i].attributes.gridcode == 4) {
+								// 										echartsName = '裸地';
+								// 										echartsColor = '#CE8B44';
+								// 									} else if (features[i].attributes.gridcode == 5) {
+								// 										echartsName = '农业用地';
+								// 										echartsColor = '#B5D874';
+								// 									}
+								// 									echartsResult.push({
+								// 										value: (features[i].attributes.SUM_Shape_Area / 1000000).toFixed(2),
+								// 										name: echartsName,
+								// 										itemStyle: {
+								// 											color: echartsColor
+								// 										}
+								// 									});
+								// 									subTitle += echartsName + '淹没面积为' + (features[i].attributes.SUM_Shape_Area / 1000000).toFixed(2) + 'km²,占比为' + (features[i].attributes.SUM_Shape_Area / shapeAreas * 100).toFixed(2) + '%;';
+								// 								}
+								// 								var textSub = '\u6DF9\u6CA1\u6D77\u62D4\u9AD8\u5EA6\u4E3A' + maxHet + 'm\uFF0C\u6DF9\u6CA1\u603B\u9762\u79EF\u4E3A' + (shapeAreas / 1000000).toFixed(2) + 'km\xB2\u3002\u5176\u4E2D';
+								// 								textSub += subTitle;
+								// 								$('.jimu-widget-AnalysisOfBarrierLake p').text(textSub);
+								// 								var echartsData = echarts.init(document.getElementById('dong_echarts'));
+								// 								var options = {
+								// 									title: {
+								// 										text: '淹没分析结果',
+								// 										left: '41%',
+								// 										textStyle: {
+								// 											color: '#5DBFFF',
+								// 											fontSize: 26
+								// 										},
+								// 										top: 14
+								// 									},
+								// 									tooltip: {
+								// 										trigger: 'item',
+								// 										formatter: '{b} <br/>面积 : {c} km² ({d}%)',
+								// 										position: 'right'
+								// 									},
+								// 									legend: {
+								// 										orient: 'vertical',
+								// 										// top: 'middle',
+								// 										right: 4,
+								// 										bottom: 2,
+								// 										textStyle: { //图例文字的样式
+								// 											color: '#fff',
+								// 											fontSize: 14
+								// 										},
+								// 										data: ['城镇', '植被', '水域', '裸地', '农业用地']
+								// 									},
+								// 									series: [{
+								// 										type: 'pie',
+								// 										radius: '80%',
+								// 										center: ['55%', '56%'],
+								// 										selectedMode: 'single',
+								// 										label: {
+								// 											normal: {
+								// 												position: 'inner',
+								// 												show: false
+								// 											}
+								// 										},
+								// 										data: echartsResult,
+								// 										emphasis: {
+								// 											itemStyle: {
+								// 												shadowBlur: 10,
+								// 												shadowOffsetX: 0,
+								// 												shadowColor: 'rgba(0, 0, 0, 0.5)'
+								// 											}
+								// 										}
+								// 									}]
+								// 								};
+								// 								echartsData.setOption(options);
+								// 								$('.dong-progress .container #progress_bar').width(0);
+								// 								$('.dong-progress').stop().hide();
+								// 								$('#dong_echarts').stop().show();
+								// 								$('.jimu-widget-AnalysisOfBarrierLake p').stop().show();
+								// 							}
+								// 						});
+								// 						return;
+								// 					} else {
+								// 						troubleshooting(i + 1);
+								// 					}
+								// 				}
+								// 			});
+								// 		}
+								// 	}
+								// });
 
 
-			},
-			init: function () {
-				this.prepareVertex();
-				if (this.sideRes) {
-					this.material = this.prepareMaterial();
-					this.riverPrimitive && this.map.scene.primitives.remove(this.riverPrimitive);
-					this.riverPrimitive = this.createPrimitive();
-					this.myWaterPrimitive = this.map.scene.primitives.add(this.riverPrimitive);
-				}
-			},
-			prepareVertex: function () {
-				if (this.positions.length > 0) {
-					this.sideRes = this._lines2Plane(this.positions, this.riverWidth, this.riverHeight);
-				}
-			},
-			setPositions: function (e) {
-				this.positions = e;
-				this.init();
-			},
-			resetPos: function () {
-				this.sideRes = this._lines2Plane(this.positions, this.riverWidth, this.riverHeight);
-				if (this.sideRes) {
-					this.material = this.prepareMaterial();
-					this.riverPrimitive && this.map.scene.primitives.remove(this.riverPrimitive);
-					this.riverPrimitive = this.createPrimitive();
-					this.map.scene.primitives.add(this.riverPrimitive);
-				}
-			},
-			drawLines: function (r) {
-				this.setPositions(r);
-			},
-			prepareMaterial: function () {
-				var e = new Cesium.Material({
-					fabric: {
-						uniforms: {
-							image: "widgets/ThematicDynamicRiver/images/movingRiver.png",
-							alpha: 0.5,
-							moveVar: new Cesium.Cartesian3(50, 1, 100),
-							reflux: -1,
-							speed: this.speed,
-							move: true,
-							flipY: false
-						},
-						source: "czm_material czm_getMaterial(czm_materialInput materialInput) { \n                        czm_material material = czm_getDefaultMaterial(materialInput); \n                        vec2 st = materialInput.st;\n                        if(move){\n                            float r = sqrt((st.x-0.8)*(st.x-0.8) + (st.y-0.8)*(st.y-0.8));\n                            float r2 = sqrt((st.x-0.2)*(st.x-0.2) + (st.y-0.2)*(st.y-0.2));\n                            float z = cos(moveVar.x*r + czm_frameNumber/100.0*moveVar.y)/moveVar.z;\n                            float z2 = cos(moveVar.x*r2 + czm_frameNumber/100.0*moveVar.y)/moveVar.z;\n                            st += sqrt(z*z+z2*z2);\n                            st.s += reflux * czm_frameNumber/1000.0 * speed;\n                            st.s = mod(st.s,1.0);\n                        }\n                        if(flipY){\n                            st = vec2(st.t,st.s);\n                        }\n                        vec4 colorImage = texture2D(image, st);\n                        material.alpha = alpha;\n                        material.diffuse = colorImage.rgb; \n                        return material; \n                    }"
+								return;
+							}
+							waterEntity.polygon.extrudedHeight = h;
+
+							that.showDetail(true)
+						}, 100);
 					}
-				});
-				return e
-			},
-			createPrimitive: function () {
-				var t = new Float64Array(this.sideRes.vertexs),
-					i = new Cesium.GeometryAttributes;
-				i.position = new Cesium.GeometryAttribute({
-					componentDatatype: Cesium.ComponentDatatype.DOUBLE,
-					componentsPerAttribute: 3,
-					values: t
-				}),
-					i.st = new Cesium.GeometryAttribute({
-						componentDatatype: Cesium.ComponentDatatype.FLOAT,
-						componentsPerAttribute: 2,
-						values: this.sideRes.uvs
-					});
-				var r = new Cesium.Geometry({
-					attributes: i,
-					indices: this.sideRes.indexs,
-					primitiveType: Cesium.PrimitiveType.TRIANGLES,
-					boundingSphere: Cesium.BoundingSphere.fromVertices(t)
-				}),
-					n = new Cesium.GeometryInstance({
-						geometry: r
-					}),
-					o = new Cesium.RenderState;
-				return o.depthTest.enabled = !0, new Cesium.Primitive({
-					geometryInstances: n,
-					appearance: new Cesium.Appearance({
-						material: this.material,
-						renderState: o,
-						vertexShaderSource: "attribute vec3 position3DHigh;\n                attribute vec3 position3DLow;\n                attribute vec2 st;\n                attribute float batchId;\n                \n                varying vec3 v_positionMC;\n                varying vec3 v_positionEC;\n                varying vec2 v_st;\n                \n                void main()\n                {\n                    vec4 p = czm_computePosition();\n                \n                    v_positionMC = position3DHigh + position3DLow;           // position in model coordinates\n                    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;     // position in eye coordinates\n                    v_st = st;\n                \n                    gl_Position = czm_modelViewProjectionRelativeToEye * p;\n                }\n                ",
-						fragmentShaderSource: "varying vec3 v_positionMC;\n                varying vec3 v_positionEC;\n                varying vec2 v_st;\n                \n                void main()\n                {\n                    czm_materialInput materialInput;\n                \n                    vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));\n                #ifdef FACE_FORWARD\n                    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);\n                #endif\n                \n                    materialInput.s = v_st.s;\n                    materialInput.st = v_st;\n                    materialInput.str = vec3(v_st, 0.0);\n                \n                    // Convert tangent space material normal to eye space\n                    materialInput.normalEC = normalEC;\n                    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);\n                \n                    // Convert view vector to world space\n                    vec3 positionToEyeEC = -v_positionEC;\n                    materialInput.positionToEyeEC = positionToEyeEC;\n                \n                    czm_material material = czm_getMaterial(materialInput);\n                \n                #ifdef FLAT\n                    gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);\n                #else\n                    gl_FragColor = czm_phong(normalize(positionToEyeEC), material,czm_lightDirectionEC);\n                #endif\n                }\n                "
-					})
-				})
-			},
-			offsetHeight: function (height, time) {
-				this.startDH(height, time)
-			},
-			startDH: function (height, time) {
-				if (height && time && this.riverPrimitive) {
-					for (var i = this, r = 0, n = height / (20 * time), o = this.sideRes.self, s = new Cesium.Cartesian3, l = 0, u = o.length; l < u; l++) {
-						var c = Cesium.Cartesian3.normalize(o[l], new Cesium.Cartesian3);
-						Cesium.Cartesian3.add(s, c, s)
-					}
-					Cesium.Cartesian3.normalize(s, s);
-					var h = Cesium.clone(this.riverPrimitive.modelMatrix);
-					this.dhEvent = function () {
-						if (Math.abs(r) <= Math.abs(height)) {
-							var t = Cesium.Cartesian3.multiplyByScalar(s, r, new Cesium.Cartesian3);
-							i.riverPrimitive.modelMatrix = Cesium.Matrix4.multiplyByTranslation(h, t, new Cesium.Matrix4)
-						} else i.map.clock.onTick.removeEventListener(i.dhEvent);
-						r += n
-					}, this.map.clock.onTick.addEventListener(this.dhEvent)
-				}
-			},
-			//水面线转成水面
-			_lines2Plane: function (positions, width, height) {
-				function n(point, height) {
-					if (!(point instanceof Cesium.Cartesian3)) return void console.log("请确认点是Cartesian3类型!");
-					if (!height || 0 == height) return void console.log("请确认高度是非零数值!");
-					var i = Cesium.Cartesian3.normalize(point, new Cesium.Cartesian3),
-						r = new Cesium.Ray(point, i);//射线
-					return Cesium.Ray.getPoint(r, height)
+				}, 1000);
+
+			});
+
+			$('#dong_delet').click(function () {
+				that.showDetail(false)
+				that.deleteEntitys(that, pointId, shape, boildOne, boildTwo, boildThree, waterEntity);
+
+				handler.destroy();
+				$('.dong-progress .container #progress_bar').width(0);
+				$('.dong-progress').stop().hide();
+				$('#dong_echarts').stop().hide();
+				$('.jimu-widget-AnalysisOfBarrierLake p').stop().hide();
+				clearInterval(yanmo);
+				yanmo = null;
+			});
+
+			$('#flood-detail-ksfx').click(function () {
+				that.floodAnalysisPopup()
+			})
+
+			var radiansPerDegree = Math.PI / 180.0; //角度转化为弧度(rad)
+			var degreesPerRadian = 180.0 / Math.PI; //弧度转化为角度
+			function getArea(points) {
+				var res = 0;
+				//拆分三角曲面
+				for (var i = 0; i < points.length - 2; i++) {
+					var j = (i + 1) % points.length;
+					var k = (i + 2) % points.length;
+					var totalAngle = Angle(points[i], points[j], points[k]);
+
+					var dis_temp1 = distance(positions[i], positions[j]);
+					var dis_temp2 = distance(positions[j], positions[k]);
+					res += dis_temp1 * dis_temp2 * Math.abs(Math.sin(totalAngle));
 				}
 
-				function o(point, point1, height) {
-					var r = Cesium.Cartesian3.normalize(Cesium.Cartesian3.subtract(point1, point, new Cesium.Cartesian3), new Cesium.Cartesian3),
-						n = Cesium.Cartesian3.normalize(point, new Cesium.Cartesian3),
-						o = Cesium.Cartesian3.cross(n, r, new Cesium.Cartesian3),
-						a = Cesium.Cartesian3.cross(r, n, new Cesium.Cartesian3),
-						l = new Cesium.Ray(point, o),
-						u = new Cesium.Ray(point, a);
-					return {
-						left: Cesium.Ray.getPoint(l, height),
-						right: Cesium.Ray.getPoint(u, height)
-					}
-				}
-
-				if (!positions || positions.length <= 1 || !width || 0 == width) return void console.log("请确认参数符合规则:数组长度大于1,宽高不能为0!");
-				for (var r = positions.length, a = [], l = [], u = width / 2, c = 0; c < r; c++) {
-					var h = void 0,
-						d = void 0,
-						f = void 0,
-						p = void 0,
-						m = void 0;
-					if (0 == c ? (h = positions[c], d = positions[c], f = positions[c + 1]) : c == r - 1 ? (h = positions[c - 1], d = positions[c], f = positions[c - 1]) : (h = positions[c - 1], d = positions[c], f = positions[c + 1]), 0 != height && (h = n(h, height), d = n(d, height), f = n(f, height)), h && d && f) {
-						var g = o(d, f, u);
-						if (p = g.left, m = g.right, 0 == c) {
-							a.push(p), l.push(m), a.push(p), l.push(m);
-							continue
-						}
-						if (!(c < r - 1)) {
-							a.push(m), l.push(p), a.push(m), l.push(p);
-							continue
-						}
-						a.push(p), l.push(m), g = o(d, h, u), p = g.left, m = g.right, a.push(m), l.push(p)
-					}
-				}
-
-				var v = [],
-					y = [];
-				if (a.length != 2 * r) return void console.log("计算左右侧点出问题!");
-				for (var _ = 0; _ < r; _++) {
-					var w = positions[_],
-						b = a[2 * _ + 0],
-						C = a[2 * _ + 1],
-						x = Cesium.Cartesian3.subtract(b, w, new Cesium.Cartesian3),
-						P = Cesium.Cartesian3.subtract(C, w, new Cesium.Cartesian3),
-						M = Cesium.Cartesian3.add(x, P, new Cesium.Cartesian3),
-						E = Cesium.Cartesian3.add(w, M, new Cesium.Cartesian3);
-					v.push(Cesium.clone(E));
-					var T = l[2 * _ + 0],
-						S = l[2 * _ + 1];
-					x = Cesium.Cartesian3.subtract(T, w, new Cesium.Cartesian3), P = Cesium.Cartesian3.subtract(S, w, new Cesium.Cartesian3), M = Cesium.Cartesian3.add(x, P, new Cesium.Cartesian3), E = Cesium.Cartesian3.add(w, M, new Cesium.Cartesian3), y.push(Cesium.clone(E))
-				}
-
-				for (var O = [], D = [], k = [], A = [], R = [], F = 0; F < r; F++) {
-					var L = Cesium.EncodedCartesian3.fromCartesian(y[F]);
-					D.push(y[F].x), D.push(y[F].y), D.push(y[F].z), k.push(L.high.x), k.push(L.high.y), k.push(L.high.z), A.push(L.low.x), A.push(L.low.y), A.push(L.low.z), O.push(1, 1), F < r - 1 && (R.push(F + 2 * r), R.push(F + 1), R.push(F + 1 + r), R.push(F + 2 * r), R.push(F + 1 + r), R.push(r + F + 2 * r))
-				}
-
-				for (var I = 0; I < r; I++) {
-					var N = Cesium.EncodedCartesian3.fromCartesian(v[I]);
-					D.push(v[I].x), D.push(v[I].y), D.push(v[I].z), k.push(N.high.x), k.push(N.high.y), k.push(N.high.z), A.push(N.low.x), A.push(N.low.y), A.push(N.low.z), O.push(1, 0)
-				}
-
-				for (var V = 0; V < r; V++) {
-					var z = Cesium.EncodedCartesian3.fromCartesian(y[V]);
-					D.push(y[V].x), D.push(y[V].y), D.push(y[V].z), k.push(z.high.x), k.push(z.high.y), k.push(z.high.z), A.push(z.low.x), A.push(z.low.y), A.push(z.low.z), O.push(0, 1)
-				}
-
-				for (var H = 0; H < r; H++) {
-					var B = Cesium.EncodedCartesian3.fromCartesian(v[H]);
-					D.push(v[H].x), D.push(v[H].y), D.push(v[H].z), k.push(B.high.x), k.push(B.high.y), k.push(B.high.z), A.push(B.low.x), A.push(B.low.y), A.push(B.low.z), O.push(0, 0)
-				}
-
-				this.polygonCartesianArray = []
-				for (let i = 0; i < y.length; i++) {
-					this.polygonCartesianArray.push(y[i])
-				}
-				for (let i = 0; i < v.length; i++) {
-					this.polygonCartesianArray.push(v[i])
-				}
-				//计算polygon面积
-				this.getPolygonArea(this.getPositionArray(this.polygonCartesianArray),this.polygonCartesianArray)
-
-
-				return {
-					left: v,
-					right: y,
-					self: positions,
-					vertexs: new Float32Array(D),
-					vertexsH: new Float32Array(k),
-					vertexsL: new Float32Array(A),
-					indexs: new Uint16Array(R),
-					uvs: new Float32Array(O)
-				}
-			},
-			onOpen: function () {
-				//面板打开的时候触发 (when open this panel trigger)
-				this.map.scene.globe.baseColor = Cesium.Color.BLACK;
-				//初始化点
-				this.addPoint()
-				//切换底图
-				$($('div.cesium-viewer').find('.cesium-baseLayerPicker-choices')[0]).children('div:eq(0)').trigger('click');
-				$($('div.cesium-viewer').find('.cesium-baseLayerPicker-choices')[1]).children('div:eq(2)').trigger('click');
-
-				this.map.camera.setView({
-					destination: Cesium.Cartesian3.fromDegrees(116.021604,25.893668, 50000),
-				});
-
-				this.showDetail(false)
-
-			},
-
-			onClose: function () {
-				//面板关闭的时候触发 (when this panel is closed trigger)
-				this.map.entities.remove(this.drawingPolyline);
-				this.map.scene.primitives.remove(this.riverPrimitive);
-				this.map.entities.removeAll()
-			},
-
-			onMinimize: function () {
-				this.resize();
-			},
-
-			onMaximize: function () {
-				this.resize();
-			},
-
-			resize: function () {
-
-			},
-
-			destroy: function () {
-				//销毁的时候触发
-				//todo
-				//do something before this func
-				this.inherited(arguments);
-			},
-
-			//Cartesian3转换为经纬度
-			getPositionArray:function (cartesiansArray){
-				var positionArray = []
-
-				if (cartesiansArray.length>0){
-					for (let i = 0; i < cartesiansArray.length; i++) {
-						//获取的对象中的经纬度为弧度
-						let cartographic= Cesium.Cartographic.fromCartesian(cartesiansArray[i])
-						//弧度转换
-						let longitude = Cesium.Math.toDegrees(cartographic.longitude)
-						let latitude = Cesium.Math.toDegrees(cartographic.latitude)
-						let height = cartographic.height
-						positionArray.push({
-							lon:longitude,
-							lat:latitude,
-							hei:height,
-						})
-					}
-				}
-				return positionArray
-			},
-
-			//获取多边形面积
-			getPolygonArea:function (points,positions){
-				let radiansPerDegree = Math.PI / 180.0;//角度转化为弧度(rad)
-				let degreesPerRadian = 180.0 / Math.PI;//弧度转化为角度
-
-				//计算多边形面积
-				function getArea(points) {
-					let res = 0;
-					//拆分三角曲面
-
-					for (let i = 0; i < points.length - 2; i++) {
-						let j = (i + 1) % points.length;
-						let k = (i + 2) % points.length;
-						let totalAngle = Angle(points[i], points[j], points[k]);
-						let dis_temp1 = distance(positions[i], positions[j]);
-						let dis_temp2 = distance(positions[j], positions[k]);
-						res += dis_temp1 * dis_temp2 * Math.abs(Math.sin(totalAngle)) ;
-					}
-
-
-					return (res/1000000.0).toFixed(4);
-				}
-
-				/*角度*/
-				function Angle(p1, p2, p3) {
-					let bearing21 = Bearing(p2, p1);
-					let bearing23 = Bearing(p2, p3);
-					let angle = bearing21 - bearing23;
-					if (angle < 0) {
-						angle += 360;
-					}
-					return angle;
-				}
-				/*方向*/
-				function Bearing(from, to) {
-					let lat1 = from.lat * radiansPerDegree;
-					let lon1 = from.lon * radiansPerDegree;
-					let lat2 = to.lat * radiansPerDegree;
-					let lon2 = to.lon * radiansPerDegree;
-					let angle = -Math.atan2(Math.sin(lon1 - lon2) * Math.cos(lat2), Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1) * Math.cos(lat2) * Math.cos(lon1 - lon2));
-					if (angle < 0) {
-						angle += Math.PI * 2.0;
-					}
-					angle = angle * degreesPerRadian;//角度
-					return angle;
-				}
-
-				//计算距离
-				function distance(point1,point2){
-					let point1cartographic = Cesium.Cartographic.fromCartesian(point1);
-					let point2cartographic = Cesium.Cartographic.fromCartesian(point2);
-					/**根据经纬度计算出距离**/
-					let geodesic = new Cesium.EllipsoidGeodesic();
-					geodesic.setEndPoints(point1cartographic, point2cartographic);
-					let s = geodesic.surfaceDistance;
-					//console.log(Math.sqrt(Math.pow(distance, 2) + Math.pow(endheight, 2)));
-					//返回两点之间的距离
-					s = Math.sqrt(Math.pow(s, 2) + Math.pow(point2cartographic.height - point1cartographic.height, 2));
-					return s;
-				}
-
-				console.log(getArea(points)+"平方公里","777")
-
-			},
-
-			//鼠标事件
-			movehandLer: function movehandLer() {
-				// 取消默认双击事件
-				this.map.cesiumWidget.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
-				// 获取鼠标事件
-				this.mountainHandler = new Cesium.ScreenSpaceEventHandler(this.map.scene.canvas);
-				// 给鼠标左键添加事件函数
-				this.mountainHandler.setInputAction(lang.hitch(this, this.clickHand), Cesium.ScreenSpaceEventType.LEFT_CLICK);
-			},
-
-			//点击事件
-			clickHand:function (click){
-				var pickedObjects = this.map.scene.pick(click.position);
-				if (pickedObjects && pickedObjects.primitive instanceof Cesium.Primitive) {
-					// this.canvasToImage()
-					this.floodAnalysisPopup()
-				}
-			},
-
-			//洪水分析弹窗
-			floodAnalysisPopup:function (){
-				var url = './corelib/common/popup/floodAnalysis.html';
-				var urlEvaluate = './corelib/common/popup/evaluateAnalysis.html'
-				var top = ($(window).height() - 600) / 2;
-				var left = ($(window).width() - 900 - 340) / 2 + 340;
-				var self = this
-				var inPolygon = []
-				for (let i = 0; i < this.peoplePositionArray.length; i++) {
-					let isIn = this.isPointInPolygon(this.peoplePositionArray[i])
-					if (isIn){
-						inPolygon.push(this.peoplePositionArray[i])
-					}
-				}
-				var jsonStr = JSON.stringify(inPolygon)
-
-				layer.open({
-					title:'评估分析',
-					type: 2,
-					maxmin: false, //开启最大化最小化按钮
-					area: ['1100px', '600px'],
-					skin: 'floodAnalysis',
-					offset: [top, left],
-					content: urlEvaluate + "?data=" + encodeURIComponent(jsonStr),//使用encodeURIComponent转码,避免中文字符乱码,避免url截取错误
-					id: "floodAnalysisLayer",
-					closeBtn: 1,
-					//把父页面数据传递给子弹窗并渲染
-					success: function(layero, index) {
-						//绑定父子之间的关系,用于数据传递,缺少则无法传递
-						var body = layer.getChildFrame("body",index);
-						//得到iframe页的窗口对象
-						var iframeWin = window[layero.find('iframe')[0]['name']];
-						// //渲染子页面中的img
-						// iframeWin.$('#canvasImage')[0].src = self.canvasImage;
-						var table = ""
-						var house = 0
-						var people = 0
-						var area = 0
-						var money = 0
-						for (let i = 0; i < inPolygon.length; i++) {
-							table += '<tr>'+
-								'<td><div>' + inPolygon[i].name + '</div></td>' +
-								'<td><div>' + inPolygon[i].house + '</div></td>' +
-								'<td><div>' + inPolygon[i].people + '</div></td>' +
-								'<td><div>' + inPolygon[i].area + '</div></td>' +
-								'<td><div>' + inPolygon[i].money + '</div></td>' +
-								'</tr>'
-
-							house += inPolygon[i].house
-							people += inPolygon[i].people
-							area += inPolygon[i].area
-							money += inPolygon[i].money
-						}
-						iframeWin.$('#evaluate-tbody').html(table)
-
-						iframeWin.$(".house").html(house + '户')
-						iframeWin.$(".people").html(people + '人')
-						iframeWin.$(".area").html(area + 'km²')
-						iframeWin.$(".money").html(money + '万元')
-
-					},
-				});
-			},
-
-			//添加点
-			addPoint:function (){
-				const url = './widgets/FloodAnalysis/data.json'
-				this.getJsonUrl(url)
-			},
-
-			showDetail:function(show){
-				//显示详情
-				if (show){
-					$('.flood-detail').show()
-				}else {
-					$('.flood-detail').hide()
-				}
-			},
-
-			//判断点是否在多边形内部
-			isPointInPolygon : function (point){
-				//获取经纬度
-				var polygonPosition = this.getPositionArray(this.polygonCartesianArray)
-				//turf要求首尾闭合
-				var turfPolygon = []
-				polygonPosition.forEach(e=>{
-					var temp = [e.lon,e.lat]
-					turfPolygon.push(temp)
-				})
-				turfPolygon.push([polygonPosition[0].lon,polygonPosition[0].lat])
-
-				var poly= turf.polygon([turfPolygon])
-				var pt = turf.point([point.LGTD,point.LTTD])
-				return turf.booleanPointInPolygon(pt,poly)
-			},
-
-			//获取json对象,测试用
-			getJsonUrl: function getJsonUrl(url) {
-				var self = this;
-				$.ajax({
-					url: url,
-					dataType: 'json',
-					type: 'get',
-					success: function success(data) {
-						const viewer = self.map
-						var dataArray = data.data
-						dataArray.forEach(e=>{
-							e.house = Number(e.house)
-							e.people = Number(e.people)
-							e.area = Number(e.area)
-							e.money = Number(e.money)
-						})
-						self.peoplePositionArray = []
-						self.peoplePositionArray = dataArray
-						for (let i = 0; i < dataArray.length; i++) {
-							var temp = viewer.entities.add({
-								position: Cesium.Cartesian3.fromDegrees(dataArray[i].LGTD, dataArray[i].LTTD),
-								point: {
-									color: Cesium.Color.RED,
-									pixelSize: 16,
-									//防止地形遮挡住点
-									disableDepthTestDistance: Number.POSITIVE_INFINITY
-								},
-							});
-						}
-					}
-				});
-			},
-
-			//canvas转换为image
-			canvasToImage:function (){
-				var canvas = this.map.scene.canvas
-				let image = canvas.toDataURL("image/png").replace("image/png", "image/octet-stream");
-				this.canvasImage = image
-				// //导出看效果
-				// let link = document.createElement("a");
-				// let blob = this.dataURLtoBlob(image);
-				// let objurl = URL.createObjectURL(blob);
-				// link.download = "scene.png";
-				// link.href = objurl;
-				// link.click();
-			},
-
-			dataURLtoBlob:function (dataurl) {
-			let arr = dataurl.split(','),
-				mime = arr[0].match(/:(.*?);/)[1],
-				bstr = atob(arr[1]),
-				n = bstr.length,
-				u8arr = new Uint8Array(n);
-			while (n--) {
-				u8arr[n] = bstr.charCodeAt(n);
+				return (res / 1000000.0).toFixed(4);
 			}
-			return new Blob([u8arr], { type: mime });
+			/*角度*/
+			function Angle(p1, p2, p3) {
+				var bearing21 = Bearing(p2, p1);
+				var bearing23 = Bearing(p2, p3);
+				var angle = bearing21 - bearing23;
+				if (angle < 0) {
+					angle += 360;
+				}
+				return angle;
+			}
+			/*方向*/
+			function Bearing(from, to) {
+				var lat1 = from.lat * radiansPerDegree;
+				var lon1 = from.lon * radiansPerDegree;
+				var lat2 = to.lat * radiansPerDegree;
+				var lon2 = to.lon * radiansPerDegree;
+				var angle = -Math.atan2(Math.sin(lon1 - lon2) * Math.cos(lat2), Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1) * Math.cos(lat2) * Math.cos(lon1 - lon2));
+				if (angle < 0) {
+					angle += Math.PI * 2.0;
+				}
+				angle = angle * degreesPerRadian; //角度
+				return angle;
+			}
+			//计算距离
+			function distance(point1, point2) {
+				var point1cartographic = Cesium.Cartographic.fromCartesian(point1);
+				var point2cartographic = Cesium.Cartographic.fromCartesian(point2);
+				/**根据经纬度计算出距离**/
+				var geodesic = new Cesium.EllipsoidGeodesic();
+				geodesic.setEndPoints(point1cartographic, point2cartographic);
+				var s = geodesic.surfaceDistance;
+				//返回两点之间的距离
+				s = Math.sqrt(Math.pow(s, 2) + Math.pow(point2cartographic.height - point1cartographic.height, 2));
+				return s;
+			}
+
+			this.closeDeleteEntity = function () {
+				handler.destroy();
+				that.deleteEntitys(that, pointId, shape, boildOne, boildTwo, boildThree, waterEntity);
+			};
 		},
 
+		onOpen: function onOpen() {
+			//面板打开的时候触发 (when open this panel trigger)
+			this.map.scene.globe.baseColor = Cesium.Color.BLACK;
 
-		});
+			//初始化点
+			this.addPoint()
+			//切换底图
+			$($('div.cesium-viewer').find('.cesium-baseLayerPicker-choices')[0]).children('div:eq(0)').trigger('click');
+			$($('div.cesium-viewer').find('.cesium-baseLayerPicker-choices')[1]).children('div:eq(2)').trigger('click');
+
+			//设置地图初始位置
+			this.map.camera.setView({
+				destination: Cesium.Cartesian3.fromDegrees(116.016905,25.884684, 10000),
+			});
+
+			//隐藏详情框
+			this.showDetail(false)
+		},
+
+		onClose: function onClose() {
+			this.closeDeleteEntity();
+			//面板关闭的时候触发 (when this panel is closed trigger)
+
+			$('.dong-progress .container #progress_bar').width(0);
+			$('.dong-progress').stop().hide();
+			$('#dong_echarts').stop().hide();
+			$('.jimu-widget-AnalysisOfBarrierLake p').stop().hide();
+
+			this.map.scene.globe.baseColor = Cesium.Color.WHITE;
+		},
+
+		onMinimize: function onMinimize() {
+			this.resize();
+		},
+
+		onMaximize: function onMaximize() {
+			this.resize();
+		},
+
+		resize: function resize() {},
+
+		destroy: function destroy() {
+			//销毁的时候触发
+			//todo
+			//do something before this func
+			this.inherited(arguments);
+		},
+
+		deleteEntitys: function deleteEntitys(that, pointId, shape, boildOne, boildTwo, boildThree, waterEntity) {
+			if (pointId !== []) {
+				for (var i = 0; i < pointId.length; i++) {
+					that.map.entities.removeById(pointId[i]);
+				}
+
+				pointId = [];
+			}
+			that.map.entities.remove(shape);
+			that.map.entities.remove(boildOne);
+			that.map.entities.remove(boildTwo);
+			that.map.entities.remove(boildThree);
+			if (waterEntity != null) {
+				that.map.entities.removeById(waterEntity._id);
+			}
+		},
+
+		//添加点
+		addPoint:function (){
+			const url = './widgets/FloodAnalysis/data.json'
+			this.getJsonUrl(url)
+		},
+
+		//获取json对象,测试用
+		getJsonUrl: function getJsonUrl(url) {
+			var self = this;
+			$.ajax({
+				url: url,
+				dataType: 'json',
+				type: 'get',
+				success: function success(data) {
+					const viewer = self.map
+					var dataArray = data.data
+					dataArray.forEach(e=>{
+						e.house = Number(e.house)
+						e.people = Number(e.people)
+						e.area = Number(e.area)
+						e.money = Number(e.money)
+					})
+					self.peoplePositionArray = []
+					self.peoplePositionArray = dataArray
+					for (let i = 0; i < dataArray.length; i++) {
+						var temp = viewer.entities.add({
+							position: Cesium.Cartesian3.fromDegrees(dataArray[i].LGTD, dataArray[i].LTTD),
+							point: {
+								color: Cesium.Color.RED,
+								pixelSize: 16,
+								//防止地形遮挡住点
+								disableDepthTestDistance: Number.POSITIVE_INFINITY
+							},
+						});
+					}
+				}
+			});
+		},
+
+		//是否显示详情框
+		showDetail:function(show){
+			//显示详情
+			if (show){
+				$('.flood-detail').show()
+			}else {
+				$('.flood-detail').hide()
+			}
+		},
+
+		//洪水分析弹窗
+		floodAnalysisPopup:function (){
+			var self = this
+			var inPolygon = []
+			for (let i = 0; i < this.peoplePositionArray.length; i++) {
+				let isIn = this.isPointInPolygon(this.peoplePositionArray[i])
+				if (isIn){
+					inPolygon.push(this.peoplePositionArray[i])
+				}
+			}
+			var jsonStr = JSON.stringify(inPolygon)
+
+			var url = './corelib/common/popup/floodAnalysis.html';
+			var urlEvaluate = './corelib/common/popup/evaluateAnalysis.html'
+			var top = ($(window).height() - 800) / 2;
+			var left = ($(window).width() - 1300 - 340) / 2 + 340;
+			layer.open({
+				title:'评估分析',
+				type: 2,
+				maxmin: false, //开启最大化最小化按钮
+				area: ['1100px', '800px'],
+				skin: 'floodAnalysis',
+				offset: [top, left],
+				content: urlEvaluate + "?data=" + encodeURIComponent(jsonStr),//使用encodeURIComponent转码,避免中文字符乱码,避免url截取错误
+				id: "floodAnalysisLayer",
+				closeBtn: 1,
+				//把父页面数据传递给子弹窗并渲染
+				success: function(layero, index) {
+					//绑定父子之间的关系,用于数据传递,缺少则无法传递
+					var body = layer.getChildFrame("body",index);
+					//得到iframe页的窗口对象
+					var iframeWin = window[layero.find('iframe')[0]['name']];
+					// //渲染子页面中的img
+					// iframeWin.$('#canvasImage')[0].src = self.canvasImage;
+					var table = ""
+					var house = 0
+					var people = 0
+					var area = 0
+					var money = 0
+					for (let i = 0; i < inPolygon.length; i++) {
+						table += '<tr>'+
+							'<td><div>' + inPolygon[i].name + '</div></td>' +
+							'<td><div>' + inPolygon[i].house + '</div></td>' +
+							'<td><div>' + inPolygon[i].people + '</div></td>' +
+							'<td><div>' + inPolygon[i].area + '</div></td>' +
+							'<td><div>' + inPolygon[i].money + '</div></td>' +
+							'</tr>'
+
+						house += inPolygon[i].house
+						people += inPolygon[i].people
+						area += inPolygon[i].area
+						money += inPolygon[i].money
+					}
+
+					iframeWin.$('#evaluate-tbody').html(table)
+
+					iframeWin.$(".house").html(house + '户')
+					iframeWin.$(".people").html(people + '人')
+					iframeWin.$(".area").html(area + 'km²')
+					iframeWin.$(".money").html(money + '万元')
+
+				},
+			});
+		},
+
+		//判断点是否在多边形内部
+		isPointInPolygon : function (point){
+			//获取经纬度
+			var polygonPosition = this.polygonPositionArray
+			//turf要求首尾闭合
+			var turfPolygon = []
+			polygonPosition.forEach(e=>{
+				var temp = [e.lon,e.lat]
+				turfPolygon.push(temp)
+			})
+			turfPolygon.push([polygonPosition[0].lon,polygonPosition[0].lat])
+
+			var poly= turf.polygon([turfPolygon])
+			var pt = turf.point([point.LGTD,point.LTTD])
+			return turf.booleanPointInPolygon(pt,poly)
+		},
 	});
+});

--
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